Player Matchup

Baron Samedi
Baron Samedi
RCXenon
Baron Samedi
Level 36
God Stats
1W - 1L
1,807 SR
Queue Stats
17W - 6L
1,808 Elo+
Party 2
Medusa
Medusa
SphinxBaby
Medusa
Level 29
God Stats
2W - 2L
1,729 SR
Queue Stats
12W - 4L
1,755 Elo+
Party 2
Hun Batz
Hun Batz
ale22gm
Hun Batz
Level 221
God Stats
1W - 0L
1,595 SR
Queue Stats
55W - 29L
1,812 Elo+
Party 2
Team Averages
Level 95
1,710 SR
1,792 Elo+

VS

Team Averages
Level 100
1,433 SR
1,526 Elo+
Raijin
Raijin
 
Raijin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DanseMacabra
Rama
Level 32
God Stats
1W - 2L
1,329 SR
Queue Stats
26W - 41L
1,546 Elo+
Party 1
Erlang Shen
Erlang Shen
Nazazel
Erlang Shen
Level 129
God Stats
2W - 2L
1,472 SR
Queue Stats
176W - 178L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RCXenon
Baron Samedi
16
3 / 1 / 12
10,096
1,010
9,927
13,500
9,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
SphinxBaby
Medusa
16
7 / 0 / 6
10,315
1,032
7,780
10,659
3,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
ale22gm
Hun Batz
15
7 / 4 / 6
10,085
1,009
11,426
10,269
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
0 / 7 / 4
7,727
773
6,755
9,196
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 3
8,296
830
8,301
8,975
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
Nazazel
Erlang Shen
13
3 / 7 / 0
8,429
843
6,681
14,480
16,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
5
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
4
0.29
L
1
3
3
0.83
L
Erlang Shen
Nazazel
Erlang Shen
3
7
0
0.43
W
Baron Samedi
RCXenon
Baron Samedi
3
1
12
9
W
Medusa
SphinxBaby
Medusa
7
0
6
10
W
Hun Batz
ale22gm
Hun Batz
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,133
Damage
21,737
34,428
Taken
32,651
16,270
Mitigated
22,207
10,584
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,755
754
0
664
9,196
2,846
0
3,422
5,715
21,958
0
L
8,301
6,160
0
2,275
8,975
2,583
0
1,018
7,924
0
29,522
L
Erlang Shen
Nazazel
Erlang Shen
6,681
2,084
0
2,331
14,480
16,778
0
5,088
9,275
577
15,233
W
Baron Samedi
RCXenon
Baron Samedi
9,927
1,225
1,125
7,395
13,500
9,193
495
2,460
10,173
29,786
952
W
Medusa
SphinxBaby
Medusa
7,780
3,057
0
644
10,659
3,438
1,563
1,593
8,662
0
38,460
W
Hun Batz
ale22gm
Hun Batz
11,426
2,693
0
1,420
10,269
3,639
934
1,886
7,880
0
34,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,496
Gold Earned
24,452
155
Minions Killed
115
0
Camps Cleared
0
625,789
Distance Traveled
560,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,727
773
41
4
0
153,836
0
L
Rama
8,296
830
52
5
0
191,083
1
L
Erlang Shen
8,429
843
22
2
0
215,660
1
W
Baron Samedi
10,096
1,010
44
4
0
194,088
0
W
Medusa
10,315
1,032
69
7
0
236,441
0
W
Hun Batz
10,085
1,009
42
4
0
195,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role