Player Matchup

Sol
Sol
FatBron1011
Sol
Level 143
God Stats
4W - 6L
1,280 SR
Queue Stats
227W - 210L
1,435 Elo+
Solo
Danzaburou
Danzaburou
Khixstart
Danzaburou
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,170 Elo+
Solo
Yemoja
Yemoja
VictoriaVale83
Yemoja
Level 97
God Stats
8W - 8L
1,438 SR
Queue Stats
325W - 413L
1,423 Elo+
Solo
Scylla
Scylla
cTrL-k1d
Scylla
Level 109
God Stats
1W - 5L
1,116 SR
Queue Stats
180W - 196L
1,460 Elo+
Solo
Thoth
Thoth
mum-rodent9
Thoth
Level 66
God Stats
2W - 0L
1,741 SR
Queue Stats
28W - 48L
1,342 Elo+
Solo
Team Averages
Level 99
1,415 SR
1,366 Elo+

VS

Team Averages
Level 97
1,499 SR
1,440 Elo+
Janus
Janus
Bigruss1021
Janus
Level 69
God Stats
2W - 6L
1,241 SR
Queue Stats
156W - 283L
1,255 Elo+
Solo
Surtr
Surtr
ExoticBigBag
Surtr
Level 79
God Stats
8W - 4L
1,601 SR
Queue Stats
178W - 147L
1,528 Elo+
Solo
Hel
Hel
Guimeel
Hel
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
94W - 107L
1,467 Elo+
Solo
Da Ji
Da Ji
LadyAeval
Da Ji
Level 153
God Stats
0W - 2L
1,314 SR
Queue Stats
474W - 493L
1,483 Elo+
Solo
Odin
Odin
caliber35
Odin
Level 79
God Stats
2W - 1L
1,838 SR
Queue Stats
280W - 320L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 9
8,836
884
7,168
5,172
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Khixstart
Danzaburou
16
8 / 1 / 12
10,381
1,038
15,176
9,734
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 14
8,592
859
3,054
8,050
4,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
cTrL-k1d
Scylla
16
6 / 1 / 14
9,186
919
10,107
6,141
2,135
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 8
8,490
849
8,030
7,019
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,846
685
5,668
10,082
5,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 2
7,653
765
7,064
11,999
7,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
12
1 / 5 / 1
6,988
699
2,981
8,035
2,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
LadyAeval
Da Ji
11
1 / 4 / 2
7,057
706
6,480
8,628
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
13
1 / 2 / 4
6,762
676
4,711
9,877
9,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
17
23
Kills
5
6
Deaths
23
57
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
2
6
2
0.5
W
5
1
9
9.5
L
Hel
1
5
1
0.3
W
Danzaburou
Khixstart
Danzaburou
8
1
12
14
L
Da Ji
LadyAeval
Da Ji
1
4
2
0.5
W
0
0
14
7
W
Scylla
cTrL-k1d
Scylla
6
1
14
13
L
Odin
1
2
4
1.5
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,535
Damage
26,904
36,116
Taken
48,621
14,176
Mitigated
28,749
19,813
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,668
433
1,134
1,642
10,082
5,153
0
7,245
2,627
18,023
435
L
7,064
2,356
380
1,969
11,999
7,227
0
7,094
4,683
234
16,551
W
7,168
1,584
1,790
1,031
5,172
1,767
2,773
2,200
2,972
15,335
1,943
L
Hel
2,981
349
1,637
2,098
8,035
2,671
0
4,355
3,676
9,273
409
W
Danzaburou
Khixstart
Danzaburou
15,176
2,885
1,491
3,265
9,734
4,069
50
1,950
7,784
0
27,355
L
Da Ji
LadyAeval
Da Ji
6,480
938
346
1,420
8,628
4,080
0
4,583
3,970
0
10,779
W
3,054
561
6,279
2,932
8,050
4,072
182
2,046
6,004
11,201
0
W
Scylla
cTrL-k1d
Scylla
10,107
604
606
1,186
6,141
2,135
196
938
5,203
19,055
397
L
Odin
4,711
1,776
489
2,298
9,877
9,618
0
3,787
5,977
0
7,362
W
8,030
448
148
1,085
7,019
2,133
924
1,410
5,609
17,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,485
Gold Earned
35,306
129
Minions Killed
77
0
Camps Cleared
0
851,012
Distance Traveled
824,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,846
685
21
2
0
148,950
0
L
Surtr
7,653
765
28
3
0
159,646
0
W
Sol
8,836
884
28
3
0
142,371
0
L
Hel
6,988
699
14
1
0
158,076
0
W
Danzaburou
10,381
1,038
28
3
0
202,125
0
L
Da Ji
7,057
706
10
1
0
186,020
0
W
Yemoja
8,592
859
17
2
0
167,505
0
W
Scylla
9,186
919
27
3
0
183,059
0
L
Odin
6,762
676
4
0
0
172,052
0
W
Thoth
8,490
849
29
3
0
155,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role