Player Matchup

Skadi
Skadi
Mehtos1337
Skadi
Level 124
God Stats
6W - 2L
1,693 SR
Queue Stats
173W - 170L
1,480 Elo+
Party 2
Hercules
Hercules
Schlattermau_
Hercules
Level 119
God Stats
2W - 1L
1,497 SR
Queue Stats
117W - 110L
1,503 Elo+
Party 2
Cliodhna
Cliodhna
T1mmothy
Cliodhna
Level 123
God Stats
3W - 1L
1,831 SR
Queue Stats
99W - 96L
1,529 Elo+
Party 1
Charon
Charon
TwitchSuad36
Charon
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 161L
1,519 Elo+
Solo
Zeus
Zeus
iChubss
Zeus
Level 135
God Stats
1W - 1L
1,316 SR
Queue Stats
155W - 146L
1,505 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,507 Elo+

VS

Team Averages
Level 129
1,477 SR
1,443 Elo+
Cernunnos
Cernunnos
AvoidMyGuardian
Cernunnos
Level 155
God Stats
0W - 3L
1,400 SR
Queue Stats
98W - 123L
1,504 Elo+
Solo
Thor
Thor
BlackKiIIer95
Thor
Level 153
God Stats
35W - 52L
1,448 SR
Queue Stats
747W - 768L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
Demeterus
Ao Kuang
Level 140
God Stats
5W - 6L
1,541 SR
Queue Stats
57W - 53L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Vict0rinus
Kuzenbo
Level 129
God Stats
33W - 22L
1,497 SR
Queue Stats
319W - 295L
1,481 Elo+
Solo
Merlin
Merlin
topelius7
Merlin
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 28L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
1 / 3 / 2
7,880
493
7,399
8,636
2,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Schlattermau_
Hercules
12
0 / 4 / 0
7,645
478
2,851
9,552
6,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
T1mmothy
Cliodhna
17
7 / 1 / 5
9,462
591
11,894
15,544
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Charon
13
2 / 2 / 3
8,333
521
7,660
12,390
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
iChubss
Zeus
15
5 / 1 / 5
9,125
570
11,071
7,127
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AvoidMyGuardian
Cernunnos
14
1 / 2 / 2
8,184
512
9,194
12,115
4,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 2
8,061
504
5,580
16,119
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Demeterus
Ao Kuang
12
5 / 0 / 0
8,539
534
5,523
6,678
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kuzenbo
Vict0rinus
Kuzenbo
11
2 / 3 / 2
7,674
480
10,184
16,673
18,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
topelius7
Merlin
13
1 / 6 / 1
7,767
485
5,019
8,844
2,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
15
Kills
11
11
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AvoidMyGuardian
Cernunnos
1
2
2
1
L
2
4
2
0.75
L
Ao Kuang
Demeterus
Ao Kuang
5
0
0
5
W
Skadi
1
3
2
0.67
W
Hercules
Schlattermau_
Hercules
0
4
0
0
W
Cliodhna
T1mmothy
Cliodhna
7
1
5
9.5
W
Charon
2
2
3
1.75
L
Kuzenbo
Vict0rinus
Kuzenbo
2
3
2
1
W
Zeus
iChubss
Zeus
5
1
5
7.5
L
Merlin
topelius7
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,875
Damage
35,500
53,249
Taken
60,429
27,465
Mitigated
32,311
18,144
Healing
22,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AvoidMyGuardian
Cernunnos
9,194
3,943
0
6,558
12,115
4,285
290
2,617
9,478
0
79,299
L
5,580
1,094
0
6,457
16,119
5,080
0
3,817
11,982
0
66,035
L
Ao Kuang
Demeterus
Ao Kuang
5,523
1,599
0
3,377
6,678
1,991
815
106
6,309
32,666
9,534
W
Skadi
7,399
1,762
0
1,460
8,636
2,747
874
3,458
5,178
0
74,132
W
Hercules
Schlattermau_
Hercules
2,851
1,368
0
1,685
9,552
6,224
274
4,484
5,068
0
41,263
W
Cliodhna
T1mmothy
Cliodhna
11,894
2,283
0
9,853
15,544
5,631
0
4,036
11,508
0
83,260
W
Charon
7,660
1,620
0
3,448
12,390
10,263
172
4,612
7,778
28,219
1,482
L
Kuzenbo
Vict0rinus
Kuzenbo
10,184
2,911
450
4,537
16,673
18,464
0
5,802
10,813
23,800
1,260
W
Zeus
iChubss
Zeus
11,071
2,045
0
1,698
7,127
2,600
0
3,071
4,056
53,022
762
L
Merlin
topelius7
Merlin
5,019
252
0
1,254
8,844
2,491
0
5,173
3,245
43,605
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,445
Gold Earned
40,225
488
Minions Killed
424
0
Camps Cleared
0
1,565,490
Distance Traveled
1,375,718
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,184
512
146
9
0
297,748
3
L
Thor
8,061
504
102
6
0
324,409
2
L
Ao Kuang
8,539
534
77
5
0
179,050
0
W
Skadi
7,880
493
126
8
0
300,150
0
W
Hercules
7,645
478
77
5
0
270,360
0
W
Cliodhna
9,462
591
131
8
0
376,057
0
W
Charon
8,333
521
44
3
0
303,688
3
L
Kuzenbo
7,674
480
24
2
0
318,193
0
W
Zeus
9,125
570
110
7
0
315,235
5
L
Merlin
7,767
485
75
5
0
256,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role