Player Matchup

Discordia
Discordia
TinyKhepri
Discordia
Level 155
God Stats
24W - 25L
1,512 SR
Queue Stats
324W - 321L
1,435 Elo+
Solo
Neith
Neith
antonio45600
Neith
Level 29
God Stats
4W - 9L
1,382 SR
Queue Stats
60W - 83L
1,417 Elo+
Party 2
Mercury
Mercury
sajugo
Mercury
Level 49
God Stats
1W - 2L
1,577 SR
Queue Stats
36W - 49L
1,422 Elo+
Party 2
Team Averages
Level 78
1,490 SR
1,425 Elo+

VS

Team Averages
Level 79
1,512 SR
1,429 Elo+
Danzaburou
Danzaburou
GingerBall
Danzaburou
Level 52
God Stats
147W - 134L
1,516 SR
Queue Stats
224W - 232L
1,436 Elo+
Party 1
Cerberus
Cerberus
Hunteri17
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,421 Elo+
Solo
Ah Puch
Ah Puch
TheGibShow31
Ah Puch
Level 122
God Stats
16W - 11L
1,522 SR
Queue Stats
202W - 206L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
TinyKhepri
Discordia
16
1 / 6 / 4
10,015
715
8,575
10,478
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 3 / 4
10,226
730
5,828
10,574
3,855
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
sajugo
Mercury
16
3 / 3 / 1
9,902
707
8,540
11,821
4,158
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GingerBall
Danzaburou
19
9 / 3 / 3
13,539
967
10,501
9,570
4,245
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Hunteri17
Cerberus
16
0 / 2 / 8
10,087
721
6,261
13,932
15,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Puch
TheGibShow31
Ah Puch
18
3 / 0 / 6
11,297
807
12,164
9,646
8,851
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
12
12
Deaths
5
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GingerBall
Danzaburou
9
3
3
3.5
W
Cerberus
Hunteri17
Cerberus
0
2
8
2
W
Ah Puch
TheGibShow31
Ah Puch
3
0
6
6
L
Discordia
TinyKhepri
Discordia
1
6
4
0.5
L
1
3
4
1
L
Mercury
sajugo
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,943
Damage
28,926
32,873
Taken
33,148
11,119
Mitigated
28,137
4,735
Healing
7,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GingerBall
Danzaburou
10,501
3,228
0
3,166
9,570
4,245
3,653
3,183
6,315
0
59,722
W
Cerberus
Hunteri17
Cerberus
6,261
210
0
1,462
13,932
15,041
297
2,219
11,679
24,209
0
W
Ah Puch
TheGibShow31
Ah Puch
12,164
210
0
3,259
9,646
8,851
409
3,186
6,448
39,784
0
L
Discordia
TinyKhepri
Discordia
8,575
166
0
1,793
10,478
3,106
0
5,875
4,367
37,239
52
L
5,828
1,690
0
2,798
10,574
3,855
0
6,557
3,639
0
31,614
L
Mercury
sajugo
Mercury
8,540
4,115
0
144
11,821
4,158
0
5,185
6,426
0
32,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,143
Gold Earned
34,923
198
Minions Killed
195
0
Camps Cleared
0
763,272
Distance Traveled
772,093
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,539
967
93
7
0
243,086
0
W
Cerberus
10,087
721
48
3
0
258,629
0
W
Ah Puch
11,297
807
54
4
0
270,378
0
L
Discordia
10,015
715
67
5
0
226,866
0
L
Neith
10,226
730
89
6
0
236,721
1
L
Mercury
9,902
707
42
3
0
299,685
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role