Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Maaloxan
Fafnir
Level 105
God Stats
4W - 3L
1,805 SR
Queue Stats
202W - 173L
1,549 Elo+
Solo
He Bo
He Bo
Saiyen
He Bo
Level 193
God Stats
2W - 4L
1,501 SR
Queue Stats
358W - 363L
1,497 Elo+
Solo
Xing Tian
Xing Tian
Sigalthc
Xing Tian
Level 126
God Stats
1W - 2L
1,563 SR
Queue Stats
117W - 131L
1,477 Elo+
Solo
Rama
Rama
YouNightMareXD
Rama
Level 109
God Stats
0W - 3L
1,209 SR
Queue Stats
131W - 108L
1,577 Elo+
Solo
Team Averages
Level 132
1,515 SR
1,520 Elo+

VS

Team Averages
Level 120
1,532 SR
1,540 Elo+
Neith
Neith
DemonTwerp
Neith
Level 125
God Stats
10W - 7L
1,565 SR
Queue Stats
363W - 340L
1,575 Elo+
Party 1
Shiva
Shiva
Mulwarg
Shiva
Level 108
God Stats
2W - 1L
1,491 SR
Queue Stats
92W - 76L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
P4RL4M3NT
Jing Wei
Level 104
God Stats
2W - 1L
1,518 SR
Queue Stats
86W - 72L
1,479 Elo+
Solo
Thoth
Thoth
YesImpro
Thoth
Level 138
God Stats
3W - 3L
1,462 SR
Queue Stats
255W - 239L
1,552 Elo+
Solo
Chaac
Chaac
xanimos
Chaac
Level 127
God Stats
12W - 7L
1,626 SR
Queue Stats
208W - 199L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
0 / 5 / 2
6,793
679
4,280
8,507
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
Maaloxan
Fafnir
15
2 / 3 / 4
8,374
837
7,692
21,917
25,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

He Bo
Saiyen
He Bo
15
2 / 3 / 4
7,622
762
8,946
8,607
2,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Sigalthc
Xing Tian
11
1 / 4 / 2
7,263
726
4,507
11,025
11,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 7 / 3
8,080
808
12,497
11,353
4,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
6 / 0 / 12
9,430
943
13,715
7,259
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shiva
Mulwarg
Shiva
15
2 / 1 / 12
8,621
862
10,212
16,743
12,461
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
P4RL4M3NT
Jing Wei
15
7 / 3 / 8
9,717
972
8,865
8,017
3,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
YesImpro
Thoth
16
4 / 2 / 9
9,356
936
14,353
8,662
3,386
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
xanimos
Chaac
15
3 / 3 / 13
8,775
878
9,698
12,712
14,916
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
8
Kills
22
22
Deaths
9
15
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
2
0.2
W
Neith
6
0
12
12
L
Fafnir
Maaloxan
Fafnir
2
3
4
1.33
W
Shiva
Mulwarg
Shiva
2
1
12
8
W
Jing Wei
P4RL4M3NT
Jing Wei
7
3
8
3.67
L
He Bo
Saiyen
He Bo
2
3
4
1.33
L
Xing Tian
Sigalthc
Xing Tian
1
4
2
0.5
W
Thoth
YesImpro
Thoth
4
2
9
4.25
L
3
7
3
0.64
W
Chaac
xanimos
Chaac
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,922
Damage
56,843
61,409
Taken
53,393
48,386
Mitigated
37,137
16,598
Healing
25,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,280
1,914
360
909
8,507
3,571
0
2,100
6,267
0
13,775
W
Neith
13,715
3,387
1,309
1,855
7,259
3,057
1,367
4,410
2,849
0
21,030
L
Fafnir
Maaloxan
Fafnir
7,692
1,585
466
9,704
21,917
25,493
0
5,063
16,345
15,494
809
W
Shiva
Mulwarg
Shiva
10,212
961
4,395
7,801
16,743
12,461
661
5,213
11,530
0
15,938
W
Jing Wei
P4RL4M3NT
Jing Wei
8,865
5,310
857
1,448
8,017
3,317
1,138
2,695
5,322
0
18,176
L
He Bo
Saiyen
He Bo
8,946
166
1,264
2,701
8,607
2,866
0
1,873
6,600
15,856
394
L
Xing Tian
Sigalthc
Xing Tian
4,507
289
0
300
11,025
11,816
0
2,304
8,442
7,428
0
W
Thoth
YesImpro
Thoth
14,353
94
1,478
1,009
8,662
3,386
402
4,052
4,610
34,738
16
L
12,497
7,278
0
894
11,353
4,640
0
2,997
8,148
0
28,359
W
Chaac
xanimos
Chaac
9,698
810
751
5,062
12,712
14,916
72
3,763
8,949
0
20,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,132
Gold Earned
45,899
92
Minions Killed
130
0
Camps Cleared
0
873,862
Distance Traveled
1,060,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,793
679
29
3
0
172,391
0
W
Neith
9,430
943
25
3
0
224,952
0
L
Fafnir
8,374
837
16
2
0
193,072
0
W
Shiva
8,621
862
11
1
0
233,908
0
W
Jing Wei
9,717
972
28
3
0
197,998
0
L
He Bo
7,622
762
15
2
0
172,610
0
L
Xing Tian
7,263
726
4
0
0
188,791
0
W
Thoth
9,356
936
45
5
0
217,759
0
L
Rama
8,080
808
28
3
0
146,998
0
W
Chaac
8,775
878
21
2
0
185,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role