Player Matchup

Surtr
Surtr
MASTERVIEW33
Surtr
Level 149
God Stats
2W - 3L
1,526 SR
Queue Stats
94W - 100L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
SupSyy
Cu Chulainn
Level 107
God Stats
1W - 0L
1,491 SR
Queue Stats
51W - 44L
1,603 Elo+
Solo
Vulcan
Vulcan
itsmanguu
Vulcan
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 144L
1,494 Elo+
Solo
Team Averages
Level 104
1,506 SR
1,543 Elo+

VS

Team Averages
Level 104
1,550 SR
1,574 Elo+
Neith
Neith
Camhryn
Neith
Level 144
God Stats
14W - 14L
1,534 SR
Queue Stats
61W - 43L
1,632 Elo+
Party 1
Ganesha
Ganesha
gaschugger
Ganesha
Level 103
God Stats
3W - 4L
1,619 SR
Queue Stats
120W - 111L
1,605 Elo+
Party 1
Nox
Nox
sloppyyhead
Nox
Level 66
God Stats
6W - 8L
1,497 SR
Queue Stats
252W - 248L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 2
9,770
888
6,610
10,466
10,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
SupSyy
Cu Chulainn
16
1 / 1 / 4
9,402
855
7,773
10,955
7,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vulcan
itsmanguu
Vulcan
16
2 / 1 / 4
9,547
868
9,994
5,635
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Camhryn
Neith
13
1 / 3 / 0
8,070
734
9,168
9,260
3,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ganesha
gaschugger
Ganesha
15
1 / 2 / 1
8,188
744
5,011
10,843
9,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 1
7,935
721
1,956
6,106
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
8
Kills
2
2
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
Camhryn
Neith
1
3
0
0.33
W
5
0
2
6
W
Cu Chulainn
SupSyy
Cu Chulainn
1
1
4
3
L
Ganesha
gaschugger
Ganesha
1
2
1
0.75
W
Vulcan
itsmanguu
Vulcan
2
1
4
4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
16,135
27,056
Taken
26,209
20,628
Mitigated
14,863
3,902
Healing
2,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Camhryn
Neith
9,168
1,125
0
1,587
9,260
3,396
0
3,695
5,271
0
31,816
W
6,610
1,917
0
1,789
10,466
10,664
889
1,627
8,525
1,178
25,208
W
Cu Chulainn
SupSyy
Cu Chulainn
7,773
1,177
0
1,610
10,955
7,961
1,007
2,416
8,325
0
41,488
L
Ganesha
gaschugger
Ganesha
5,011
281
0
500
10,843
9,224
0
3,640
6,887
13,314
0
W
Vulcan
itsmanguu
Vulcan
9,994
91
0
503
5,635
2,003
986
2,252
3,156
38,812
0
L
1,956
159
32
460
6,106
2,243
0
3,061
2,996
26,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,719
Gold Earned
24,193
173
Minions Killed
145
0
Camps Cleared
0
712,044
Distance Traveled
639,397
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,070
734
79
7
0
225,693
0
W
Surtr
9,770
888
44
4
0
233,404
0
W
Cu Chulainn
9,402
855
61
6
0
240,851
0
L
Ganesha
8,188
744
2
0
0
219,386
0
W
Vulcan
9,547
868
68
6
0
237,789
3
L
Nox
7,935
721
64
6
0
194,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role