Player Matchup

Erlang Shen
Erlang Shen
DragonicAce
Erlang Shen
Level 191
God Stats
2W - 1L
1,505 SR
Queue Stats
100W - 33L
1,705 Elo+
Party 1
Aphrodite
Aphrodite
Dẹmon
Aphrodite
Level 157
God Stats
13W - 2L
1,787 SR
Queue Stats
230W - 59L
1,865 Elo+
Party 1
Nemesis
Nemesis
Ptolomey
Nemesis
Level 207
God Stats
8W - 1L
1,755 SR
Queue Stats
363W - 192L
1,767 Elo+
Party 1
Jing Wei
Jing Wei
Thomasflop
Jing Wei
Level 163
God Stats
1W - 2L
1,434 SR
Queue Stats
166W - 69L
1,713 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TsukiNoNaka
Kumbhakarna
Level 156
God Stats
1W - 2L
1,183 SR
Queue Stats
145W - 156L
1,550 Elo+
Solo
Team Averages
Level 175
1,533 SR
1,720 Elo+

VS

Team Averages
Level 122
1,466 SR
1,517 Elo+
Yu Huang
Yu Huang
Max1musrex
Yu Huang
Level 139
God Stats
30W - 36L
1,551 SR
Queue Stats
470W - 455L
1,528 Elo+
Solo
Medusa
Medusa
NeonFrontier
Medusa
Level 124
God Stats
2W - 3L
1,557 SR
Queue Stats
57W - 49L
1,542 Elo+
Party 2
Fenrir
Fenrir
Punat
Fenrir
Level 68
God Stats
2W - 8L
1,269 SR
Queue Stats
173W - 175L
1,490 Elo+
Solo
Anubis
Anubis
Yvo_Gangster
Anubis
Level 139
God Stats
0W - 2L
1,316 SR
Queue Stats
43W - 42L
1,536 Elo+
Party 2
Sylvanus
Sylvanus
basthfc
Sylvanus
Level 142
God Stats
13W - 6L
1,637 SR
Queue Stats
35W - 39L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DragonicAce
Erlang Shen
11
2 / 0 / 0
6,740
674
2,410
6,301
5,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
Dẹmon
Aphrodite
12
1 / 0 / 1
6,041
604
2,955
5,739
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nemesis
Ptolomey
Nemesis
11
7 / 1 / 0
5,994
599
6,968
7,090
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Thomasflop
Jing Wei
12
7 / 0 / 2
7,170
717
8,737
5,582
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
TsukiNoNaka
Kumbhakarna
10
1 / 0 / 5
5,938
594
2,548
8,185
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Max1musrex
Yu Huang
11
1 / 0 / 0
5,690
569
5,356
4,024
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
9
0 / 3 / 0
4,490
449
4,579
7,087
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
Punat
Fenrir
6
0 / 7 / 1
4,316
432
2,334
8,643
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
10
0 / 3 / 0
5,186
519
2,362
4,878
1,533
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
basthfc
Sylvanus
6
0 / 5 / 0
4,213
421
1,359
8,840
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
18
Kills
1
1
Deaths
18
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DragonicAce
Erlang Shen
2
0
0
2
W
Aphrodite
Dẹmon
Aphrodite
1
0
1
1.5
L
Yu Huang
Max1musrex
Yu Huang
1
0
0
1
L
Medusa
0
3
0
0
W
Nemesis
Ptolomey
Nemesis
7
1
0
7
L
Fenrir
Punat
Fenrir
0
7
1
0.07
W
Jing Wei
Thomasflop
Jing Wei
7
0
2
8
W
Kumbhakarna
TsukiNoNaka
Kumbhakarna
1
0
5
3.5
L
Anubis
0
3
0
0
L
Sylvanus
basthfc
Sylvanus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
15,990
32,897
Taken
33,472
14,905
Mitigated
10,600
18,226
Healing
9,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DragonicAce
Erlang Shen
2,410
1,275
0
2,180
6,301
5,011
0
2,161
4,140
0
38,848
W
Aphrodite
Dẹmon
Aphrodite
2,955
275
2,497
4,727
5,739
1,783
0
2,186
3,243
46,949
0
L
Yu Huang
Max1musrex
Yu Huang
5,356
383
0
1,731
4,024
1,272
0
1,103
2,921
39,345
1,595
L
Medusa
4,579
2,138
0
1,944
7,087
2,126
0
415
6,672
0
31,431
W
Nemesis
Ptolomey
Nemesis
6,968
2,973
0
3,899
7,090
1,872
0
1,776
5,018
0
44,405
L
Fenrir
Punat
Fenrir
2,334
822
0
2,076
8,643
2,355
0
401
8,242
0
16,801
W
Jing Wei
Thomasflop
Jing Wei
8,737
6,608
0
2,247
5,582
1,943
0
417
5,165
0
56,391
W
Kumbhakarna
TsukiNoNaka
Kumbhakarna
2,548
205
0
2,676
8,185
4,296
260
1,702
6,369
18,021
0
L
Anubis
2,362
318
0
1,888
4,878
1,533
0
0
4,878
31,021
0
L
Sylvanus
basthfc
Sylvanus
1,359
455
360
1,343
8,840
3,314
0
3,584
5,256
10,750
3,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,883
Gold Earned
23,895
379
Minions Killed
259
0
Camps Cleared
0
1,024,493
Distance Traveled
935,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,740
674
67
7
0
183,477
0
W
Aphrodite
6,041
604
105
11
0
213,199
0
L
Yu Huang
5,690
569
92
9
0
207,603
0
L
Medusa
4,490
449
33
3
0
205,241
0
W
Nemesis
5,994
599
75
8
0
250,000
0
L
Fenrir
4,316
432
32
3
0
206,149
0
W
Jing Wei
7,170
717
105
11
0
191,416
0
W
Kumbhakarna
5,938
594
27
3
0
186,401
2
L
Anubis
5,186
519
69
7
0
175,011
2
L
Sylvanus
4,213
421
33
3
0
141,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role