Player Matchup

Eset
Eset
 
Eset
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Amrit_Love
Surtr
Level 108
God Stats
14W - 18L
1,401 SR
Queue Stats
71W - 73L
1,449 Elo+
Solo
Medusa
Medusa
DutchOwns
Medusa
Level 153
God Stats
4W - 5L
1,383 SR
Queue Stats
132W - 97L
1,596 Elo+
Solo
Geb
Geb
SwobuSwagins
Geb
Level 134
God Stats
3W - 7L
1,601 SR
Queue Stats
32W - 31L
1,527 Elo+
Solo
Bakasura
Bakasura
Veʼnom
Bakasura
Level 19
God Stats
7W - 3L
1,912 SR
Queue Stats
40W - 27L
1,621 Elo+
Party 2
Team Averages
Level 116
1,559 SR
1,539 Elo+

VS

Team Averages
Level 104
1,587 SR
1,530 Elo+
Eset
Eset
CardinalWithNoK
Eset
Level 85
God Stats
1W - 1L
1,688 SR
Queue Stats
108W - 85L
1,540 Elo+
Party 1
Chaac
Chaac
EinarTheNeckless
Chaac
Level 45
God Stats
0W - 1L
1,202 SR
Queue Stats
29W - 24L
1,568 Elo+
Party 1
Set
Set
Kardinalwithak
Set
Level 147
God Stats
2W - 5L
1,471 SR
Queue Stats
279W - 292L
1,532 Elo+
Party 1
Zeus
Zeus
rezashokohi
Zeus
Level 159
God Stats
3W - 3L
1,659 SR
Queue Stats
107W - 130L
1,478 Elo+
Party 1
Susano
Susano
zingas5
Susano
Level 86
God Stats
5W - 2L
1,913 SR
Queue Stats
252W - 219L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
7 / 1 / 0
6,599
733
4,678
3,972
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 0 / 1
5,784
643
4,213
5,806
3,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
DutchOwns
Medusa
8
0 / 2 / 3
4,592
510
3,925
5,463
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 3 / 3
4,654
517
3,208
7,563
3,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
Veʼnom
Bakasura
10
1 / 1 / 4
5,379
598
2,507
6,932
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,201
578
3,436
6,004
3,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 0
4,706
523
2,561
8,278
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
5 / 2 / 1
5,514
613
7,759
8,584
4,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,424
380
0
1,059
207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
zingas5
Susano
9
1 / 2 / 1
5,121
569
1,713
5,451
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
9
Kills
7
7
Deaths
9
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
1
0
7
W
Surtr
1
0
1
1.5
L
1
2
4
1.5
W
Medusa
DutchOwns
Medusa
0
2
3
0.75
L
0
2
0
0
L
5
2
1
2.75
W
0
3
3
0.5
W
Bakasura
Veʼnom
Bakasura
1
1
4
3
L
0
1
0
0
L
Susano
zingas5
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,531
Damage
15,469
29,736
Taken
29,376
13,025
Mitigated
17,177
7,934
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
4,678
783
148
1,486
3,972
1,218
0
0
3,972
32,607
1,584
W
Surtr
4,213
1,441
0
1,190
5,806
3,755
35
248
5,558
1,382
36,361
L
3,436
411
245
1,701
6,004
3,688
0
1,926
3,806
18,180
740
W
Medusa
DutchOwns
Medusa
3,925
1,861
0
978
5,463
1,520
0
1,222
4,241
0
32,446
L
2,561
122
0
2,127
8,278
6,942
0
282
7,653
983
29,488
L
7,759
3,722
0
3,123
8,584
4,975
0
3,000
5,315
0
34,778
W
3,208
579
0
1,350
7,563
3,847
0
1,814
5,749
11,205
477
W
Bakasura
Veʼnom
Bakasura
2,507
1,390
0
2,782
6,932
2,685
0
431
6,501
0
30,225
L
0
0
0
200
1,059
207
0
741
242
1,997
0
L
Susano
zingas5
Susano
1,713
199
0
2,960
5,451
1,365
0
1,359
3,920
0
24,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,008
Gold Earned
23,966
282
Minions Killed
204
0
Camps Cleared
0
944,184
Distance Traveled
737,158
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,599
733
75
8
0
212,753
0
W
Surtr
5,784
643
65
7
0
166,316
0
L
Eset
5,201
578
25
3
0
150,113
1
W
Medusa
4,592
510
51
6
0
187,814
0
L
Chaac
4,706
523
60
7
0
162,965
0
L
Set
5,514
613
65
7
0
179,506
0
W
Geb
4,654
517
19
2
0
176,454
2
W
Bakasura
5,379
598
72
8
0
200,847
0
L
Zeus
3,424
380
6
1
0
28,531
0
L
Susano
5,121
569
48
5
0
216,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role