Player Matchup

Cthulhu
Cthulhu
RTFxJefe
Cthulhu
Level 124
God Stats
52W - 53L
1,529 SR
Queue Stats
220W - 214L
1,452 Elo+
Solo
Danzaburou
Danzaburou
RegitooMarques
Danzaburou
Level 128
God Stats
20W - 22L
1,604 SR
Queue Stats
246W - 298L
1,469 Elo+
Solo
Anubis
Anubis
Rnny84
Anubis
Level 95
God Stats
5W - 4L
1,452 SR
Queue Stats
60W - 68L
1,411 Elo+
Solo
Cliodhna
Cliodhna
gucci67
Cliodhna
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,322 Elo+
Solo
Cerberus
Cerberus
spaz_dopplegang
Cerberus
Level 68
God Stats
18W - 21L
1,447 SR
Queue Stats
271W - 309L
1,437 Elo+
Solo
Team Averages
Level 90
1,506 SR
1,418 Elo+

VS

Team Averages
Level 91
1,577 SR
1,459 Elo+
Cerberus
Cerberus
Avvilek
Cerberus
Level 40
God Stats
13W - 9L
1,569 SR
Queue Stats
29W - 35L
1,417 Elo+
Solo
Ra
Ra
MeltyBiscuit
Ra
Level 149
God Stats
108W - 77L
1,592 SR
Queue Stats
194W - 178L
1,511 Elo+
Party 1
Ratatoskr
Ratatoskr
Metroxx7510
Ratatoskr
Level 43
God Stats
2W - 3L
1,476 SR
Queue Stats
78W - 97L
1,377 Elo+
Solo
Shiva
Shiva
SoloAlbatraoz
Shiva
Level 101
God Stats
9W - 4L
1,606 SR
Queue Stats
130W - 136L
1,461 Elo+
Solo
Artemis
Artemis
beaver54
Artemis
Level 123
God Stats
23W - 10L
1,641 SR
Queue Stats
209W - 210L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RTFxJefe
Cthulhu
11
1 / 6 / 1
7,283
428
5,331
18,231
9,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
RegitooMarques
Danzaburou
13
1 / 8 / 1
7,367
433
7,633
12,795
3,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Rnny84
Anubis
14
4 / 3 / 2
8,891
523
4,550
9,291
3,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
gucci67
Cliodhna
15
3 / 3 / 0
8,454
497
9,193
16,582
5,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cerberus
13
1 / 6 / 2
8,500
500
6,376
18,346
9,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Avvilek
Cerberus
14
4 / 2 / 2
8,486
499
6,684
13,195
10,415
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
7 / 2 / 5
11,474
675
10,529
10,187
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
Metroxx7510
Ratatoskr
14
2 / 4 / 7
8,565
504
8,137
12,588
3,937
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 2 / 7
9,275
546
5,907
11,552
7,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
beaver54
Artemis
16
11 / 0 / 3
9,782
575
20,648
12,340
4,665
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
25
26
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Avvilek
Cerberus
4
2
2
2.5
W
7
2
5
4.75
W
Ratatoskr
Metroxx7510
Ratatoskr
2
4
7
1.38
L
Cthulhu
RTFxJefe
Cthulhu
1
6
1
0.25
L
Danzaburou
RegitooMarques
Danzaburou
1
8
1
0.19
L
Anubis
Rnny84
Anubis
4
3
2
1.67
W
1
2
7
2.25
W
Artemis
beaver54
Artemis
11
0
3
12.5
L
Cliodhna
gucci67
Cliodhna
3
3
0
1
L
Cerberus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,083
Damage
51,905
75,245
Taken
59,862
31,792
Mitigated
30,361
21,053
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Avvilek
Cerberus
6,684
350
0
3,546
13,195
10,415
0
4,403
8,792
44,014
0
W
10,529
309
762
5,109
10,187
4,029
723
3,838
6,349
97,239
3,095
W
Ratatoskr
Metroxx7510
Ratatoskr
8,137
3,547
0
5,761
12,588
3,937
0
1,878
10,710
0
59,472
L
Cthulhu
RTFxJefe
Cthulhu
5,331
303
75
3,472
18,231
9,667
0
1,118
17,073
29,838
0
L
Danzaburou
RegitooMarques
Danzaburou
7,633
1,563
0
1,694
12,795
3,290
306
1,212
11,523
0
55,650
L
Anubis
Rnny84
Anubis
4,550
375
0
3,206
9,291
3,076
504
4,325
4,426
54,341
0
W
5,907
881
353
3,085
11,552
7,315
180
3,027
8,525
0
35,946
W
Artemis
beaver54
Artemis
20,648
13,206
0
5,270
12,340
4,665
2,185
2,968
9,372
0
79,325
L
Cliodhna
gucci67
Cliodhna
9,193
2,028
0
7,946
16,582
5,965
0
2,346
14,181
0
65,882
L
Cerberus
6,376
140
0
4,660
18,346
9,794
0
6,974
11,068
41,822
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
47,582
438
Minions Killed
564
0
Camps Cleared
0
1,605,802
Distance Traveled
1,754,809
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,486
499
80
5
0
297,880
6
W
Ra
11,474
675
204
12
0
357,346
0
W
Ratatoskr
8,565
504
104
6
0
409,861
0
L
Cthulhu
7,283
428
46
3
0
293,150
1
L
Danzaburou
7,367
433
66
4
0
331,798
4
L
Anubis
8,891
523
100
6
0
325,947
5
W
Shiva
9,275
546
69
4
0
357,802
4
W
Artemis
9,782
575
107
6
0
331,920
0
L
Cliodhna
8,454
497
104
6
0
365,556
1
L
Cerberus
8,500
500
122
7
0
289,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role