Player Matchup

Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
BobyBlue91
Tiamat
Level 93
God Stats
1W - 7L
1,175 SR
Queue Stats
195W - 183L
1,494 Elo+
Party 2
Maui
Maui
Piola_65
Maui
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 95L
1,505 Elo+
Party 2
Cerberus
Cerberus
campsy1983
Cerberus
Level 122
God Stats
5W - 7L
1,459 SR
Queue Stats
43W - 59L
1,331 Elo+
Solo
Ne Zha
Ne Zha
requirem_
Ne Zha
Level 125
God Stats
9W - 17L
1,344 SR
Queue Stats
58W - 69L
1,437 Elo+
Solo
Team Averages
Level 110
1,396 SR
1,453 Elo+

VS

Team Averages
Level 120
1,475 SR
1,437 Elo+
Ymir
Ymir
AvoidMyGuardian
Ymir
Level 155
God Stats
2W - 1L
1,495 SR
Queue Stats
97W - 122L
1,471 Elo+
Party 1
Hou Yi
Hou Yi
LT_kuscio-_-
Hou Yi
Level 142
God Stats
3W - 1L
1,411 SR
Queue Stats
94W - 107L
1,430 Elo+
Party 1
Thanatos
Thanatos
LostIzalith
Thanatos
Level 75
God Stats
4W - 10L
1,324 SR
Queue Stats
59W - 70L
1,397 Elo+
Solo
Cthulhu
Cthulhu
brunochoa03
Cthulhu
Level 110
God Stats
15W - 10L
1,558 SR
Queue Stats
133W - 123L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
masi_5
Baron Samedi
Level 119
God Stats
13W - 9L
1,587 SR
Queue Stats
309W - 294L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 1 / 0
2,833
567
1,224
1,760
431
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tiamat
BobyBlue91
Tiamat
7
1 / 1 / 0
3,527
705
1,625
2,648
1,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maui
5
0 / 1 / 0
3,203
641
873
2,991
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
campsy1983
Cerberus
2
0 / 1 / 0
2,702
540
234
1,149
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
requirem_
Ne Zha
7
0 / 1 / 0
3,344
669
700
3,867
1,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
4,010
802
1,543
3,241
1,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
6
1 / 0 / 1
3,570
714
1,226
1,512
350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thanatos
LostIzalith
Thanatos
6
0 / 0 / 1
3,339
668
894
3,838
1,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
brunochoa03
Cthulhu
7
1 / 0 / 0
4,029
806
389
2,571
891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
masi_5
Baron Samedi
7
2 / 1 / 0
3,665
733
1,815
3,461
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
5
5
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
W
1
0
1
1.5
L
Tiamat
BobyBlue91
Tiamat
1
1
0
1
W
Hou Yi
1
0
1
1.5
W
Thanatos
LostIzalith
Thanatos
0
0
1
0.5
L
Maui
0
1
0
0
W
Cthulhu
brunochoa03
Cthulhu
1
0
0
1
L
Cerberus
campsy1983
Cerberus
0
1
0
0
W
Baron Samedi
masi_5
Baron Samedi
2
1
0
2
L
Ne Zha
requirem_
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,656
Damage
5,867
12,415
Taken
14,623
4,970
Mitigated
5,693
3,238
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,224
570
0
470
1,760
431
0
421
1,339
0
8,675
W
1,543
835
0
1,379
3,241
1,868
0
522
2,719
8,474
1,181
L
Tiamat
BobyBlue91
Tiamat
1,625
43
0
606
2,648
1,270
0
1,416
1,232
14,727
0
W
Hou Yi
1,226
478
0
788
1,512
350
0
351
1,161
0
15,725
W
Thanatos
LostIzalith
Thanatos
894
108
0
2,311
3,838
1,172
0
618
3,220
0
14,045
L
Maui
873
327
0
887
2,991
1,674
0
1,008
1,983
8,022
0
W
Cthulhu
brunochoa03
Cthulhu
389
0
0
912
2,571
891
0
234
2,337
19,607
0
L
Cerberus
campsy1983
Cerberus
234
0
0
337
1,149
307
0
389
760
3,020
72
W
Baron Samedi
masi_5
Baron Samedi
1,815
38
35
1,473
3,461
1,412
0
1,007
2,454
17,782
2,190
L
Ne Zha
requirem_
Ne Zha
700
125
0
938
3,867
1,288
0
330
3,537
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,609
Gold Earned
18,613
105
Minions Killed
134
0
Camps Cleared
0
475,037
Distance Traveled
537,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
2,833
567
12
2
0
103,221
2
W
Ymir
4,010
802
15
3
0
111,115
2
L
Tiamat
3,527
705
38
8
0
119,880
1
W
Hou Yi
3,570
714
23
5
0
110,437
0
W
Thanatos
3,339
668
34
7
0
126,735
0
L
Maui
3,203
641
13
3
0
118,027
1
W
Cthulhu
4,029
806
39
8
0
89,866
0
L
Cerberus
2,702
540
9
2
0
24,367
0
W
Baron Samedi
3,665
733
23
5
0
99,310
0
L
Ne Zha
3,344
669
33
7
0
109,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role