Player Matchup

Cerberus
Cerberus
Diamond I
ColdIlusion
Cerberus
Diamond I
Level 159
God Stats
3W - 2L
1,615 SR
Queue Stats
33W - 13L
2,212 MMR
Party 1
Xbalanque
Xbalanque
Diamond I
Koqh
Xbalanque
Diamond I
Level 156
God Stats
65W - 13L
1,806 SR
Queue Stats
207W - 56L
2,945 MMR
Party 1
Scylla
Scylla
Diamond I
nikamen7
Scylla
Diamond I
Level 105
God Stats
2W - 0L
1,592 SR
Queue Stats
71W - 13L
2,349 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,671 SR
2,502 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,572 SR
2,061 MMR
Nu Wa
Nu Wa
Diamond II
AvengerLioN
Nu Wa
Diamond II
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 79L
2,225 MMR
Solo
Hou Yi
Hou Yi
Diamond I
PatateDeBerger
Hou Yi
Diamond I
Level 88
God Stats
13W - 14L
1,577 SR
Queue Stats
404W - 312L
2,025 MMR
Solo
Ganesha
Ganesha
Platinum III
Zeta000
Ganesha
Platinum III
Level 249
God Stats
3W - 2L
1,639 SR
Queue Stats
53W - 65L
1,934 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdIlusion
Cerberus
13
1 / 1 / 8
7,325
916
4,373
10,086
6,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
Koqh
Xbalanque
15
9 / 0 / 1
8,854
1,107
10,369
5,923
1,669
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
nikamen7
Scylla
13
1 / 1 / 9
7,662
958
5,752
5,664
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
CthulhuSerqetKuzenboNe ZhaAphrodite

VS

Bans
FafnirXing TianKumbhakarnaGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,494
812
5,492
6,722
1,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 1
6,704
838
5,838
7,064
1,737
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
Zeta000
Ganesha
10
0 / 3 / 2
5,937
742
3,853
8,835
7,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
2
2
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Cerberus
ColdIlusion
Cerberus
1
1
8
5
W
Xbalanque
Koqh
Xbalanque
9
0
1
9.5
L
1
3
1
0.5
L
Ganesha
Zeta000
Ganesha
0
3
2
0.33
W
Scylla
nikamen7
Scylla
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
15,183
21,673
Taken
22,621
9,917
Mitigated
10,782
7,649
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,492
1,680
0
909
6,722
1,860
0
1,201
5,394
21,104
0
W
Cerberus
ColdIlusion
Cerberus
4,373
199
0
2,896
10,086
6,615
353
2,942
6,662
11,985
0
W
Xbalanque
Koqh
Xbalanque
10,369
6,971
0
3,466
5,923
1,669
2,869
3,264
2,379
0
42,356
L
5,838
1,544
0
1,278
7,064
1,737
0
4,092
2,610
0
16,652
L
Ganesha
Zeta000
Ganesha
3,853
224
0
753
8,835
7,185
0
3,733
4,472
11,505
0
W
Scylla
nikamen7
Scylla
5,752
435
0
1,287
5,664
1,633
608
2,383
3,008
34,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,841
Gold Earned
19,135
153
Minions Killed
91
0
Camps Cleared
0
486,606
Distance Traveled
445,475
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,494
812
50
6
0
148,572
0
W
Cerberus
7,325
916
24
3
0
171,077
0
W
Xbalanque
8,854
1,107
57
7
0
160,842
2
L
Hou Yi
6,704
838
38
5
0
145,122
1
L
Ganesha
5,937
742
3
0
0
151,781
2
W
Scylla
7,662
958
72
9
0
154,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role