Player Matchup

Baron Samedi
Baron Samedi
AiGriMz
Baron Samedi
Level 127
God Stats
1W - 2L
1,520 SR
Queue Stats
53W - 61L
1,461 Elo+
Party 3
Ne Zha
Ne Zha
AiKratos
Ne Zha
Level 124
God Stats
0W - 2L
1,298 SR
Queue Stats
78W - 83L
1,456 Elo+
Party 3
Zeus
Zeus
BoogaSugga
Zeus
Level 143
God Stats
2W - 6L
1,475 SR
Queue Stats
50W - 52L
1,462 Elo+
Party 3
Bellona
Bellona
Gurslug
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
lokorop
Danzaburou
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,459 SR
1,476 Elo+

VS

Team Averages
Level 110
1,588 SR
1,595 Elo+
Bacchus
Bacchus
AmerieTheGoat
Bacchus
Level 128
God Stats
3W - 0L
1,587 SR
Queue Stats
301W - 248L
1,536 Elo+
Party 1
Bastet
Bastet
EmperorAltros
Bastet
Level 116
God Stats
19W - 10L
1,688 SR
Queue Stats
264W - 244L
1,596 Elo+
Party 1
Charybdis
Charybdis
Fearanoma
Charybdis
Level 149
God Stats
38W - 42L
1,500 SR
Queue Stats
334W - 328L
1,546 Elo+
Solo
Olorun
Olorun
Zantoo3000
Olorun
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
117W - 115L
1,743 Elo+
Party 1
Hercules
Hercules
uguevara22
Hercules
Level 129
God Stats
86W - 76L
1,665 SR
Queue Stats
550W - 496L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AiGriMz
Baron Samedi
9
2 / 3 / 1
5,524
502
2,642
7,191
4,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
AiKratos
Ne Zha
9
2 / 5 / 1
5,560
505
3,296
9,410
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 2
5,015
456
2,975
6,599
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
Gurslug
Bellona
7
0 / 7 / 0
4,354
396
463
7,867
4,146
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
lokorop
Danzaburou
8
0 / 3 / 0
4,840
440
1,821
6,418
1,910
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
6 / 1 / 0
7,614
692
5,443
6,327
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
8 / 1 / 5
7,115
647
6,809
6,752
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
Fearanoma
Charybdis
11
2 / 0 / 3
6,735
612
3,480
5,112
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Zantoo3000
Olorun
12
6 / 2 / 3
7,720
702
6,880
7,668
2,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
uguevara22
Hercules
11
3 / 0 / 6
7,010
637
4,655
6,096
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
25
25
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AiGriMz
Baron Samedi
2
3
1
0.83
L
Ne Zha
AiKratos
Ne Zha
2
5
1
0.5
W
Bacchus
6
1
0
6
L
0
7
2
0.14
W
8
1
5
10.5
W
Charybdis
Fearanoma
Charybdis
2
0
3
3.5
L
Bellona
Gurslug
Bellona
0
7
0
0
W
Olorun
Zantoo3000
Olorun
6
2
3
3.75
L
Danzaburou
lokorop
Danzaburou
0
3
0
0
W
Hercules
uguevara22
Hercules
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,197
Damage
27,267
37,485
Taken
31,955
15,265
Mitigated
13,771
7,772
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AiGriMz
Baron Samedi
2,642
276
319
2,383
7,191
4,554
0
2,534
4,627
15,247
0
L
Ne Zha
AiKratos
Ne Zha
3,296
1,230
0
2,038
9,410
3,218
0
1,288
7,960
0
28,974
W
Bacchus
5,443
934
0
1,926
6,327
4,401
0
0
6,327
30,722
4,277
L
2,975
675
0
986
6,599
1,437
0
3,165
3,405
22,666
0
W
6,809
1,795
0
2,494
6,752
2,249
0
641
6,111
0
39,390
W
Charybdis
Fearanoma
Charybdis
3,480
1,785
0
3,591
5,112
1,455
3,058
80
5,032
0
39,437
L
Bellona
Gurslug
Bellona
463
260
0
1,105
7,867
4,146
0
4,340
2,933
0
7,783
W
Olorun
Zantoo3000
Olorun
6,880
3,367
120
3,397
7,668
2,759
306
4,202
3,466
51,449
971
L
Danzaburou
lokorop
Danzaburou
1,821
443
0
941
6,418
1,910
0
108
6,163
0
19,789
W
Hercules
uguevara22
Hercules
4,655
2,087
0
2,184
6,096
2,907
1
694
5,402
0
35,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
36,194
160
Minions Killed
386
0
Camps Cleared
0
978,225
Distance Traveled
1,106,718
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,524
502
25
2
0
194,581
0
L
Ne Zha
5,560
505
47
4
0
234,895
0
W
Bacchus
7,614
692
78
7
0
211,215
2
L
Zeus
5,015
456
45
4
0
200,420
2
W
Bastet
7,115
647
62
6
0
279,518
2
W
Charybdis
6,735
612
74
7
0
180,483
2
L
Bellona
4,354
396
15
1
0
179,477
0
W
Olorun
7,720
702
98
9
0
213,729
2
L
Danzaburou
4,840
440
28
3
0
168,852
0
W
Hercules
7,010
637
74
7
0
221,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role