Player Matchup

Hera
Hera
Diamond V
 
Hera
Diamond V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
IrackRomero
Ravana
Gold III
Level 139
God Stats
0W - 1L
1,200 SR
Queue Stats
21W - 20L
1,758 MMR
Solo
Artemis
Artemis
Platinum II
Lothre
Artemis
Platinum II
Level 88
God Stats
20W - 32L
1,440 SR
Queue Stats
228W - 230L
1,905 MMR
Party 1
Tyr
Tyr
Gold I
aikeido
Tyr
Gold I
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
814W - 839L
1,670 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,428 SR
1,667 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 154
1,630 SR
1,773 MMR
Nu Wa
Nu Wa
Platinum III
 
Nu Wa
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum I
Restted
Heimdallr
Platinum I
Level 163
God Stats
28W - 5L
1,711 SR
Queue Stats
88W - 89L
1,820 MMR
Solo
Mulan
Mulan
Platinum II
SoullEaterr
Mulan
Platinum II
Level 161
God Stats
5W - 2L
1,745 SR
Queue Stats
136W - 130L
1,910 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
StepBroGojo
Tsukuyomi
Diamond IV
Level 128
God Stats
5W - 5L
1,589 SR
Queue Stats
328W - 315L
1,945 MMR
Solo
Artio
Artio
Gold II
TheRevelation
Artio
Gold II
Level 168
God Stats
5W - 3L
1,606 SR
Queue Stats
87W - 84L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 6 / 0
6,386
491
2,379
7,858
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
 
Kuzenbo
8
0 / 1 / 1
5,585
430
3,075
8,572
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
11
0 / 3 / 0
5,878
452
1,291
6,261
2,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Lothre
Artemis
11
1 / 1 / 0
5,861
451
4,389
7,001
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
13
2 / 2 / 0
7,602
585
7,610
14,411
14,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SurtrDanzaburouLokiVulcan

VS

Bans
SkadiGebCthulhuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 6
8,324
640
6,163
2,289
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Restted
Heimdallr
14
2 / 0 / 0
7,730
595
5,049
5,981
2,362
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 2
8,046
619
8,532
11,899
6,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
StepBroGojo
Tsukuyomi
15
9 / 0 / 3
8,498
654
6,979
8,612
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

12
0 / 1 / 2
7,103
546
3,583
9,705
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
13
13
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
6
0
0
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Nu Wa
 
Nu Wa
2
0
6
5
L
Ravana
0
3
0
0
L
Artemis
Lothre
Artemis
1
1
0
1
W
Heimdallr
Restted
Heimdallr
2
0
0
2
W
0
2
2
0.5
W
Tsukuyomi
StepBroGojo
Tsukuyomi
9
0
3
10.5
W
0
1
2
1
L
Tyr
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,744
Damage
30,306
44,103
Taken
38,486
27,865
Mitigated
18,997
13,215
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,379
645
0
930
7,858
1,876
0
2,426
5,290
51,839
0
L
Kuzenbo
 
Kuzenbo
3,075
704
0
2,328
8,572
7,199
5
3,235
5,186
21,524
0
W
Nu Wa
 
Nu Wa
6,163
483
0
943
2,289
642
662
446
1,801
61,047
760
L
Ravana
1,291
223
0
869
6,261
2,199
0
777
5,322
0
42,576
L
Artemis
Lothre
Artemis
4,389
1,737
0
3,366
7,001
1,987
0
1,843
4,952
0
40,193
W
Heimdallr
Restted
Heimdallr
5,049
2,339
0
2,705
5,981
2,362
1,428
1,679
4,302
0
75,617
W
8,532
975
0
6,038
11,899
6,726
0
790
11,109
0
64,947
W
Tsukuyomi
StepBroGojo
Tsukuyomi
6,979
922
0
4,535
8,612
2,749
0
1,695
6,781
0
58,669
W
3,583
369
444
4,983
9,705
6,518
232
1,506
8,159
18,456
2,449
L
Tyr
7,610
901
0
5,722
14,411
14,604
0
566
13,693
2,349
56,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
39,701
395
Minions Killed
514
0
Camps Cleared
0
1,203,200
Distance Traveled
1,298,654
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,386
491
106
8
0
240,835
2
L
Kuzenbo
5,585
430
26
2
0
177,528
0
W
Nu Wa
8,324
640
130
10
0
248,942
2
L
Ravana
5,878
452
80
6
0
231,104
0
L
Artemis
5,861
451
79
6
0
287,603
0
W
Heimdallr
7,730
595
127
10
0
223,044
0
W
Mulan
8,046
619
122
9
0
228,942
0
W
Tsukuyomi
8,498
654
109
8
0
312,633
0
W
Artio
7,103
546
26
2
0
285,093
4
L
Tyr
7,602
585
104
8
0
266,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role