Player Matchup

Persephone
Persephone
MilyCrows
Persephone
Level 67
God Stats
16W - 20L
1,349 SR
Queue Stats
85W - 92L
1,318 Elo+
Solo
Chaac
Chaac
RedJerome17
Chaac
Level 47
God Stats
0W - 3L
1,272 SR
Queue Stats
96W - 135L
1,355 Elo+
Party 1
Izanami
Izanami
Wolfden363
Izanami
Level 28
God Stats
2W - 3L
1,716 SR
Queue Stats
113W - 151L
1,359 Elo+
Party 1
Team Averages
Level 47
1,446 SR
1,344 Elo+

VS

Team Averages
Level 74
1,584 SR
1,414 Elo+
Discordia
Discordia
Cr11cl-_-
Discordia
Level 47
God Stats
14W - 3L
1,686 SR
Queue Stats
170W - 162L
1,336 Elo+
Party 2
Arachne
Arachne
ecu_yibambe
Arachne
Level 108
God Stats
69W - 45L
1,566 SR
Queue Stats
185W - 183L
1,324 Elo+
Party 2
Atlas
Atlas
xXxTentacionGOD
Atlas
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 25L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
MilyCrows
Persephone
13
2 / 2 / 1
8,150
815
6,040
7,953
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
6,993
699
5,897
14,817
13,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Wolfden363
Izanami
11
0 / 6 / 2
7,007
701
3,003
9,653
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cr11cl-_-
Discordia
14
2 / 2 / 8
8,856
886
7,235
4,259
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ecu_yibambe
Arachne
17
9 / 0 / 4
10,582
1,058
12,410
9,870
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 1 / 10
8,967
897
9,176
9,877
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
12
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cr11cl-_-
Discordia
2
2
8
3
L
Persephone
MilyCrows
Persephone
2
2
1
1.25
L
1
4
1
0.38
L
Izanami
Wolfden363
Izanami
0
6
2
0.17
W
Arachne
ecu_yibambe
Arachne
9
0
4
11
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,940
Damage
28,821
32,423
Taken
24,006
18,496
Mitigated
15,013
3,241
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cr11cl-_-
Discordia
7,235
532
0
527
4,259
1,345
807
626
3,555
19,918
648
L
Persephone
MilyCrows
Persephone
6,040
607
0
743
7,953
2,239
0
3,693
3,949
21,799
0
L
5,897
698
0
1,644
14,817
13,605
0
6,958
6,951
1,023
13,412
L
Izanami
Wolfden363
Izanami
3,003
1,579
0
854
9,653
2,652
0
3,838
5,353
0
19,325
W
Arachne
ecu_yibambe
Arachne
12,410
9,989
0
3,232
9,870
4,702
2,130
2,330
7,298
0
49,474
W
9,176
2,027
0
1,790
9,877
8,966
622
2,745
6,716
23,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,150
Gold Earned
28,405
98
Minions Killed
121
0
Camps Cleared
0
545,588
Distance Traveled
568,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,856
886
33
3
0
165,293
0
L
Persephone
8,150
815
40
4
0
180,962
0
L
Chaac
6,993
699
24
2
0
187,411
0
L
Izanami
7,007
701
34
3
0
177,215
0
W
Arachne
10,582
1,058
64
6
0
201,846
0
W
Atlas
8,967
897
24
2
0
201,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role