Player Matchup

He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DavidOM
Ullr
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,617 Elo+
Party 1
Bastet
Bastet
Eduardo12341747
Bastet
Level 43
God Stats
0W - 1L
1,400 SR
Queue Stats
44W - 75L
1,316 Elo+
Solo
Team Averages
Level 100
1,467 SR
1,478 Elo+

VS

Team Averages
Level 64
1,692 SR
1,513 Elo+
Cerberus
Cerberus
Belial4552
Cerberus
Level 66
God Stats
1W - 1L
1,712 SR
Queue Stats
202W - 184L
1,524 Elo+
Solo
Nu Wa
Nu Wa
Jigglypoff016
Nu Wa
Level 83
God Stats
48W - 30L
1,703 SR
Queue Stats
52W - 41L
1,545 Elo+
Solo
Hou Yi
Hou Yi
Only1shonnie
Hou Yi
Level 44
God Stats
10W - 6L
1,661 SR
Queue Stats
50W - 55L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
1 / 1 / 0
8,242
749
5,505
6,555
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ullr
DavidOM
Ullr
14
0 / 2 / 1
7,917
720
7,123
9,110
2,759
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 3 / 0
7,973
725
9,955
10,283
2,412
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belial4552
Cerberus
16
2 / 0 / 4
9,246
841
8,740
17,439
11,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 1 / 3
9,602
873
9,777
6,264
1,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
15
2 / 0 / 2
8,854
805
3,553
6,504
2,280
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
1
0
1
W
Cerberus
Belial4552
Cerberus
2
0
4
4
L
Ullr
DavidOM
Ullr
0
2
1
0.25
L
0
3
0
0
W
2
1
3
3.5
W
Hou Yi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
22,070
25,948
Taken
30,207
7,040
Mitigated
16,048
3,929
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,505
195
60
1,160
6,555
1,869
0
4,526
2,009
31,851
0
W
Cerberus
Belial4552
Cerberus
8,740
154
0
6,849
17,439
11,791
445
3,185
13,889
24,092
1,296
L
Ullr
DavidOM
Ullr
7,123
1,957
0
1,987
9,110
2,759
0
6,304
2,743
0
33,045
L
9,955
1,020
0
722
10,283
2,412
104
6,804
3,430
0
29,335
W
9,777
2,635
51
3,240
6,264
1,977
486
843
5,361
44,783
813
W
Hou Yi
3,553
966
505
2,641
6,504
2,280
720
990
5,386
0
20,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,132
Gold Earned
27,702
157
Minions Killed
183
0
Camps Cleared
0
636,491
Distance Traveled
647,513
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,242
749
78
7
0
194,864
2
W
Cerberus
9,246
841
55
5
0
222,559
0
L
Ullr
7,917
720
37
3
0
203,481
0
L
Bastet
7,973
725
42
4
0
238,146
2
W
Nu Wa
9,602
873
74
7
0
204,484
1
W
Hou Yi
8,854
805
54
5
0
220,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role