Player Matchup

Scylla
Scylla
Godsibrella
Scylla
Level 147
God Stats
6W - 3L
1,630 SR
Queue Stats
129W - 133L
1,471 Elo+
Party 1
Medusa
Medusa
RealTattaKING
Medusa
Level 100
God Stats
66W - 62L
1,568 SR
Queue Stats
96W - 103L
1,495 Elo+
Party 1
Chaac
Chaac
SkoeterBoy
Chaac
Level 24
God Stats
12W - 10L
1,569 SR
Queue Stats
36W - 41L
1,436 Elo+
Party 1
Lancelot
Lancelot
SybrenX
Lancelot
Level 127
God Stats
23W - 13L
1,641 SR
Queue Stats
85W - 98L
1,452 Elo+
Party 1
Agni
Agni
badforgoodd
Agni
Level 68
God Stats
10W - 1L
1,765 SR
Queue Stats
189W - 186L
1,510 Elo+
Solo
Team Averages
Level 93
1,635 SR
1,473 Elo+

VS

Team Averages
Level 123
1,544 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
AoYoyo_Wx9
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,298 Elo+
Solo
Kali
Kali
Meitain
Kali
Level 54
God Stats
24W - 24L
1,493 SR
Queue Stats
108W - 136L
1,449 Elo+
Solo
Olorun
Olorun
Travnik
Olorun
Level 158
God Stats
15W - 10L
1,622 SR
Queue Stats
180W - 180L
1,513 Elo+
Party 2
Ratatoskr
Ratatoskr
UNNEYNEY
Ratatoskr
Level 172
God Stats
11W - 13L
1,607 SR
Queue Stats
405W - 437L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 1 / 3
8,610
662
2,097
2,870
714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 3 / 3
6,859
528
5,446
7,925
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
12
1 / 2 / 1
7,109
547
5,797
10,748
6,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
SybrenX
Lancelot
14
4 / 1 / 3
7,898
608
6,829
10,071
4,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
4 / 2 / 6
7,799
600
10,587
5,556
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 2 / 3
6,792
522
4,250
10,186
6,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
AoYoyo_Wx9
Cernunnos
6
1 / 2 / 1
5,043
388
2,107
4,964
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
Meitain
Kali
11
3 / 4 / 3
6,549
504
4,792
11,550
3,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Travnik
Olorun
14
1 / 3 / 0
7,731
595
3,687
9,569
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
UNNEYNEY
Ratatoskr
13
2 / 2 / 0
7,641
588
5,568
10,907
4,157
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
9
9
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
2
3
1.75
L
Cernunnos
AoYoyo_Wx9
Cernunnos
1
2
1
0.75
W
Scylla
2
1
3
3.5
L
Kali
Meitain
Kali
3
4
3
1.13
W
2
3
3
1.17
W
Chaac
1
2
1
0.75
W
Lancelot
SybrenX
Lancelot
4
1
3
5.5
L
Olorun
Travnik
Olorun
1
3
0
0.33
L
Ratatoskr
UNNEYNEY
Ratatoskr
2
2
0
1
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,756
Damage
20,404
37,170
Taken
47,176
15,355
Mitigated
18,015
7,473
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,250
548
696
2,814
10,186
6,122
0
1,763
8,165
29,017
0
L
Cernunnos
AoYoyo_Wx9
Cernunnos
2,107
1,136
0
1,401
4,964
1,253
0
1,429
3,249
0
20,118
W
Scylla
2,097
420
0
733
2,870
714
0
653
2,217
64,574
1,403
L
Kali
Meitain
Kali
4,792
2,069
0
4,570
11,550
3,460
0
2,051
9,341
0
35,635
W
5,446
2,040
0
2,175
7,925
2,179
765
2,927
4,998
0
37,138
W
Chaac
5,797
1,508
0
2,210
10,748
6,086
74
0
10,748
2,083
42,684
W
Lancelot
SybrenX
Lancelot
6,829
1,737
0
1,375
10,071
4,977
0
2,252
7,819
0
56,928
L
Olorun
Travnik
Olorun
3,687
1,466
0
3,339
9,569
3,023
0
4,696
4,629
64,784
3,652
L
Ratatoskr
UNNEYNEY
Ratatoskr
5,568
1,378
0
2,735
10,907
4,157
0
1,383
9,424
0
57,489
W
10,587
1,049
0
980
5,556
1,399
766
2,012
3,544
34,891
2,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,275
Gold Earned
33,756
435
Minions Killed
395
0
Camps Cleared
0
1,357,448
Distance Traveled
1,158,588
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,792
522
48
4
0
246,299
6
L
Cernunnos
5,043
388
42
3
0
119,931
0
W
Scylla
8,610
662
139
11
0
266,150
5
L
Kali
6,549
504
59
5
0
277,315
0
W
Medusa
6,859
528
57
4
0
271,811
5
W
Chaac
7,109
547
80
6
0
246,369
2
W
Lancelot
7,898
608
89
7
0
320,508
2
L
Olorun
7,731
595
129
10
0
247,670
0
L
Ratatoskr
7,641
588
117
9
0
267,373
0
W
Agni
7,799
600
70
5
0
252,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role