Player Matchup

Neith
Neith
Baldapting
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,655 Elo+
Party 1
Sol
Sol
Cobugur
Sol
Level 41
God Stats
5W - 4L
1,292 SR
Queue Stats
41W - 56L
1,339 Elo+
Solo
Ymir
Ymir
Mylan123
Ymir
Level 21
God Stats
7W - 6L
1,566 SR
Queue Stats
7W - 7L
1,519 Elo+
Party 1
Ao Kuang
Ao Kuang
Ruru_kaUwu
Ao Kuang
Level 128
God Stats
0W - 2L
1,311 SR
Queue Stats
148W - 150L
1,486 Elo+
Solo
Ishtar
Ishtar
nomnom_icecream
Ishtar
Level 88
God Stats
2W - 3L
1,510 SR
Queue Stats
33W - 25L
1,560 Elo+
Party 1
Team Averages
Level 58
1,436 SR
1,512 Elo+

VS

Team Averages
Level 98
1,518 SR
1,478 Elo+
Janus
Janus
Axelcortes117
Janus
Level 83
God Stats
8W - 9L
1,544 SR
Queue Stats
353W - 321L
1,510 Elo+
Solo
Skadi
Skadi
Baghity
Skadi
Level 159
God Stats
1W - 0L
1,230 SR
Queue Stats
13W - 13L
1,423 Elo+
Solo
Cerberus
Cerberus
IIcaruz
Cerberus
Level 127
God Stats
3W - 0L
1,817 SR
Queue Stats
102W - 77L
1,581 Elo+
Solo
Surtr
Surtr
SeVazX22
Surtr
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 77L
1,391 Elo+
Solo
Ravana
Ravana
TweeeeDz
Ravana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 1 / 0
5,995
600
2,331
5,282
1,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
9
0 / 4 / 0
5,110
511
5,091
8,941
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
9
0 / 0 / 1
5,109
511
941
7,060
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Ruru_kaUwu
Ao Kuang
7
0 / 2 / 0
4,515
452
1,541
6,510
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
4,772
477
2,494
4,859
1,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,497
650
3,433
1,912
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Baghity
Skadi
11
2 / 0 / 0
5,974
597
5,398
2,839
805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
IIcaruz
Cerberus
9
0 / 1 / 3
4,763
476
2,431
5,873
3,426
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
SeVazX22
Surtr
10
1 / 0 / 2
6,122
612
4,230
6,451
3,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ravana
TweeeeDz
Ravana
12
3 / 0 / 2
6,066
607
2,901
2,246
867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Skadi
Baghity
Skadi
2
0
0
2
L
Neith
1
1
0
1
L
Sol
0
4
0
0
W
Cerberus
IIcaruz
Cerberus
0
1
3
1.5
L
Ymir
0
0
1
0.5
L
Ao Kuang
Ruru_kaUwu
Ao Kuang
0
2
0
0
W
Surtr
SeVazX22
Surtr
1
0
2
2
W
Ravana
TweeeeDz
Ravana
3
0
2
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,398
Damage
18,393
32,652
Taken
19,321
9,555
Mitigated
9,143
11,899
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,433
245
0
245
1,912
498
0
0
1,912
47,199
442
W
Skadi
Baghity
Skadi
5,398
1,426
0
935
2,839
805
154
706
2,133
0
48,883
L
Neith
2,331
889
0
1,665
5,282
1,267
0
2,509
2,611
0
50,206
L
Sol
5,091
1,989
0
4,840
8,941
1,897
0
228
8,207
30,669
7,068
W
Cerberus
IIcaruz
Cerberus
2,431
71
0
1,288
5,873
3,426
0
808
5,065
13,915
725
L
Ymir
941
122
0
1,769
7,060
3,376
0
685
6,375
16,585
0
L
Ao Kuang
Ruru_kaUwu
Ao Kuang
1,541
408
0
2,659
6,510
1,568
0
1,904
4,510
23,300
0
W
Surtr
SeVazX22
Surtr
4,230
1,482
0
2,183
6,451
3,547
0
4,539
1,912
744
32,682
W
Ravana
TweeeeDz
Ravana
2,901
703
0
60
2,246
867
0
1,077
1,169
0
42,720
L
2,494
1,336
0
966
4,859
1,447
0
229
4,630
0
31,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
29,422
312
Minions Killed
355
0
Camps Cleared
0
918,000
Distance Traveled
1,042,728
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,497
650
98
10
0
215,124
0
W
Skadi
5,974
597
86
9
0
197,148
0
L
Neith
5,995
600
96
10
0
178,178
2
L
Sol
5,110
511
82
8
0
179,624
0
W
Cerberus
4,763
476
25
3
0
202,192
5
L
Ymir
5,109
511
32
3
0
215,209
2
L
Ao Kuang
4,515
452
54
5
0
176,121
0
W
Surtr
6,122
612
67
7
0
175,262
0
W
Ravana
6,066
607
79
8
0
253,002
0
L
Ishtar
4,772
477
48
5
0
168,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role