Player Matchup

Izanami
Izanami
Diamond III
Catalinawolf
Izanami
Diamond III
Level 190
God Stats
13W - 13L
1,550 SR
Queue Stats
554W - 540L
2,021 MMR
Solo
King Arthur
King Arthur
Diamond II
Foxygoonpa
King Arthur
Diamond II
Level 54
God Stats
3W - 4L
1,375 SR
Queue Stats
128W - 92L
1,985 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
VENGER123
Cabrakan
Diamond I
Level 139
God Stats
3W - 0L
1,855 SR
Queue Stats
48W - 27L
2,442 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,594 SR
2,149 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,802 SR
1,887 MMR
Cthulhu
Cthulhu
Diamond III
Chаd
Cthulhu
Diamond III
Level 199
God Stats
3W - 3L
1,588 SR
Queue Stats
326W - 284L
2,028 MMR
Solo
Scylla
Scylla
Platinum IV
Red2389
Scylla
Platinum IV
Level 137
God Stats
3W - 2L
2,031 SR
Queue Stats
51W - 62L
1,454 MMR
Party 2
Odin
Odin
Diamond I
êmber
Odin
Diamond I
Level 147
God Stats
11W - 7L
1,787 SR
Queue Stats
63W - 55L
2,180 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Catalinawolf
Izanami
18
5 / 1 / 11
11,704
900
14,714
10,519
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Foxygoonpa
King Arthur
17
3 / 2 / 11
10,886
837
11,062
14,917
20,353
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
VENGER123
Cabrakan
18
9 / 1 / 6
11,897
915
11,505
12,418
16,218
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
FafnirKumbhakarnaKuzenboCerberus

VS

Bans
Xing TianSerqetChironCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chаd
Cthulhu
15
1 / 4 / 3
10,050
773
10,220
14,360
14,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
Red2389
Scylla
15
2 / 6 / 2
10,262
789
9,539
10,121
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
êmber
Odin
14
0 / 7 / 0
8,840
680
5,073
17,316
13,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
3
4
Deaths
17
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Catalinawolf
Izanami
5
1
11
10.5
L
Cthulhu
Chаd
Cthulhu
1
4
3
0.63
W
King Arthur
Foxygoonpa
King Arthur
3
2
11
4.25
L
Scylla
Red2389
Scylla
2
6
2
0.5
W
Cabrakan
VENGER123
Cabrakan
9
1
6
12
L
Odin
êmber
Odin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,281
Damage
24,832
37,854
Taken
41,797
40,726
Mitigated
31,643
12,969
Healing
3,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Catalinawolf
Izanami
14,714
8,437
0
2,931
10,519
4,155
3,805
5,816
4,446
0
67,743
L
Cthulhu
Chаd
Cthulhu
10,220
24
0
159
14,360
14,649
0
3,160
10,951
26,975
613
W
King Arthur
Foxygoonpa
King Arthur
11,062
859
0
5,419
14,917
20,353
76
7,393
7,155
0
35,247
L
Scylla
Red2389
Scylla
9,539
820
0
596
10,121
3,630
0
3,987
6,071
33,801
596
W
Cabrakan
VENGER123
Cabrakan
11,505
1,717
0
4,619
12,418
16,218
695
6,002
6,141
24,920
2,272
L
Odin
êmber
Odin
5,073
970
0
2,901
17,316
13,364
0
3,550
13,442
0
18,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,487
Gold Earned
29,152
180
Minions Killed
121
0
Camps Cleared
0
685,031
Distance Traveled
598,824
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,704
900
115
9
0
229,019
0
L
Cthulhu
10,050
773
38
3
0
209,335
2
W
King Arthur
10,886
837
34
3
0
238,354
0
L
Scylla
10,262
789
51
4
0
188,103
0
W
Cabrakan
11,897
915
31
2
0
217,658
0
L
Odin
8,840
680
32
2
0
201,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role