Player Matchup

Skadi
Skadi
ErnestoIslas
Skadi
Level 162
God Stats
1W - 1L
1,523 SR
Queue Stats
105W - 98L
1,481 Elo+
Solo
Hera
Hera
FluffBunny21
Hera
Level 59
God Stats
15W - 13L
1,533 SR
Queue Stats
74W - 94L
1,438 Elo+
Solo
Ganesha
Ganesha
bodoking51
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,168 Elo+
Party 1
Sol
Sol
oloidia
Sol
Level 127
God Stats
2W - 2L
1,334 SR
Queue Stats
9W - 24L
1,203 Elo+
Party 1
Pele
Pele
xbruhXsuhXdudex
Pele
Level 87
God Stats
13W - 11L
1,538 SR
Queue Stats
301W - 297L
1,459 Elo+
Solo
Team Averages
Level 90
1,486 SR
1,350 Elo+

VS

Team Averages
Level 113
1,538 SR
1,459 Elo+
Fenrir
Fenrir
GrrStorm
Fenrir
Level 158
God Stats
76W - 79L
1,515 SR
Queue Stats
1,267W - 1,220L
1,512 Elo+
Solo
Aphrodite
Aphrodite
IILSEN
Aphrodite
Level 148
God Stats
1W - 2L
1,528 SR
Queue Stats
50W - 71L
1,419 Elo+
Solo
Tiamat
Tiamat
MetooSun54
Tiamat
Level 64
God Stats
5W - 3L
1,620 SR
Queue Stats
136W - 156L
1,477 Elo+
Solo
Sylvanus
Sylvanus
Sagu0730
Sylvanus
Level 108
God Stats
21W - 20L
1,502 SR
Queue Stats
397W - 386L
1,423 Elo+
Solo
Neith
Neith
Vicanjel
Neith
Level 89
God Stats
26W - 22L
1,525 SR
Queue Stats
99W - 85L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
8,630
539
11,135
9,622
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 2
9,330
583
7,230
7,958
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
bodoking51
Ganesha
13
0 / 2 / 6
7,373
461
4,507
12,295
9,647
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
16
8 / 3 / 6
11,039
690
15,815
15,019
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 2 / 2
10,630
664
10,148
14,995
5,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GrrStorm
Fenrir
16
12 / 5 / 0
10,177
636
14,526
17,120
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
IILSEN
Aphrodite
12
0 / 5 / 6
7,419
464
8,131
13,787
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
MetooSun54
Tiamat
14
1 / 8 / 1
8,041
503
6,537
13,896
6,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Sagu0730
Sylvanus
11
0 / 3 / 4
6,670
417
3,210
12,680
11,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Vicanjel
Neith
13
0 / 5 / 4
7,920
495
8,032
13,151
3,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
25
Kills
13
13
Deaths
26
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
2
1.5
W
3
2
2
2
L
Fenrir
GrrStorm
Fenrir
12
5
0
2.4
L
Aphrodite
IILSEN
Aphrodite
0
5
6
0.6
L
Tiamat
MetooSun54
Tiamat
1
8
1
0.19
L
Sylvanus
Sagu0730
Sylvanus
0
3
4
0.67
L
Neith
Vicanjel
Neith
0
5
4
0.4
W
Ganesha
bodoking51
Ganesha
0
2
6
1.5
W
Sol
8
3
6
3.67
W
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,835
Damage
40,436
59,889
Taken
70,634
25,492
Mitigated
33,065
18,805
Healing
24,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,135
4,839
0
1,184
9,622
3,013
0
3,126
6,472
0
69,863
W
7,230
972
0
2,241
7,958
2,506
620
513
7,391
47,691
1,921
L
Fenrir
GrrStorm
Fenrir
14,526
3,594
0
6,374
17,120
6,335
0
5,707
11,413
0
57,834
L
Aphrodite
IILSEN
Aphrodite
8,131
962
1,483
6,386
13,787
4,947
156
4,938
8,849
46,058
1,519
L
Tiamat
MetooSun54
Tiamat
6,537
672
0
4,630
13,896
6,357
0
6,050
7,846
44,227
1,162
L
Sylvanus
Sagu0730
Sylvanus
3,210
1,337
891
2,237
12,680
11,476
367
2,440
10,240
25,205
1,555
L
Neith
Vicanjel
Neith
8,032
1,768
0
2,563
13,151
3,950
0
7,894
5,257
0
47,389
W
Ganesha
bodoking51
Ganesha
4,507
593
0
1,110
12,295
9,647
0
7,064
5,231
20,918
0
W
Sol
15,815
8,038
50
10,098
15,019
4,454
2,666
4,627
9,774
76,274
1,477
W
10,148
2,043
0
4,122
14,995
5,872
625
1,149
13,642
0
89,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,002
Gold Earned
40,227
480
Minions Killed
398
0
Camps Cleared
0
1,507,539
Distance Traveled
1,374,231
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,630
539
117
7
0
285,961
3
W
Hera
9,330
583
92
6
0
308,511
0
L
Fenrir
10,177
636
92
6
0
340,018
0
L
Aphrodite
7,419
464
88
6
0
261,858
3
L
Tiamat
8,041
503
103
6
0
256,042
0
L
Sylvanus
6,670
417
41
3
0
239,836
0
L
Neith
7,920
495
74
5
0
276,477
2
W
Ganesha
7,373
461
25
2
0
302,613
1
W
Sol
11,039
690
122
8
0
293,924
2
W
Pele
10,630
664
124
8
0
316,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role