Player Matchup

Janus
Janus
AntaresAQP
Janus
Level 138
God Stats
1W - 1L
1,866 SR
Queue Stats
56W - 64L
1,428 Elo+
Solo
Merlin
Merlin
IrishFrog07
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Luna_Nubis
Kukulkan
Level 157
God Stats
6W - 9L
1,473 SR
Queue Stats
639W - 663L
1,510 Elo+
Solo
Neith
Neith
Nagol_Grendel
Neith
Level 113
God Stats
0W - 2L
1,211 SR
Queue Stats
70W - 83L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
WackxZach
Kumbhakarna
Level 159
God Stats
1W - 5L
1,218 SR
Queue Stats
402W - 410L
1,517 Elo+
Solo
Team Averages
Level 127
1,453 SR
1,472 Elo+

VS

Team Averages
Level 122
1,389 SR
1,492 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CasTheArchangel
Kuzenbo
Level 89
God Stats
1W - 2L
1,285 SR
Queue Stats
195W - 223L
1,471 Elo+
Solo
Scylla
Scylla
Grumpy98
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,531 Elo+
Solo
Cerberus
Cerberus
Hefty Lady Boy
Cerberus
Level 128
God Stats
2W - 1L
1,541 SR
Queue Stats
191W - 199L
1,469 Elo+
Solo
Tiamat
Tiamat
Show stoppa6506
Tiamat
Level 153
God Stats
1W - 0L
1,120 SR
Queue Stats
23W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 5 / 2
7,273
661
6,525
5,852
1,641
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
15
1 / 2 / 6
8,065
733
6,312
6,360
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Luna_Nubis
Kukulkan
14
1 / 2 / 2
7,844
713
8,052
6,296
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 2
8,450
768
5,333
8,479
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kumbhakarna
WackxZach
Kumbhakarna
16
4 / 1 / 3
9,214
838
7,962
17,323
10,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
7 / 1 / 2
10,617
965
12,576
6,679
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
3 / 3 / 5
8,236
749
4,797
15,120
13,371
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Grumpy98
Scylla
15
2 / 2 / 4
8,565
779
10,823
5,719
1,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
15
0 / 2 / 6
8,215
747
8,476
11,994
11,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 2 / 5
7,962
724
5,115
7,410
4,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
9
Kills
12
12
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
7
1
2
8
L
Janus
1
5
2
0.4
W
3
3
5
1.83
W
Scylla
Grumpy98
Scylla
2
2
4
2
W
Cerberus
0
2
6
1.5
L
Merlin
1
2
6
2
L
Kukulkan
Luna_Nubis
Kukulkan
1
2
2
1
L
2
2
2
1.5
W
0
2
5
1.25
L
Kumbhakarna
WackxZach
Kumbhakarna
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
41,787
44,310
Taken
46,922
20,229
Mitigated
35,129
20,356
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
12,576
702
663
410
6,679
3,996
0
2,777
3,902
0
31,165
L
Janus
6,525
0
1,108
229
5,852
1,641
0
3,234
2,575
12,362
0
W
4,797
1,298
1,181
5,443
15,120
13,371
25
6,932
8,188
10,177
394
W
Scylla
Grumpy98
Scylla
10,823
476
1,235
1,604
5,719
1,682
615
4,672
1,047
28,963
0
W
Cerberus
8,476
142
473
4,323
11,994
11,405
144
8,333
3,661
16,677
399
L
Merlin
6,312
161
0
1,327
6,360
2,116
0
3,992
2,323
21,814
0
L
Kukulkan
Luna_Nubis
Kukulkan
8,052
630
516
1,417
6,296
2,364
0
4,130
2,043
24,427
0
L
5,333
2,410
0
3,218
8,479
3,338
0
5,001
3,364
0
15,426
W
5,115
390
914
2,764
7,410
4,675
0
4,990
2,420
10,449
0
L
Kumbhakarna
WackxZach
Kumbhakarna
7,962
1,320
3,604
8,937
17,323
10,770
0
11,647
5,236
11,963
1,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
43,595
136
Minions Killed
149
0
Camps Cleared
0
1,064,732
Distance Traveled
1,025,069
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,617
965
41
4
0
238,177
0
L
Janus
7,273
661
21
2
0
223,651
0
W
Kuzenbo
8,236
749
7
1
0
166,992
0
W
Scylla
8,565
779
41
4
0
199,686
0
W
Cerberus
8,215
747
41
4
0
214,689
0
L
Merlin
8,065
733
46
4
0
212,861
3
L
Kukulkan
7,844
713
35
3
0
217,332
0
L
Neith
8,450
768
26
2
0
204,629
0
W
Tiamat
7,962
724
19
2
0
205,525
0
L
Kumbhakarna
9,214
838
8
1
0
206,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role