Player Matchup

Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond IV
Phyrexcision
Izanami
Diamond IV
Level 209
God Stats
1W - 1L
1,350 SR
Queue Stats
201W - 179L
1,835 MMR
Party 1
Hera
Hera
Silver II
TeamOnTheBackDo
Hera
Silver II
Level 277
God Stats
52W - 49L
1,523 SR
Queue Stats
387W - 394L
1,084 MMR
Solo
Amaterasu
Amaterasu
Diamond V
chadtarheeI
Amaterasu
Diamond V
Level 74
God Stats
8W - 2L
2,064 SR
Queue Stats
48W - 36L
1,898 MMR
Party 1
Ares
Ares
Bronze IV
superbot2000
Ares
Bronze IV
Level 108
God Stats
1W - 1L
1,524 SR
Queue Stats
7W - 19L
1,141 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,592 SR
1,491 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,580 SR
1,600 MMR
Cu Chulainn
Cu Chulainn
Platinum I
EXTR3ME MONSTA
Cu Chulainn
Platinum I
Level 156
God Stats
24W - 18L
1,630 SR
Queue Stats
126W - 115L
2,008 MMR
Solo
Neith
Neith
Gold V
HunterBiden5714
Neith
Gold V
Level 135
God Stats
114W - 100L
1,668 SR
Queue Stats
989W - 998L
1,232 MMR
Solo
Terra
Terra
Gold I
SgtF0xButt
Terra
Gold I
Level 120
God Stats
9W - 13L
1,511 SR
Queue Stats
179W - 178L
1,525 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
TodayAcrobat464
Zhong Kui
Silver III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 77L
1,132 MMR
Solo
Tiamat
Tiamat
Diamond III
xxx0BAMAxxx
Tiamat
Diamond III
Level 200
God Stats
59W - 73L
1,588 SR
Queue Stats
479W - 477L
2,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
1 / 0 / 1
3,661
732
1,676
3,205
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
Phyrexcision
Izanami
6
0 / 0 / 2
3,338
668
1,789
2,399
539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 1
3,455
691
1,196
2,152
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
chadtarheeI
Amaterasu
7
1 / 0 / 0
3,636
727
1,453
3,539
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
2 / 0 / 0
3,722
744
1,328
2,420
1,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SobekCabrakanAthenaNike

VS

Bans
JanusThanatosKuzenboAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EXTR3ME MONSTA
Cu Chulainn
7
0 / 1 / 0
3,647
729
1,884
3,303
1,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,138
628
1,430
2,893
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
4
0 / 0 / 0
3,067
613
1,654
2,737
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
TodayAcrobat464
Zhong Kui
5
0 / 1 / 0
3,060
612
315
2,551
1,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
7
0 / 0 / 0
3,796
759
1,664
1,964
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
1
1.5
L
Cu Chulainn
EXTR3ME MONSTA
Cu Chulainn
0
1
0
0
L
0
2
0
0
W
Izanami
Phyrexcision
Izanami
0
0
2
1
L
Terra
0
0
0
0
W
0
0
1
0.5
L
Zhong Kui
TodayAcrobat464
Zhong Kui
0
1
0
0
W
Amaterasu
chadtarheeI
Amaterasu
1
0
0
1
W
2
0
0
2
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,442
Damage
6,947
13,715
Taken
13,448
4,192
Mitigated
4,902
7,163
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,676
754
0
2,392
3,205
992
0
579
2,626
17,209
0
L
Cu Chulainn
EXTR3ME MONSTA
Cu Chulainn
1,884
449
0
1,662
3,303
1,406
0
83
3,220
0
16,557
L
1,430
682
0
763
2,893
685
0
1,065
1,828
0
16,024
W
Izanami
Phyrexcision
Izanami
1,789
1,402
0
961
2,399
539
0
561
1,838
0
25,221
L
Terra
1,654
369
372
1,258
2,737
785
0
1,217
1,520
5,060
1,255
W
1,196
452
0
500
2,152
544
0
1,496
656
16,325
402
L
Zhong Kui
TodayAcrobat464
Zhong Kui
315
36
0
474
2,551
1,161
0
707
1,844
13,940
0
W
Amaterasu
chadtarheeI
Amaterasu
1,453
605
0
2,368
3,539
1,086
0
116
3,423
287
15,454
W
1,328
73
0
942
2,420
1,031
0
413
2,007
4,402
0
L
Tiamat
1,664
220
0
1,094
1,964
865
0
1,158
806
16,997
773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,812
Gold Earned
16,708
158
Minions Killed
137
0
Camps Cleared
0
538,976
Distance Traveled
470,449
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,661
732
47
9
0
131,575
0
L
Cu Chulainn
3,647
729
29
6
0
97,415
0
L
Neith
3,138
628
25
5
0
86,692
2
W
Izanami
3,338
668
47
9
0
91,040
0
L
Terra
3,067
613
10
2
0
81,220
0
W
Hera
3,455
691
27
5
0
98,263
0
L
Zhong Kui
3,060
612
26
5
0
99,341
2
W
Amaterasu
3,636
727
30
6
0
110,017
0
W
Ares
3,722
744
7
1
0
108,081
0
L
Tiamat
3,796
759
47
9
0
105,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role