Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
NBA MudBoy
Chaac
Level 64
God Stats
4W - 3L
1,451 SR
Queue Stats
203W - 203L
1,457 Elo+
Solo
Ah Puch
Ah Puch
TimoTheos TM
Ah Puch
Level 136
God Stats
116W - 97L
1,543 SR
Queue Stats
1,350W - 1,460L
1,444 Elo+
Solo
Hou Yi
Hou Yi
brayan2017
Hou Yi
Level 77
God Stats
5W - 2L
1,478 SR
Queue Stats
118W - 120L
1,466 Elo+
Solo
Vulcan
Vulcan
okB4UShout
Vulcan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,619 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,497 Elo+

VS

Team Averages
Level 54
1,478 SR
1,407 Elo+
Fenrir
Fenrir
AlmightyCeee
Fenrir
Level 33
God Stats
4W - 12L
1,353 SR
Queue Stats
6W - 17L
1,319 Elo+
Solo
Amaterasu
Amaterasu
Sackdestroyer
Amaterasu
Level 29
God Stats
15W - 15L
1,473 SR
Queue Stats
26W - 36L
1,390 Elo+
Party 1
Athena
Athena
SilentNGL
Athena
Level 38
God Stats
7W - 8L
1,438 SR
Queue Stats
34W - 48L
1,386 Elo+
Party 1
Sol
Sol
THEBeefin
Sol
Level 121
God Stats
10W - 9L
1,653 SR
Queue Stats
162W - 169L
1,503 Elo+
Solo
Danzaburou
Danzaburou
Vlad_Alucard10
Danzaburou
Level 47
God Stats
29W - 35L
1,476 SR
Queue Stats
36W - 45L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 0 / 10
9,578
1,197
4,630
4,639
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chaac
15
1 / 0 / 12
9,150
1,144
7,846
9,220
9,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TimoTheos TM
Ah Puch
15
6 / 0 / 7
9,820
1,228
16,658
3,690
1,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
brayan2017
Hou Yi
14
3 / 0 / 6
8,732
1,092
5,094
2,724
994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
okB4UShout
Vulcan
15
4 / 0 / 8
9,508
1,189
17,204
5,358
2,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

357

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
0 / 2 / 0
7,680
960
1,118
6,171
2,619
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Sackdestroyer
Amaterasu
13
0 / 5 / 0
7,862
983
2,454
8,998
3,206
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
SilentNGL
Athena
13
0 / 5 / 0
7,617
952
2,417
12,530
10,256
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 0
8,027
1,003
9,087
11,144
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Vlad_Alucard10
Danzaburou
13
0 / 4 / 0
7,917
990
6,759
16,227
4,913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
18
Kills
0
0
Deaths
18
43
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
10
9
L
Fenrir
0
2
0
0
W
Chaac
1
0
12
7
L
Amaterasu
Sackdestroyer
Amaterasu
0
5
0
0
L
Athena
SilentNGL
Athena
0
5
0
0
L
0
2
0
0
W
Ah Puch
TimoTheos TM
Ah Puch
6
0
7
9.5
L
Danzaburou
Vlad_Alucard10
Danzaburou
0
4
0
0
W
Hou Yi
brayan2017
Hou Yi
3
0
6
6
W
Vulcan
okB4UShout
Vulcan
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,432
Damage
21,835
25,631
Taken
55,070
17,553
Mitigated
24,137
3,468
Healing
2,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,630
1,568
0
467
4,639
2,685
0
2,190
2,449
0
14,464
L
Fenrir
1,118
460
0
280
6,171
2,619
0
2,665
3,441
0
10,005
W
Chaac
7,846
1,129
0
1,720
9,220
9,869
0
4,399
4,821
0
13,983
L
Amaterasu
Sackdestroyer
Amaterasu
2,454
250
0
620
8,998
3,206
0
5,038
3,809
0
15,554
L
Athena
SilentNGL
Athena
2,417
417
0
62
12,530
10,256
0
7,085
5,243
6,025
0
L
9,087
1,797
0
572
11,144
3,143
0
6,787
4,243
36,140
3,278
W
Ah Puch
TimoTheos TM
Ah Puch
16,658
111
0
36
3,690
1,368
0
950
2,740
37,570
0
L
Danzaburou
Vlad_Alucard10
Danzaburou
6,759
924
0
994
16,227
4,913
0
11,349
4,644
0
22,801
W
Hou Yi
brayan2017
Hou Yi
5,094
2,433
0
384
2,724
994
0
784
1,940
0
13,821
W
Vulcan
okB4UShout
Vulcan
17,204
884
0
861
5,358
2,637
0
2,936
2,422
41,539
1,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,788
Gold Earned
39,103
193
Minions Killed
162
7
Camps Cleared
5
753,409
Distance Traveled
660,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,578
1,197
27
3
1
127,563
0
L
Fenrir
7,680
960
25
3
0
134,984
0
W
Chaac
9,150
1,144
14
2
2
162,121
0
L
Amaterasu
7,862
983
31
4
0
121,443
0
L
Athena
7,617
952
8
1
0
114,284
0
L
Sol
8,027
1,003
62
8
4
141,084
0
W
Ah Puch
9,820
1,228
66
8
1
169,704
0
L
Danzaburou
7,917
990
36
5
1
148,717
0
W
Hou Yi
8,732
1,092
18
2
1
127,589
0
W
Vulcan
9,508
1,189
68
9
2
166,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role