Player Matchup

Raijin
Raijin
Silver I
DRVSVS
Raijin
Silver I
Level 67
God Stats
29W - 25L
1,449 SR
Queue Stats
231W - 233L
1,189 MMR
Solo
Cerberus
Cerberus
Silver I
Future_Redux
Cerberus
Silver I
Level 115
God Stats
4W - 3L
1,562 SR
Queue Stats
499W - 553L
1,119 MMR
Solo
Tiamat
Tiamat
Silver I
Marco_aguilarqaa
Tiamat
Silver I
Level 73
God Stats
4W - 5L
1,646 SR
Queue Stats
163W - 181L
1,058 MMR
Solo
Ne Zha
Ne Zha
Silver III
MrZcavenger
Ne Zha
Silver III
Level 65
God Stats
1W - 3L
1,301 SR
Queue Stats
193W - 225L
1,066 MMR
Solo
Artemis
Artemis
Silver I
nr20022007
Artemis
Silver I
Level 48
God Stats
7W - 8L
1,534 SR
Queue Stats
96W - 92L
1,146 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 74
1,499 SR
1,116 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,480 SR
1,273 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
 
Heimdallr
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
InsultingPillow
Vamana
Silver III
Level 75
God Stats
0W - 1L
1,579 SR
Queue Stats
174W - 210L
1,049 MMR
Solo
Bacchus
Bacchus
Silver II
droga420
Bacchus
Silver II
Level 81
God Stats
126W - 99L
1,529 SR
Queue Stats
227W - 254L
1,129 MMR
Solo
Poseidon
Poseidon
Silver II
xOG BtNt1vEz
Poseidon
Silver II
Level 129
God Stats
0W - 2L
1,293 SR
Queue Stats
74W - 91L
1,188 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DRVSVS
Raijin
18
5 / 3 / 7
11,174
588
14,025
12,317
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Future_Redux
Cerberus
14
2 / 0 / 12
9,585
504
6,619
12,662
11,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
5 / 2 / 1
11,716
617
12,281
13,984
14,609
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
20
10 / 1 / 5
11,710
616
14,221
15,239
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
nr20022007
Artemis
17
7 / 3 / 5
10,581
557
15,519
18,278
6,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Nu WaAo KuangAh PuchKumbhakarna

VS

Bans
KaliGaneshaAnubisCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
2 / 7 / 2
8,972
472
7,484
13,898
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
 
Heimdallr
15
1 / 7 / 3
8,904
469
11,633
17,520
6,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 1
9,280
488
8,154
16,774
15,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
droga420
Bacchus
14
1 / 5 / 4
9,338
491
9,567
21,415
20,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
xOG BtNt1vEz
Poseidon
17
4 / 7 / 2
10,453
550
10,637
15,879
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
29
Kills
9
9
Deaths
29
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
2
0.43
L
Heimdallr
 
Heimdallr
1
7
3
0.36
W
Raijin
DRVSVS
Raijin
5
3
7
2.83
W
Cerberus
Future_Redux
Cerberus
2
0
12
8
L
1
3
1
0.5
W
5
2
1
2.75
W
Ne Zha
10
1
5
12.5
L
Bacchus
droga420
Bacchus
1
5
4
0.6
W
Artemis
nr20022007
Artemis
7
3
5
3.17
L
Poseidon
xOG BtNt1vEz
Poseidon
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,665
Damage
47,475
72,480
Taken
85,486
45,654
Mitigated
52,861
24,253
Healing
18,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,484
563
346
2,662
13,898
5,984
57
7,131
6,287
55,652
1,183
L
Heimdallr
 
Heimdallr
11,633
3,715
0
2,399
17,520
6,033
1,182
4,350
13,110
0
58,229
W
Raijin
DRVSVS
Raijin
14,025
645
249
2,576
12,317
4,794
1,465
7,023
5,294
85,113
1,015
W
Cerberus
Future_Redux
Cerberus
6,619
588
273
3,470
12,662
11,725
0
6,206
6,456
26,633
22
L
8,154
3,088
0
3,890
16,774
15,470
0
6,656
10,118
0
65,411
W
12,281
1,135
0
7,238
13,984
14,609
779
3,698
9,505
87,209
1,828
W
Ne Zha
14,221
4,531
0
6,782
15,239
7,903
1,763
4,883
10,218
0
113,967
L
Bacchus
droga420
Bacchus
9,567
803
96
6,417
21,415
20,137
68
7,812
13,201
38,293
2,263
W
Artemis
nr20022007
Artemis
15,519
5,748
0
3,665
18,278
6,623
1,044
5,309
12,932
0
72,224
L
Poseidon
xOG BtNt1vEz
Poseidon
10,637
1,229
0
3,164
15,879
5,237
581
5,236
10,391
79,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,766
Gold Earned
46,947
630
Minions Killed
518
0
Camps Cleared
0
1,815,345
Distance Traveled
1,801,438
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,972
472
110
6
0
299,533
0
L
Heimdallr
8,904
469
90
5
0
348,724
2
W
Raijin
11,174
588
152
8
0
374,382
9
W
Cerberus
9,585
504
43
2
0
312,644
4
L
Vamana
9,280
488
139
7
0
371,234
1
W
Tiamat
11,716
617
167
9
0
358,612
0
W
Ne Zha
11,710
616
155
8
0
401,229
0
L
Bacchus
9,338
491
57
3
0
383,117
6
W
Artemis
10,581
557
113
6
0
368,478
1
L
Poseidon
10,453
550
122
6
0
398,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role