Player Matchup

Anubis
Anubis
DeJthomas
Anubis
Level 57
God Stats
5W - 3L
1,784 SR
Queue Stats
195W - 205L
1,489 Elo+
Solo
Artemis
Artemis
MyleLuu
Artemis
Level 32
God Stats
26W - 32L
1,447 SR
Queue Stats
52W - 81L
1,315 Elo+
Solo
Odin
Odin
reperunit433
Odin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 45
1,577 SR
1,435 Elo+

VS

Team Averages
Level 54
1,398 SR
1,488 Elo+
Ymir
Ymir
EazyGleazy
Ymir
Level 25
God Stats
15W - 10L
1,571 SR
Queue Stats
45W - 38L
1,509 Elo+
Party 1
Ix Chel
Ix Chel
RubberProx
Ix Chel
Level 85
God Stats
4W - 4L
1,643 SR
Queue Stats
35W - 25L
1,541 Elo+
Party 1
Fenrir
Fenrir
federic66
Fenrir
Level 53
God Stats
1W - 5L
980 SR
Queue Stats
82W - 74L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeJthomas
Anubis
15
1 / 4 / 6
8,689
869
10,609
8,279
3,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
MyleLuu
Artemis
12
4 / 1 / 2
8,848
885
4,384
2,540
830
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 3
8,440
844
4,296
9,196
7,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,433
843
3,672
8,858
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ix Chel
RubberProx
Ix Chel
14
1 / 4 / 6
8,076
808
7,978
7,746
1,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
federic66
Fenrir
15
5 / 2 / 3
9,076
908
4,505
11,439
8,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
8
Kills
8
8
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeJthomas
Anubis
1
4
6
1
W
2
2
6
2.5
L
Artemis
MyleLuu
Artemis
4
1
2
5
W
Ix Chel
RubberProx
Ix Chel
1
4
6
1
W
Fenrir
federic66
Fenrir
5
2
3
3.25
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,289
Damage
16,155
20,015
Taken
28,043
12,056
Mitigated
16,304
2,912
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeJthomas
Anubis
10,609
745
151
1,753
8,279
3,669
0
4,727
3,460
39,655
0
W
3,672
517
29
1,047
8,858
6,233
60
2,799
5,675
15,272
850
L
Artemis
MyleLuu
Artemis
4,384
1,335
0
447
2,540
830
372
1,664
876
0
12,280
W
Ix Chel
RubberProx
Ix Chel
7,978
672
942
793
7,746
1,763
0
3,357
4,044
26,460
0
W
Fenrir
federic66
Fenrir
4,505
972
0
1,453
11,439
8,308
0
3,507
7,621
0
22,430
L
4,296
946
0
561
9,196
7,557
0
4,895
4,091
0
20,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,977
Gold Earned
25,585
129
Minions Killed
116
0
Camps Cleared
0
419,198
Distance Traveled
553,765
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,689
869
81
8
0
157,243
0
W
Ymir
8,433
843
36
4
0
185,058
1
L
Artemis
8,848
885
13
1
0
80,974
0
W
Ix Chel
8,076
808
48
5
0
175,212
0
W
Fenrir
9,076
908
32
3
0
193,495
0
L
Odin
8,440
844
35
4
0
180,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role