Player Matchup

Neith
Neith
Silver II
Wesbest
Neith
Silver II
Level 136
God Stats
83W - 72L
1,585 SR
Queue Stats
166W - 191L
1,181 MMR
Solo
Ymir
Ymir
Silver I
redman65455
Ymir
Silver I
Level 105
God Stats
23W - 26L
1,446 SR
Queue Stats
780W - 1,032L
1,261 MMR
Solo
Tiamat
Tiamat
Silver I
yippie314
Tiamat
Silver I
Level 159
God Stats
11W - 9L
1,648 SR
Queue Stats
191W - 226L
1,197 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,560 SR
1,213 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,548 SR
1,429 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
Mecron7
Ravana
Gold III
Level 63
God Stats
29W - 31L
1,502 SR
Queue Stats
121W - 144L
1,473 MMR
Party 1
Hera
Hera
Gold V
murtti567
Hera
Gold V
Level 107
God Stats
9W - 5L
1,641 SR
Queue Stats
73W - 79L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Wesbest
Neith
13
1 / 2 / 2
7,891
717
7,675
5,980
2,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 4
8,111
737
3,952
7,939
8,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
yippie314
Tiamat
15
3 / 0 / 1
8,552
777
4,018
3,629
3,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AchillesCthulhuVulcanNe ZhaNu Wa

VS

Bans
MedusaBacchusDiscordiaCabrakanBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
1 / 2 / 2
8,061
733
1,986
9,918
8,227
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ravana
Mecron7
Ravana
14
1 / 2 / 2
8,599
782
6,164
7,967
5,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hera
15
1 / 0 / 2
8,398
763
4,595
2,866
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
3
3
Deaths
4
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
2
1
W
Ravana
Mecron7
Ravana
1
2
2
1
L
Neith
Wesbest
Neith
1
2
2
1
W
Hera
1
0
2
2
L
0
1
4
2
L
Tiamat
yippie314
Tiamat
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,645
Damage
12,745
17,548
Taken
20,751
14,258
Mitigated
14,645
3,395
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,986
477
0
2,479
9,918
8,227
92
3,175
6,565
0
14,218
W
Ravana
Mecron7
Ravana
6,164
1,562
0
2,838
7,967
5,265
0
3,036
4,770
0
31,863
L
Neith
Wesbest
Neith
7,675
2,940
0
1,394
5,980
2,196
144
1,972
3,927
0
33,963
W
Hera
4,595
376
0
1,076
2,866
1,153
0
1,386
1,470
31,366
0
L
3,952
255
0
588
7,939
8,757
0
1,546
6,376
14,973
0
L
Tiamat
yippie314
Tiamat
4,018
238
0
1,413
3,629
3,305
0
1,147
2,482
21,147
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
25,058
127
Minions Killed
160
0
Camps Cleared
0
578,206
Distance Traveled
634,116
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,061
733
27
2
0
226,024
4
W
Ravana
8,599
782
68
6
0
215,044
2
L
Neith
7,891
717
58
5
0
167,208
0
W
Hera
8,398
763
65
6
0
193,048
3
L
Ymir
8,111
737
20
2
0
209,027
0
L
Tiamat
8,552
777
49
4
0
201,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role