Player Matchup

Cthulhu
Cthulhu
Grabwurm
Cthulhu
Level 127
God Stats
21W - 11L
1,691 SR
Queue Stats
452W - 440L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 123
God Stats
717W - 707L
1,461 SR
Queue Stats
728W - 724L
1,403 Elo+
Solo
Danzaburou
Danzaburou
iSoy_un-matad2k
Danzaburou
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 68L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iSxntos-siete3
Kumbhakarna
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 90L
1,389 Elo+
Party 1
Arachne
Arachne
lupilu_97
Arachne
Level 64
God Stats
19W - 18L
1,507 SR
Queue Stats
130W - 139L
1,415 Elo+
Solo
Team Averages
Level 83
1,532 SR
1,424 Elo+

VS

Team Averages
Level 101
1,618 SR
1,438 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DOKAIBI666
Tiamat
Level 121
God Stats
3W - 0L
1,842 SR
Queue Stats
379W - 377L
1,511 Elo+
Solo
Medusa
Medusa
Matt_2_Ser
Medusa
Level 83
God Stats
33W - 40L
1,501 SR
Queue Stats
359W - 373L
1,429 Elo+
Solo
Chang'e
Chang'e
ZZZIKERZZZ
Chang'e
Level 93
God Stats
6W - 1L
1,748 SR
Queue Stats
50W - 68L
1,434 Elo+
Solo
Da Ji
Da Ji
domigaso09
Da Ji
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 102L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Grabwurm
Cthulhu
16
9 / 5 / 0
10,262
570
9,553
18,753
12,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nu Wa
15
0 / 0 / 0
8,093
450
6,840
7,274
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
iSoy_un-matad2k
Danzaburou
16
7 / 4 / 0
10,058
559
12,986
14,054
5,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
iSxntos-siete3
Kumbhakarna
15
1 / 2 / 6
9,161
509
6,447
19,445
16,260
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
lupilu_97
Arachne
13
1 / 5 / 2
7,985
444
3,144
16,339
5,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 6 / 0
9,944
552
12,405
7,988
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiamat
DOKAIBI666
Tiamat
17
3 / 0 / 3
10,081
560
14,175
9,589
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Matt_2_Ser
Medusa
18
8 / 7 / 2
10,186
566
12,279
16,217
5,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ZZZIKERZZZ
Chang'e
14
0 / 1 / 5
8,434
469
4,959
13,110
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
16
3 / 4 / 4
9,106
506
8,022
15,925
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
18
Kills
16
16
Deaths
18
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
6
0
0.33
W
Tiamat
DOKAIBI666
Tiamat
3
0
3
4.5
L
Cthulhu
Grabwurm
Cthulhu
9
5
0
1.8
W
Medusa
Matt_2_Ser
Medusa
8
7
2
1.29
L
Nu Wa
0
0
0
0
W
Chang'e
ZZZIKERZZZ
Chang'e
0
1
5
2.5
W
Da Ji
3
4
4
1.25
L
Danzaburou
iSoy_un-matad2k
Danzaburou
7
4
0
1.75
L
Kumbhakarna
iSxntos-siete3
Kumbhakarna
1
2
6
2
L
Arachne
lupilu_97
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,970
Damage
51,840
75,865
Taken
62,829
41,618
Mitigated
29,173
18,464
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
12,405
3,134
0
836
7,988
2,768
322
5,291
2,697
67,566
1,270
W
Tiamat
DOKAIBI666
Tiamat
14,175
1,681
0
2,386
9,589
5,794
55
4,733
4,856
96,864
2,439
L
Cthulhu
Grabwurm
Cthulhu
9,553
807
0
3,685
18,753
12,616
341
6,092
11,917
79,232
792
W
Medusa
Matt_2_Ser
Medusa
12,279
4,921
0
3,042
16,217
5,669
0
4,207
12,010
0
76,390
L
Nu Wa
6,840
2,530
0
2,428
7,274
1,927
0
5,006
2,120
64,280
873
W
Chang'e
ZZZIKERZZZ
Chang'e
4,959
738
2,109
7,269
13,110
8,801
80
3,688
9,422
32,484
2,666
W
Da Ji
8,022
1,565
0
7,315
15,925
6,141
0
4,846
11,079
0
65,723
L
Danzaburou
iSoy_un-matad2k
Danzaburou
12,986
6,793
0
5,252
14,054
5,561
166
4,410
9,522
0
82,017
L
Kumbhakarna
iSxntos-siete3
Kumbhakarna
6,447
958
0
3,731
19,445
16,260
0
7,875
11,334
33,493
0
L
Arachne
lupilu_97
Arachne
3,144
2,621
182
3,186
16,339
5,254
545
6,179
9,937
0
58,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
47,751
472
Minions Killed
587
0
Camps Cleared
0
1,701,032
Distance Traveled
1,768,972
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,944
552
136
8
0
323,682
0
W
Tiamat
10,081
560
187
10
0
367,031
6
L
Cthulhu
10,262
570
119
7
0
348,304
3
W
Medusa
10,186
566
124
7
0
370,096
0
L
Nu Wa
8,093
450
92
5
0
346,543
0
W
Chang'e
8,434
469
45
3
0
336,218
3
W
Da Ji
9,106
506
95
5
0
371,945
0
L
Danzaburou
10,058
559
132
7
0
302,194
0
L
Kumbhakarna
9,161
509
41
2
0
354,431
0
L
Arachne
7,985
444
88
5
0
349,560
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role