Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DEAD SILENCE183
Set
Level 65
God Stats
11W - 18L
1,412 SR
Queue Stats
19W - 26L
1,419 Elo+
Party 1
Neith
Neith
ITSRONALDIOSYT
Neith
Level 166
God Stats
8W - 9L
1,418 SR
Queue Stats
159W - 148L
1,555 Elo+
Solo
Sol
Sol
PallMalls
Sol
Level 30
God Stats
1W - 1L
1,287 SR
Queue Stats
20W - 14L
1,648 Elo+
Solo
Nox
Nox
kayq774
Nox
Level 119
God Stats
2W - 1L
1,515 SR
Queue Stats
20W - 23L
1,438 Elo+
Solo
Team Averages
Level 104
1,426 SR
1,512 Elo+

VS

Team Averages
Level 157
1,572 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Plainglobe815
Horus
Level 181
God Stats
14W - 16L
1,461 SR
Queue Stats
207W - 193L
1,512 Elo+
Solo
Poseidon
Poseidon
Some_Rojin
Poseidon
Level 204
God Stats
13W - 12L
1,560 SR
Queue Stats
511W - 494L
1,505 Elo+
Solo
Ra
Ra
diablo_teatro
Ra
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 202L
1,516 Elo+
Solo
Pele
Pele
mrayyy19
Pele
Level 89
God Stats
4W - 1L
1,838 SR
Queue Stats
113W - 107L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
5 / 1 / 2
5,785
579
3,994
7,364
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
3 / 0 / 2
5,511
551
3,422
7,066
2,943
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 0 / 5
5,535
554
3,337
5,584
1,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
9 / 0 / 2
8,051
805
8,124
7,986
2,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
10
0 / 0 / 2
6,041
604
771
2,400
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 2 / 0
5,130
513
4,204
5,312
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 5 / 1
4,156
416
4,451
6,900
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Some_Rojin
Poseidon
8
0 / 2 / 0
4,836
484
1,671
2,826
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
5,521
552
2,158
6,425
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
9
0 / 4 / 0
4,690
469
4,296
7,668
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
17
Kills
1
1
Deaths
18
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
2
6
L
Danzaburou
 
Danzaburou
1
2
0
0.5
W
3
0
2
4
W
0
0
5
2.5
W
9
0
2
10
L
0
5
1
0.1
L
Poseidon
Some_Rojin
Poseidon
0
2
0
0
L
0
5
0
0
W
Nox
0
0
2
1
L
Pele
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,648
Damage
16,780
30,400
Taken
29,131
11,908
Mitigated
9,430
14,845
Healing
6,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,994
874
290
2,397
7,364
4,751
281
0
7,364
12,462
884
L
Danzaburou
 
Danzaburou
4,204
950
0
1,148
5,312
1,719
0
1,319
3,929
0
30,728
W
3,422
1,778
0
2,188
7,066
2,943
336
447
6,619
0
28,291
W
3,337
1,291
0
3,026
5,584
1,393
186
212
5,372
0
30,694
W
8,124
4,512
0
6,222
7,986
2,116
1,508
2,435
5,138
50,296
9,975
L
4,451
1,850
40
1,020
6,900
2,319
0
1,682
4,963
0
13,214
L
Poseidon
Some_Rojin
Poseidon
1,671
290
0
908
2,826
744
0
1,325
1,501
26,702
0
L
2,158
123
12
1,528
6,425
2,078
0
3,843
2,582
34,105
0
W
Nox
771
233
0
722
2,400
705
386
898
1,502
32,635
658
L
Pele
4,296
1,027
0
1,365
7,668
2,570
0
3,431
4,129
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
24,333
278
Minions Killed
275
0
Camps Cleared
0
993,980
Distance Traveled
819,175
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,785
579
27
3
0
214,485
1
L
Danzaburou
5,130
513
48
5
0
163,363
0
W
Set
5,511
551
38
4
0
248,328
0
W
Neith
5,535
554
44
4
0
165,675
0
W
Sol
8,051
805
99
10
0
179,515
0
L
Horus
4,156
416
31
3
0
143,284
0
L
Poseidon
4,836
484
56
6
0
126,081
0
L
Ra
5,521
552
83
8
0
201,093
1
W
Nox
6,041
604
70
7
0
185,977
2
L
Pele
4,690
469
57
6
0
185,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role