Player Matchup

Fafnir
Fafnir
BlueWolf0
Fafnir
Level 139
God Stats
8W - 3L
1,684 SR
Queue Stats
150W - 119L
1,569 Elo+
Party 3
Yu Huang
Yu Huang
DutchOwns
Yu Huang
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 88L
1,599 Elo+
Solo
Charybdis
Charybdis
F6Bozos
Charybdis
Level 148
God Stats
4W - 3L
1,562 SR
Queue Stats
227W - 186L
1,544 Elo+
Party 3
Mercury
Mercury
KeEix
Mercury
Level 83
God Stats
5W - 1L
1,578 SR
Queue Stats
252W - 197L
1,498 Elo+
Party 2
Artemis
Artemis
dsvomrph
Artemis
Level 27
God Stats
1W - 1L
1,288 SR
Queue Stats
39W - 26L
1,555 Elo+
Party 2
Team Averages
Level 110
1,522 SR
1,553 Elo+

VS

Team Averages
Level 129
1,677 SR
1,542 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CardinalWithNoK
Charon
Level 85
God Stats
0W - 2L
1,611 SR
Queue Stats
105W - 83L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dunedaín
Tsukuyomi
Level 128
God Stats
1W - 1L
1,936 SR
Queue Stats
90W - 50L
1,603 Elo+
Solo
Rama
Rama
Kardinalwithak
Rama
Level 147
God Stats
1W - 2L
1,623 SR
Queue Stats
277W - 288L
1,533 Elo+
Party 1
Loki
Loki
dw4rfy123
Loki
Level 104
God Stats
3W - 2L
1,714 SR
Queue Stats
112W - 74L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BlueWolf0
Fafnir
13
3 / 0 / 6
8,872
634
4,972
8,975
10,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
DutchOwns
Yu Huang
14
3 / 1 / 7
8,820
630
6,375
5,460
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charybdis
F6Bozos
Charybdis
14
3 / 3 / 2
7,989
571
8,509
11,285
4,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
KeEix
Mercury
15
12 / 0 / 2
9,226
659
9,208
9,626
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
dsvomrph
Artemis
14
4 / 3 / 3
8,742
624
9,094
9,952
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 7 / 0
6,898
493
2,779
9,156
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 1
6,822
487
5,105
11,062
7,839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Dunedaín
Tsukuyomi
11
0 / 8 / 0
6,583
470
5,536
13,423
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 4 / 1
7,956
568
9,038
10,533
4,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
13
4 / 3 / 1
7,481
534
5,247
9,621
2,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
25
Kills
7
7
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
0
0
W
Fafnir
BlueWolf0
Fafnir
3
0
6
6
L
1
3
1
0.5
L
Tsukuyomi
Dunedaín
Tsukuyomi
0
8
0
0
W
Yu Huang
DutchOwns
Yu Huang
3
1
7
6.5
W
Charybdis
F6Bozos
Charybdis
3
3
2
1.33
L
2
4
1
0.63
W
Mercury
KeEix
Mercury
12
0
2
13
W
Artemis
dsvomrph
Artemis
4
3
3
1.83
L
Loki
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
27,705
45,298
Taken
53,795
23,670
Mitigated
22,980
11,579
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,779
87
0
120
9,156
3,037
0
4,581
4,575
48,014
395
W
Fafnir
BlueWolf0
Fafnir
4,972
855
0
3,646
8,975
10,046
21
2,113
6,862
16,881
4,670
L
5,105
953
0
2,018
11,062
7,839
0
1,339
9,723
21,916
0
L
Tsukuyomi
Dunedaín
Tsukuyomi
5,536
1,055
0
2,667
13,423
5,224
0
440
12,983
0
40,853
W
Yu Huang
DutchOwns
Yu Huang
6,375
540
0
705
5,460
1,805
0
1,604
3,856
60,022
0
W
Charybdis
F6Bozos
Charybdis
8,509
4,364
0
3,857
11,285
4,597
245
2,356
8,929
0
68,861
L
9,038
6,970
0
4,412
10,533
4,051
636
2,133
8,400
0
70,815
W
Mercury
KeEix
Mercury
9,208
5,004
0
473
9,626
3,831
0
1,761
7,865
0
72,814
W
Artemis
dsvomrph
Artemis
9,094
2,495
0
2,898
9,952
3,391
545
0
9,952
0
63,591
L
Loki
5,247
1,342
0
3,924
9,621
2,829
0
1,908
7,713
0
44,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,649
Gold Earned
35,740
489
Minions Killed
393
0
Camps Cleared
0
1,499,110
Distance Traveled
1,357,878
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,898
493
112
8
0
266,689
1
W
Fafnir
8,872
634
38
3
0
310,701
0
L
Charon
6,822
487
25
2
0
279,855
2
L
Tsukuyomi
6,583
470
63
5
0
241,591
2
W
Yu Huang
8,820
630
121
9
0
276,551
0
W
Charybdis
7,989
571
118
8
0
265,197
4
L
Rama
7,956
568
119
9
0
250,949
0
W
Mercury
9,226
659
107
8
0
401,068
1
W
Artemis
8,742
624
105
8
0
245,593
0
L
Loki
7,481
534
74
5
0
318,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role