Player Matchup

Achilles
Achilles
Chrisophoro
Achilles
Level 145
God Stats
1W - 1L
1,732 SR
Queue Stats
81W - 73L
1,462 Elo+
Solo
Susano
Susano
Gifted Z3ro
Susano
Level 156
God Stats
38W - 36L
1,567 SR
Queue Stats
374W - 404L
1,521 Elo+
Party 2
Baron Samedi
Baron Samedi
YoJonny1
Baron Samedi
Level 144
God Stats
17W - 10L
1,631 SR
Queue Stats
293W - 323L
1,488 Elo+
Party 2
Bacchus
Bacchus
cabesong
Bacchus
Level 52
God Stats
2W - 5L
1,426 SR
Queue Stats
36W - 51L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
edsaqw21
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 168L
1,523 Elo+
Solo
Team Averages
Level 128
1,571 SR
1,469 Elo+

VS

Team Averages
Level 69
1,636 SR
1,431 Elo+
Surtr
Surtr
ItsSJ3
Surtr
Level 4
God Stats
1W - 0L
1,772 SR
Queue Stats
1W - 1L
1,234 Elo+
Party 1
Arachne
Arachne
choochiii
Arachne
Level 89
God Stats
9W - 3L
1,712 SR
Queue Stats
60W - 59L
1,540 Elo+
Party 1
Ix Chel
Ix Chel
marcsantx2
Ix Chel
Level 89
God Stats
23W - 23L
1,504 SR
Queue Stats
154W - 132L
1,416 Elo+
Solo
Tiamat
Tiamat
piratacrazy
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 124L
1,449 Elo+
Solo
Danzaburou
Danzaburou
siegie28
Danzaburou
Level 105
God Stats
4W - 2L
1,691 SR
Queue Stats
138W - 119L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chrisophoro
Achilles
6
1 / 4 / 1
5,678
355
1,121
5,354
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
15
8 / 1 / 7
8,470
529
12,849
13,416
4,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
YoJonny1
Baron Samedi
15
7 / 6 / 6
8,708
544
13,670
16,335
7,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
cabesong
Bacchus
12
2 / 3 / 5
6,870
429
4,961
15,222
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
edsaqw21
Ah Muzen Cab
13
2 / 4 / 10
8,243
515
9,846
16,682
10,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ItsSJ3
Surtr
16
5 / 0 / 6
9,995
625
10,322
9,508
8,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
choochiii
Arachne
16
7 / 6 / 7
9,095
568
11,777
15,702
5,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
marcsantx2
Ix Chel
11
1 / 6 / 5
7,867
492
6,522
17,374
10,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
14
3 / 4 / 3
8,720
545
7,131
11,870
6,028
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
siegie28
Danzaburou
14
2 / 4 / 1
8,513
532
11,041
11,493
4,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
40
20
Kills
18
18
Deaths
20
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
Chrisophoro
Achilles
1
4
1
0.38
L
Susano
8
1
7
11.5
W
Surtr
ItsSJ3
Surtr
5
0
6
8
L
Baron Samedi
YoJonny1
Baron Samedi
7
6
6
1.67
L
Bacchus
cabesong
Bacchus
2
3
5
1.5
W
Arachne
choochiii
Arachne
7
6
7
1.75
L
Ah Muzen Cab
edsaqw21
Ah Muzen Cab
2
4
10
1.75
W
Ix Chel
marcsantx2
Ix Chel
1
6
5
0.58
W
Tiamat
3
4
3
1.13
W
Danzaburou
siegie28
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,447
Damage
46,793
67,009
Taken
65,947
36,739
Mitigated
36,064
21,892
Healing
21,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Chrisophoro
Achilles
1,121
115
0
920
5,354
2,095
0
61
5,049
0
13,596
L
Susano
12,849
3,652
0
7,809
13,416
4,761
0
2,439
10,833
0
66,235
W
Surtr
ItsSJ3
Surtr
10,322
4,014
0
2,899
9,508
8,949
0
1,999
7,241
946
65,513
L
Baron Samedi
YoJonny1
Baron Samedi
13,670
1,623
1,591
4,173
16,335
7,653
342
5,375
10,960
51,210
1,522
L
Bacchus
cabesong
Bacchus
4,961
610
62
4,919
15,222
11,668
0
2,098
12,967
21,880
614
W
Arachne
choochiii
Arachne
11,777
8,494
0
5,611
15,702
5,981
54
2,586
12,860
0
61,217
L
Ah Muzen Cab
edsaqw21
Ah Muzen Cab
9,846
2,582
0
2,418
16,682
10,562
120
3,876
12,709
0
56,038
W
Ix Chel
marcsantx2
Ix Chel
6,522
1,047
2,542
3,510
17,374
10,665
52
6,512
10,387
16,431
0
W
Tiamat
7,131
396
0
2,761
11,870
6,028
0
3,736
7,783
45,592
760
W
Danzaburou
siegie28
Danzaburou
11,041
5,032
0
4,070
11,493
4,441
1,226
1,937
9,341
0
70,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
44,190
331
Minions Killed
419
0
Camps Cleared
0
1,296,282
Distance Traveled
1,517,128
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,678
355
27
2
0
93,079
0
L
Susano
8,470
529
88
6
0
374,296
0
W
Surtr
9,995
625
108
7
0
307,381
4
L
Baron Samedi
8,708
544
97
6
0
253,420
1
L
Bacchus
6,870
429
38
2
0
300,045
0
W
Arachne
9,095
568
95
6
0
364,472
0
L
Ah Muzen Cab
8,243
515
81
5
0
275,442
0
W
Ix Chel
7,867
492
15
1
0
280,890
3
W
Tiamat
8,720
545
75
5
0
290,777
1
W
Danzaburou
8,513
532
126
8
0
273,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role