Player Matchup

Da Ji
Da Ji
Betta_535
Da Ji
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 34L
1,481 Elo+
Solo
Charybdis
Charybdis
ReportJungle
Charybdis
Level 41
God Stats
3W - 2L
1,492 SR
Queue Stats
56W - 80L
1,427 Elo+
Solo
Ah Puch
Ah Puch
carl00r2
Ah Puch
Level 129
God Stats
2W - 1L
1,512 SR
Queue Stats
149W - 134L
1,514 Elo+
Solo
Neith
Neith
ftd5000
Neith
Level 211
God Stats
14W - 12L
1,604 SR
Queue Stats
244W - 226L
1,532 Elo+
Solo
Ra
Ra
oBanging-
Ra
Level 125
God Stats
11W - 9L
1,575 SR
Queue Stats
154W - 163L
1,436 Elo+
Solo
Team Averages
Level 112
1,536 SR
1,478 Elo+

VS

Team Averages
Level 139
1,530 SR
1,501 Elo+
Mulan
Mulan
 
Mulan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Alacia
Vulcan
Level 152
God Stats
1W - 1L
1,583 SR
Queue Stats
146W - 149L
1,474 Elo+
Party 1
Sylvanus
Sylvanus
CarelessCR ftw
Sylvanus
Level 150
God Stats
32W - 27L
1,581 SR
Queue Stats
73W - 55L
1,556 Elo+
Solo
Izanami
Izanami
Frostyin9730
Izanami
Level 122
God Stats
11W - 8L
1,612 SR
Queue Stats
183W - 168L
1,504 Elo+
Solo
Odin
Odin
alex_montiell
Odin
Level 126
God Stats
1W - 3L
1,373 SR
Queue Stats
204W - 209L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Betta_535
Da Ji
13
3 / 1 / 10
7,411
529
6,948
9,660
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
ReportJungle
Charybdis
15
8 / 1 / 0
9,403
672
8,443
9,423
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
carl00r2
Ah Puch
12
7 / 0 / 4
7,329
524
10,625
9,265
4,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
ftd5000
Neith
13
0 / 4 / 6
7,327
523
4,611
8,402
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 1 / 4
8,047
575
6,591
8,240
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
2 / 5 / 1
6,448
461
6,691
12,505
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Alacia
Vulcan
11
0 / 4 / 1
6,683
477
5,891
7,027
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
10
1 / 5 / 2
6,590
471
3,186
13,164
8,787
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Frostyin9730
Izanami
13
1 / 2 / 3
7,397
528
6,548
10,253
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 0
6,702
479
5,573
10,508
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
7
7
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
1
0.5
L
Vulcan
Alacia
Vulcan
0
4
1
0.13
W
Da Ji
Betta_535
Da Ji
3
1
10
8
L
Sylvanus
1
5
2
0.4
L
Izanami
Frostyin9730
Izanami
1
2
3
1.25
W
Charybdis
ReportJungle
Charybdis
8
1
0
8
L
3
5
0
0.6
W
Ah Puch
carl00r2
Ah Puch
7
0
4
9
W
Neith
ftd5000
Neith
0
4
6
0.75
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,218
Damage
27,889
44,990
Taken
53,457
16,602
Mitigated
23,922
18,789
Healing
13,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,691
769
0
3,014
12,505
5,801
0
1,171
11,334
0
30,041
L
Vulcan
Alacia
Vulcan
5,891
91
0
490
7,027
2,031
0
2,906
4,074
45,546
849
W
Da Ji
Betta_535
Da Ji
6,948
1,733
0
535
9,660
3,902
0
1,795
7,865
0
44,961
L
Sylvanus
3,186
524
2,798
3,955
13,164
8,787
56
5,878
7,195
12,706
1,299
L
Izanami
Frostyin9730
Izanami
6,548
4,382
0
2,842
10,253
3,445
714
3,303
6,950
0
71,620
W
Charybdis
ReportJungle
Charybdis
8,443
3,785
0
6,222
9,423
3,020
1,288
0
9,423
0
81,796
L
5,573
627
0
293
10,508
3,858
0
3,664
6,844
0
43,947
W
Ah Puch
carl00r2
Ah Puch
10,625
1,397
249
4,894
9,265
4,408
396
3,193
6,072
38,289
229
W
Neith
ftd5000
Neith
4,611
840
0
1,877
8,402
2,334
0
989
7,413
0
52,676
W
6,591
732
1,099
3,913
8,240
2,938
0
3,197
5,043
68,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
33,820
450
Minions Killed
393
0
Camps Cleared
0
1,337,206
Distance Traveled
1,328,882
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,448
461
59
4
0
273,109
0
L
Vulcan
6,683
477
91
7
0
270,274
2
W
Da Ji
7,411
529
69
5
0
316,361
0
L
Sylvanus
6,590
471
25
2
0
245,571
8
L
Izanami
7,397
528
150
11
0
237,257
0
W
Charybdis
9,403
672
132
9
0
229,256
1
L
Odin
6,702
479
68
5
0
302,671
1
W
Ah Puch
7,329
524
46
3
0
264,168
0
W
Neith
7,327
523
91
7
0
236,549
0
W
Ra
8,047
575
112
8
0
290,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role