Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
H3NN3SSY1515
Poseidon
Level 123
God Stats
7W - 10L
1,384 SR
Queue Stats
549W - 548L
1,522 Elo+
Solo
Apollo
Apollo
SL4INee
Apollo
Level 129
God Stats
3W - 4L
1,508 SR
Queue Stats
193W - 198L
1,569 Elo+
Solo
Hercules
Hercules
TacticalPharaoh7
Hercules
Level 138
God Stats
6W - 3L
1,772 SR
Queue Stats
259W - 271L
1,522 Elo+
Solo
Team Averages
Level 139
1,533 SR
1,523 Elo+

VS

Team Averages
Level 171
1,629 SR
1,580 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Roadhaug
Geb
Level 204
God Stats
3W - 1L
1,582 SR
Queue Stats
98W - 93L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
Ryyann
Jormungandr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 58L
1,675 Elo+
Party 2
Ix Chel
Ix Chel
SourNug
Ix Chel
Level 208
God Stats
1W - 0L
1,707 SR
Queue Stats
236W - 177L
1,576 Elo+
Solo
Hachiman
Hachiman
hoaal
Hachiman
Level 127
God Stats
6W - 1L
1,855 SR
Queue Stats
133W - 113L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
3 / 4 / 1
6,019
1,003
4,363
6,157
1,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
 
Ix Chel
7
0 / 2 / 1
4,915
819
3,204
3,956
1,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
H3NN3SSY1515
Poseidon
12
0 / 3 / 3
5,754
959
3,785
7,293
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apollo
SL4INee
Apollo
12
3 / 1 / 1
6,365
1,061
6,451
4,790
2,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 2 / 3
5,556
926
3,376
11,273
7,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
1 / 1 / 8
6,451
1,075
7,192
3,029
1,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 7
6,090
1,015
4,280
8,705
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Ryyann
Jormungandr
13
4 / 1 / 6
7,257
1,210
9,374
8,968
9,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ix Chel
SourNug
Ix Chel
9
2 / 1 / 6
6,212
1,035
3,314
4,163
1,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
hoaal
Hachiman
13
5 / 1 / 3
7,028
1,171
6,767
3,528
1,355
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
6
Kills
12
12
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
4
1
0.88
L
Ix Chel
 
Ix Chel
0
2
1
0.25
W
Raijin
 
Raijin
1
1
8
5
L
Poseidon
H3NN3SSY1515
Poseidon
0
3
3
0.5
W
0
2
7
1.75
W
Jormungandr
Ryyann
Jormungandr
4
1
6
7
L
Apollo
SL4INee
Apollo
3
1
1
3.5
W
Ix Chel
SourNug
Ix Chel
2
1
6
5
L
0
2
3
0.75
W
Hachiman
hoaal
Hachiman
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,179
Damage
30,927
33,469
Taken
28,393
15,968
Mitigated
19,575
13,645
Healing
13,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,363
1,754
0
1,151
6,157
1,798
0
4,959
1,090
0
8,339
L
Ix Chel
 
Ix Chel
3,204
644
3,050
1,501
3,956
1,024
0
3,163
653
6,253
175
W
Raijin
 
Raijin
7,192
481
0
435
3,029
1,030
539
451
2,578
16,078
0
L
Poseidon
H3NN3SSY1515
Poseidon
3,785
768
396
1,094
7,293
3,693
0
4,088
3,033
12,550
0
W
4,280
57
0
2,265
8,705
5,890
0
1,804
6,715
6,304
0
W
Jormungandr
Ryyann
Jormungandr
9,374
1,140
793
2,121
8,968
9,643
0
2,283
6,411
17,235
670
L
Apollo
SL4INee
Apollo
6,451
3,730
91
687
4,790
2,204
0
3,146
1,562
0
12,484
W
Ix Chel
SourNug
Ix Chel
3,314
353
3,848
2,433
4,163
1,657
120
1,684
2,443
5,436
0
L
3,376
463
674
5,001
11,273
7,249
0
7,927
3,178
0
6,947
W
Hachiman
hoaal
Hachiman
6,767
2,610
468
1,375
3,528
1,355
657
652
2,804
0
14,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,609
Gold Earned
33,038
63
Minions Killed
66
0
Camps Cleared
0
524,981
Distance Traveled
575,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,019
1,003
14
2
0
95,281
0
L
Ix Chel
4,915
819
7
1
0
78,755
0
W
Raijin
6,451
1,075
19
3
0
122,104
0
L
Poseidon
5,754
959
17
3
0
111,886
0
W
Geb
6,090
1,015
3
1
0
118,503
0
W
Jormungandr
7,257
1,210
17
3
0
126,831
0
L
Apollo
6,365
1,061
15
3
0
118,095
0
W
Ix Chel
6,212
1,035
3
1
0
110,849
0
L
Hercules
5,556
926
10
2
0
120,964
0
W
Hachiman
7,028
1,171
24
4
0
97,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role