Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BringerOfNuts
Ares
Level 58
God Stats
1W - 1L
1,331 SR
Queue Stats
8W - 3L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
IceColdFlyte
Ne Zha
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,431 Elo+
Party 2
Vulcan
Vulcan
TriaxialOrca200
Vulcan
Level 123
God Stats
4W - 3L
1,539 SR
Queue Stats
135W - 133L
1,495 Elo+
Solo
Agni
Agni
Vilify1
Agni
Level 156
God Stats
2W - 1L
1,775 SR
Queue Stats
72W - 85L
1,465 Elo+
Party 1
Team Averages
Level 113
1,529 SR
1,499 Elo+

VS

Team Averages
Level 98
1,384 SR
1,461 Elo+
Kali
Kali
 
Kali
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Garrís
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,451 Elo+
Solo
Da Ji
Da Ji
ULULULLU
Da Ji
Level 120
God Stats
1W - 2L
1,273 SR
Queue Stats
76W - 70L
1,555 Elo+
Solo
Freya
Freya
jos06eph10
Freya
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,348 Elo+
Solo
Artemis
Artemis
thunderor
Artemis
Level 69
God Stats
0W - 4L
1,149 SR
Queue Stats
174W - 168L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
5 / 3 / 15
9,033
821
4,358
7,611
3,320
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 2 / 16
9,478
862
9,023
14,392
15,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
16
9 / 2 / 12
9,599
873
15,490
9,503
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 12
8,913
810
7,403
6,152
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Agni
Vilify1
Agni
16
5 / 1 / 14
9,363
851
9,777
7,303
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
2 / 6 / 6
8,018
729
5,479
12,386
4,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Garrís
Cthulhu
17
3 / 2 / 5
8,743
795
9,929
10,114
9,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
ULULULLU
Da Ji
11
3 / 8 / 6
7,652
696
8,640
10,229
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Freya
15
2 / 4 / 2
7,748
704
3,585
8,587
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
thunderor
Artemis
12
1 / 5 / 6
7,031
639
8,682
9,293
3,690
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
36
25
Kills
11
12
Deaths
25
69
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
5
3
15
4.17
L
Kali
 
Kali
2
6
6
0.83
W
4
2
16
6
L
Cthulhu
Garrís
Cthulhu
3
2
5
2.75
W
Ne Zha
9
2
12
7.5
W
2
4
12
2
L
Da Ji
ULULULLU
Da Ji
3
8
6
0.75
W
Agni
Vilify1
Agni
5
1
14
12
L
Freya
2
4
2
0.75
L
Artemis
thunderor
Artemis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,051
Damage
36,315
44,961
Taken
50,609
30,287
Mitigated
26,387
12,794
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,358
943
144
797
7,611
3,320
354
2,187
5,424
12,702
322
L
Kali
 
Kali
5,479
2,351
943
3,105
12,386
4,827
0
7,510
4,876
0
10,635
W
9,023
903
1,380
4,012
14,392
15,834
277
5,434
8,958
12,316
863
L
Cthulhu
Garrís
Cthulhu
9,929
366
376
1,004
10,114
9,728
0
6,440
3,674
27,659
0
W
Ne Zha
15,490
3,157
1,155
2,125
9,503
5,277
79
2,325
7,178
0
32,345
W
7,403
58
340
197
6,152
2,659
292
1,484
4,668
21,344
0
L
Da Ji
ULULULLU
Da Ji
8,640
1,431
0
488
10,229
4,719
0
6,518
3,711
0
10,229
W
Agni
Vilify1
Agni
9,777
348
590
2,054
7,303
3,197
757
2,068
5,235
18,004
0
L
Freya
3,585
1,185
334
916
8,587
3,423
0
5,102
3,485
11,801
543
L
Artemis
thunderor
Artemis
8,682
4,548
440
604
9,293
3,690
0
4,581
4,712
0
18,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,386
Gold Earned
39,192
123
Minions Killed
86
0
Camps Cleared
0
1,018,855
Distance Traveled
934,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,033
821
34
3
0
181,517
0
L
Kali
8,018
729
12
1
0
210,259
0
W
Ares
9,478
862
4
0
0
200,658
0
L
Cthulhu
8,743
795
42
4
0
225,135
0
W
Ne Zha
9,599
873
26
2
0
211,606
0
W
Vulcan
8,913
810
34
3
0
214,085
0
L
Da Ji
7,652
696
3
0
0
140,642
0
W
Agni
9,363
851
25
2
0
210,989
0
L
Freya
7,748
704
17
2
0
190,484
0
L
Artemis
7,031
639
12
1
0
167,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role