Player Matchup

Nu Wa
Nu Wa
PlayBunny21
Nu Wa
Level 14
God Stats
1W - 6L
1,254 SR
Queue Stats
3W - 37L
850 Elo+
Party 2
Ullr
Ullr
SgtMiloBoots
Ullr
Level 61
God Stats
70W - 92L
1,445 SR
Queue Stats
104W - 134L
1,349 Elo+
Party 2
Loki
Loki
scullcrack
Loki
Level 24
God Stats
1W - 6L
1,200 SR
Queue Stats
35W - 77L
1,285 Elo+
Party 2
Team Averages
Level 33
1,300 SR
1,161 Elo+

VS

Team Averages
Level 104
1,501 SR
1,319 Elo+
Hachiman
Hachiman
LaughTaleBound
Hachiman
Level 127
God Stats
4W - 1L
1,463 SR
Queue Stats
19W - 24L
1,349 Elo+
Solo
Cthulhu
Cthulhu
ScarletSparrows
Cthulhu
Level 122
God Stats
11W - 6L
1,579 SR
Queue Stats
94W - 126L
1,348 Elo+
Party 1
Sol
Sol
SnaxNSnugs2304
Sol
Level 63
God Stats
22W - 26L
1,462 SR
Queue Stats
95W - 152L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 3
9,000
692
5,992
7,088
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 3
8,789
676
8,421
12,016
4,299
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 6 / 0
9,022
694
6,212
10,268
3,527
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
4 / 1 / 7
10,657
820
8,719
8,488
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 1 / 10
10,573
813
9,261
11,807
12,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

18
6 / 2 / 5
10,739
826
7,032
8,311
3,233
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
12
12
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
1
7
7.5
L
0
3
3
0.5
W
2
1
10
7
L
1
3
3
0.83
W
6
2
5
4.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
25,012
29,372
Taken
28,606
10,411
Mitigated
19,107
3,929
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,719
4,773
0
2,431
8,488
3,323
1,124
1,637
6,829
0
43,524
L
5,992
2,126
0
250
7,088
2,585
138
4,750
2,328
21,492
0
W
9,261
521
491
432
11,807
12,551
25
2,577
9,188
43,391
6,689
L
8,421
1,749
0
2,903
12,016
4,299
0
5,267
6,739
0
31,143
W
7,032
1,619
377
3,476
8,311
3,233
2,486
1,852
6,431
28,746
487
L
6,212
1,655
0
776
10,268
3,527
0
4,467
5,793
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,811
Gold Earned
31,969
118
Minions Killed
190
0
Camps Cleared
0
683,373
Distance Traveled
716,551
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,657
820
72
6
0
243,761
2
L
Nu Wa
9,000
692
37
3
0
209,487
0
W
Cthulhu
10,573
813
80
6
0
248,259
1
L
Ullr
8,789
676
49
4
0
234,283
0
W
Sol
10,739
826
38
3
0
224,531
0
L
Loki
9,022
694
32
2
0
239,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role