Player Matchup

Hel
Hel
 
Hel
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Frosbitt
Anhur
Level 147
God Stats
3W - 15L
1,342 SR
Queue Stats
245W - 262L
1,497 Elo+
Solo
Hou Yi
Hou Yi
ThaKill26
Hou Yi
Level 196
God Stats
33W - 55L
1,489 SR
Queue Stats
1,349W - 1,476L
1,496 Elo+
Solo
Serqet
Serqet
XbalaoX
Serqet
Level 130
God Stats
2W - 7L
1,156 SR
Queue Stats
99W - 112L
1,463 Elo+
Solo
Discordia
Discordia
telantes
Discordia
Level 88
God Stats
33W - 36L
1,494 SR
Queue Stats
254W - 275L
1,500 Elo+
Solo
Team Averages
Level 151
1,396 SR
1,491 Elo+

VS

Team Averages
Level 120
1,578 SR
1,523 Elo+
Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BlackDeathKS
Hercules
Level 154
God Stats
10W - 7L
1,605 SR
Queue Stats
442W - 421L
1,510 Elo+
Solo
Ishtar
Ishtar
Honeyymoonn
Ishtar
Level 66
God Stats
2W - 0L
1,741 SR
Queue Stats
8W - 3L
1,642 Elo+
Solo
Zeus
Zeus
King_rrrggg
Zeus
Level 128
God Stats
29W - 26L
1,542 SR
Queue Stats
369W - 391L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 0
5,993
1,199
1,738
5,402
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
Frosbitt
Anhur
12
0 / 2 / 3
6,413
1,283
2,373
4,399
1,397
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
ThaKill26
Hou Yi
11
2 / 0 / 2
6,950
1,390
6,524
5,725
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
XbalaoX
Serqet
11
0 / 3 / 1
5,784
1,157
2,480
4,176
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
telantes
Discordia
11
3 / 0 / 1
7,105
1,421
6,866
3,011
909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

354

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
4 / 1 / 4
7,073
1,415
3,556
4,122
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nike
 
Nike
11
1 / 1 / 4
6,416
1,283
3,279
5,259
2,693
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
BlackDeathKS
Hercules
11
2 / 0 / 4
6,719
1,344
4,984
5,110
4,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
11
1 / 3 / 3
6,388
1,278
3,080
5,749
2,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
0 / 0 / 4
6,283
1,257
4,929
2,472
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
8
8
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
0
0
W
Thoth
 
Thoth
4
1
4
6
W
Nike
 
Nike
1
1
4
3
W
Hercules
BlackDeathKS
Hercules
2
0
4
4
L
Anhur
Frosbitt
Anhur
0
2
3
0.75
W
Ishtar
1
3
3
0.83
W
0
0
4
2
L
Hou Yi
ThaKill26
Hou Yi
2
0
2
3
L
Serqet
XbalaoX
Serqet
0
3
1
0.17
L
Discordia
telantes
Discordia
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,981
Damage
19,828
22,713
Taken
22,712
7,624
Mitigated
11,175
3,268
Healing
2,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,738
51
1,573
1,164
5,402
1,760
0
1,821
3,058
12,182
0
W
Thoth
 
Thoth
3,556
135
0
44
4,122
1,481
0
3,364
736
6,855
0
W
Nike
 
Nike
3,279
92
0
447
5,259
2,693
0
860
4,243
0
15,341
W
Hercules
BlackDeathKS
Hercules
4,984
1,289
0
1,273
5,110
4,341
0
1,403
3,633
0
8,544
L
Anhur
Frosbitt
Anhur
2,373
630
0
125
4,399
1,397
0
678
3,442
0
9,942
W
Ishtar
3,080
2,079
0
438
5,749
2,002
0
2,441
3,262
0
10,526
W
4,929
519
0
0
2,472
658
0
354
1,898
15,137
468
L
Hou Yi
ThaKill26
Hou Yi
6,524
3,715
0
406
5,725
1,797
0
2,484
3,049
0
14,616
L
Serqet
XbalaoX
Serqet
2,480
489
0
0
4,176
1,761
0
1,485
2,405
0
3,560
L
Discordia
telantes
Discordia
6,866
0
0
0
3,011
909
0
1,280
1,558
22,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,245
Gold Earned
32,879
102
Minions Killed
94
7
Camps Cleared
4
538,053
Distance Traveled
584,857
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,993
1,199
36
7
1
105,343
0
W
Thoth
7,073
1,415
14
3
3
115,651
0
W
Nike
6,416
1,283
22
4
0
122,385
0
W
Hercules
6,719
1,344
11
2
0
132,468
0
L
Anhur
6,413
1,283
13
3
0
118,682
0
W
Ishtar
6,388
1,278
21
4
1
108,388
0
W
Zeus
6,283
1,257
26
5
0
105,965
0
L
Hou Yi
6,950
1,390
16
3
5
110,389
0
L
Serqet
5,784
1,157
6
1
1
74,161
0
L
Discordia
7,105
1,421
31
6
0
129,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role