Player Matchup

Ullr
Ullr
BuK-LaU-
Ullr
Level 158
God Stats
124W - 113L
1,516 SR
Queue Stats
240W - 231L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Luxxnn
Cthulhu
Level 121
God Stats
0W - 4L
1,537 SR
Queue Stats
182W - 171L
1,540 Elo+
Party 1
Hel
Hel
Nacht2210
Hel
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
32W - 51L
1,375 Elo+
Solo
Set
Set
UrNotCuteIAm
Set
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
706W - 698L
1,505 Elo+
Solo
Ravana
Ravana
crryanmagician21
Ravana
Level 106
God Stats
1W - 1L
1,458 SR
Queue Stats
242W - 236L
1,504 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,488 Elo+

VS

Team Averages
Level 124
1,603 SR
1,546 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ApoloCreed15618
Bacchus
Level 124
God Stats
3W - 2L
1,493 SR
Queue Stats
84W - 86L
1,533 Elo+
Solo
Ne Zha
Ne Zha
B1gTimeSwagg
Ne Zha
Level 34
God Stats
1W - 1L
1,802 SR
Queue Stats
9W - 12L
1,568 Elo+
Solo
Sol
Sol
MusicBoxEra1993
Sol
Level 174
God Stats
5W - 4L
1,592 SR
Queue Stats
337W - 316L
1,590 Elo+
Solo
Cthulhu
Cthulhu
dylangamer-_
Cthulhu
Level 104
God Stats
17W - 13L
1,625 SR
Queue Stats
334W - 286L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 2 / 2
6,356
636
3,905
7,407
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Luxxnn
Cthulhu
10
2 / 2 / 4
6,706
671
7,485
10,506
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 6 / 1
5,763
576
2,380
6,947
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 4 / 0
6,109
611
4,190
10,008
3,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

12
0 / 2 / 0
6,669
667
5,074
6,838
3,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
2 / 2 / 1
5,886
589
5,364
6,297
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 1 / 4
5,657
566
4,286
7,608
6,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
11
3 / 2 / 5
5,907
591
5,041
8,851
3,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
9 / 2 / 1
7,159
716
8,822
7,449
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
dylangamer-_
Cthulhu
11
1 / 0 / 1
6,269
627
3,900
7,833
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
16
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
1
1.25
W
1
1
4
3
W
Ne Zha
3
2
5
2.75
L
Ullr
1
2
2
1
L
Cthulhu
Luxxnn
Cthulhu
2
2
4
2
W
9
2
1
4.75
L
1
6
1
0.25
L
3
4
0
0.75
L
0
2
0
0
W
Cthulhu
dylangamer-_
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
27,413
41,706
Taken
38,038
19,643
Mitigated
19,463
11,367
Healing
12,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,364
1,792
0
2,029
6,297
2,008
0
700
5,597
0
42,798
W
4,286
592
0
3,286
7,608
6,376
0
3,265
4,343
13,029
0
W
Ne Zha
5,041
2,366
0
2,156
8,851
3,197
0
1,713
7,138
0
38,924
L
Ullr
3,905
1,685
0
1,723
7,407
2,635
136
173
7,234
0
45,190
L
Cthulhu
Luxxnn
Cthulhu
7,485
1,093
0
2,415
10,506
7,280
0
4,878
5,310
23,602
0
W
8,822
2,368
0
3,287
7,449
2,216
603
4,042
3,407
40,583
3,761
L
2,380
342
643
1,304
6,947
1,963
0
4,434
2,137
33,126
927
L
4,190
1,493
0
3,195
10,008
3,774
0
2,989
6,830
0
34,326
L
5,074
1,525
0
2,087
6,838
3,991
0
2,744
3,612
0
53,926
W
Cthulhu
dylangamer-_
Cthulhu
3,900
301
0
1,250
7,833
5,666
0
0
7,833
31,789
1,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,603
Gold Earned
30,878
351
Minions Killed
315
0
Camps Cleared
0
1,044,988
Distance Traveled
1,060,992
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,886
589
70
7
0
211,761
0
W
Bacchus
5,657
566
17
2
0
230,551
1
W
Ne Zha
5,907
591
60
6
0
223,981
0
L
Ullr
6,356
636
81
8
0
189,851
0
L
Cthulhu
6,706
671
31
3
0
225,126
0
W
Sol
7,159
716
77
8
0
186,656
2
L
Hel
5,763
576
70
7
0
197,443
0
L
Set
6,109
611
62
6
0
236,094
2
L
Ravana
6,669
667
107
11
0
196,474
2
W
Cthulhu
6,269
627
91
9
0
208,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role