Player Matchup

Izanami
Izanami
MrMimur
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NikiOwO
Morgan Le Fay
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Sol
Sol
Selveni
Sol
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 1
Ymir
Ymir
pricey036
Ymir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,433 Elo+
Party 4
Erlang Shen
Erlang Shen
prixey036
Erlang Shen
Level 85
God Stats
0W - 2L
1,293 SR
Queue Stats
35W - 42L
1,482 Elo+
Party 4
Team Averages
Level 48
1,415 SR
1,345 Elo+

VS

Team Averages
Level 67
1,620 SR
1,436 Elo+
Anubis
Anubis
Bosso127
Anubis
Level 105
God Stats
8W - 7L
1,473 SR
Queue Stats
138W - 142L
1,446 Elo+
Party 2
Bacchus
Bacchus
ItzzBurnt
Bacchus
Level 47
God Stats
11W - 3L
1,817 SR
Queue Stats
107W - 124L
1,447 Elo+
Party 2
Ishtar
Ishtar
Miyamoto0203
Ishtar
Level 79
God Stats
12W - 1L
1,807 SR
Queue Stats
136W - 149L
1,430 Elo+
Party 2
Nike
Nike
adlinalin
Nike
Level 41
God Stats
5W - 0L
1,500 SR
Queue Stats
78W - 70L
1,402 Elo+
Party 3
Da Ji
Da Ji
yam195omniscient
Da Ji
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 156L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MrMimur
Izanami
6
0 / 10 / 0
4,293
429
4,085
8,469
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
NikiOwO
Morgan Le Fay
9
2 / 3 / 1
5,289
529
3,962
7,485
3,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
7
0 / 5 / 0
4,389
439
993
4,992
818
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
6
0 / 6 / 0
4,373
437
2,021
11,023
5,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
prixey036
Erlang Shen
8
1 / 3 / 0
4,504
450
2,125
8,636
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bosso127
Anubis
11
7 / 0 / 3
7,226
723
6,690
4,004
1,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
ItzzBurnt
Bacchus
11
4 / 0 / 11
7,031
703
3,730
9,453
8,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
12
13 / 0 / 3
7,727
773
11,150
5,573
1,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nike
11
2 / 2 / 1
6,569
657
4,712
7,613
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
1 / 1 / 5
6,119
612
3,356
7,023
2,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
27
27
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bosso127
Anubis
7
0
3
8.5
W
Bacchus
ItzzBurnt
Bacchus
4
0
11
9.5
W
Ishtar
13
0
3
14.5
L
Izanami
MrMimur
Izanami
0
10
0
0
L
Morgan Le Fay
NikiOwO
Morgan Le Fay
2
3
1
0.83
L
Sol
0
5
0
0
W
Nike
2
2
1
1.25
L
Ymir
0
6
0
0
L
Erlang Shen
prixey036
Erlang Shen
1
3
0
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,186
Damage
29,638
40,605
Taken
33,666
14,449
Mitigated
18,760
5,694
Healing
11,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bosso127
Anubis
6,690
405
0
2,726
4,004
1,528
589
1,444
2,560
46,257
1,779
W
Bacchus
ItzzBurnt
Bacchus
3,730
702
0
2,908
9,453
8,175
474
1,380
8,073
21,927
0
W
Ishtar
11,150
8,635
0
2,297
5,573
1,892
980
432
5,141
0
43,527
L
Izanami
MrMimur
Izanami
4,085
3,112
0
100
8,469
2,262
0
1,447
7,022
0
20,763
L
Morgan Le Fay
NikiOwO
Morgan Le Fay
3,962
467
0
2,098
7,485
3,237
0
304
7,181
20,701
0
L
Sol
993
163
0
407
4,992
818
0
3,886
1,106
13,555
0
W
Nike
4,712
597
0
1,953
7,613
4,383
294
3,068
4,545
1,041
35,698
L
Ymir
2,021
323
0
810
11,023
5,597
0
3,256
7,767
9,480
234
L
Erlang Shen
prixey036
Erlang Shen
2,125
1,123
0
2,279
8,636
2,535
0
1,918
6,718
0
20,014
W
3,356
709
0
1,212
7,023
2,782
228
932
6,091
0
38,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,848
Gold Earned
34,672
146
Minions Killed
299
0
Camps Cleared
0
960,655
Distance Traveled
980,550
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,226
723
78
8
0
192,810
0
W
Bacchus
7,031
703
23
2
0
189,561
0
W
Ishtar
7,727
773
74
7
0
179,237
0
L
Izanami
4,293
429
36
4
0
188,550
0
L
Morgan Le Fay
5,289
529
36
4
0
191,695
0
L
Sol
4,389
439
23
2
0
179,742
0
W
Nike
6,569
657
57
6
0
193,364
0
L
Ymir
4,373
437
10
1
0
183,747
1
L
Erlang Shen
4,504
450
41
4
0
216,921
0
W
Da Ji
6,119
612
67
7
0
225,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role