Player Matchup

Da Ji
Da Ji
DeaD-Sc0rp1uS_88
Da Ji
Level 100
God Stats
2W - 2L
1,604 SR
Queue Stats
204W - 205L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
Deamons99
Gilgamesh
Level 27
God Stats
7W - 2L
1,645 SR
Queue Stats
34W - 22L
1,520 Elo+
Party 2
Yu Huang
Yu Huang
ZaneCReed
Yu Huang
Level 115
God Stats
48W - 32L
1,555 SR
Queue Stats
703W - 568L
1,555 Elo+
Solo
Team Averages
Level 81
1,602 SR
1,535 Elo+

VS

Team Averages
Level 76
1,451 SR
1,526 Elo+
Freya
Freya
BrokeandonDope
Freya
Level 16
God Stats
0W - 2L
1,315 SR
Queue Stats
33W - 31L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
CommieKnight
Hun Batz
Level 151
God Stats
2W - 2L
1,537 SR
Queue Stats
322W - 308L
1,594 Elo+
Solo
Achilles
Achilles
tankdimseypro
Achilles
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 47L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 8
11,552
889
10,645
12,402
6,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Deamons99
Gilgamesh
18
5 / 5 / 13
11,973
921
12,869
18,090
19,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
ZaneCReed
Yu Huang
19
7 / 2 / 8
12,306
947
16,269
10,505
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 9 / 0
9,759
751
6,238
15,148
4,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
CommieKnight
Hun Batz
16
2 / 5 / 7
9,993
769
11,069
14,579
10,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
tankdimseypro
Achilles
16
5 / 5 / 3
10,288
791
7,061
15,740
13,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
19
Kills
11
13
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
9
0
0.44
L
Hun Batz
CommieKnight
Hun Batz
2
5
7
1.1
W
7
6
8
1.83
W
Gilgamesh
Deamons99
Gilgamesh
5
5
13
2.3
W
Yu Huang
ZaneCReed
Yu Huang
7
2
8
5.5
L
Achilles
tankdimseypro
Achilles
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
24,368
40,997
Taken
45,467
30,284
Mitigated
28,959
4,475
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,238
2,671
0
1,819
15,148
4,817
228
5,362
9,000
21,183
0
L
Hun Batz
CommieKnight
Hun Batz
11,069
2,497
0
2,278
14,579
10,487
0
4,216
9,603
0
43,269
W
10,645
2,339
0
669
12,402
6,956
139
1,272
10,808
0
22,390
W
Gilgamesh
Deamons99
Gilgamesh
12,869
2,879
0
1,756
18,090
19,103
682
3,436
14,201
5,400
28,317
W
Yu Huang
ZaneCReed
Yu Huang
16,269
960
0
2,050
10,505
4,225
2,029
1,590
8,034
59,953
923
L
Achilles
tankdimseypro
Achilles
7,061
1,088
0
736
15,740
13,655
357
6,578
8,032
0
12,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,831
Gold Earned
30,040
151
Minions Killed
105
0
Camps Cleared
0
707,512
Distance Traveled
616,546
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,759
751
36
3
0
158,026
0
L
Hun Batz
9,993
769
45
3
0
232,731
2
W
Da Ji
11,552
889
16
1
0
217,609
3
W
Gilgamesh
11,973
921
44
3
0
237,215
1
W
Yu Huang
12,306
947
91
7
0
252,688
0
L
Achilles
10,288
791
24
2
0
225,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role