Player Matchup

Aphrodite
Aphrodite
HGJG99
Aphrodite
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,296 Elo+
Party 1
Thor
Thor
JPJP777
Thor
Level 115
God Stats
0W - 1L
1,334 SR
Queue Stats
175W - 217L
1,433 Elo+
Party 1
Sol
Sol
JoyBoy-XIII-
Sol
Level 142
God Stats
4W - 9L
1,467 SR
Queue Stats
268W - 281L
1,465 Elo+
Solo
Janus
Janus
dinamity223
Janus
Level 106
God Stats
1W - 4L
1,313 SR
Queue Stats
209W - 200L
1,490 Elo+
Solo
Discordia
Discordia
noonana
Discordia
Level 84
God Stats
6W - 4L
1,521 SR
Queue Stats
185W - 204L
1,466 Elo+
Solo
Team Averages
Level 110
1,427 SR
1,430 Elo+

VS

Team Averages
Level 114
1,522 SR
1,489 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
GunslingerClyde
Ishtar
Level 80
God Stats
4W - 2L
1,609 SR
Queue Stats
68W - 58L
1,522 Elo+
Party 2
Hel
Hel
RaffRedwolf
Hel
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,543 Elo+
Party 2
Medusa
Medusa
Vegermy
Medusa
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
173W - 166L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HGJG99
Aphrodite
11
1 / 4 / 3
7,074
707
2,228
8,106
2,680
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
JPJP777
Thor
12
2 / 12 / 5
7,415
742
8,252
13,352
3,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 5
7,790
779
5,016
6,634
1,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 3 / 4
9,145
915
12,202
8,681
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
noonana
Discordia
15
4 / 3 / 4
8,446
845
7,355
7,176
1,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 2 / 12
9,270
927
11,848
6,414
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pele
 
Pele
14
1 / 2 / 12
8,466
847
3,972
10,313
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 2 / 10
10,404
1,040
11,217
9,865
3,398
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 3 / 8
9,375
938
6,894
9,983
3,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Vegermy
Medusa
13
3 / 5 / 11
8,366
837
6,103
7,726
2,221
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
77
14
Kills
24
24
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
12
5
W
Pele
 
Pele
1
2
12
3.5
W
8
2
10
6.5
L
Aphrodite
HGJG99
Aphrodite
1
4
3
0.63
L
Thor
JPJP777
Thor
2
12
5
0.38
L
2
2
5
2.25
W
8
3
8
4
W
Medusa
Vegermy
Medusa
3
5
11
1.7
L
5
3
4
2.33
L
Discordia
noonana
Discordia
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,053
Damage
40,034
43,949
Taken
44,301
12,739
Mitigated
14,227
11,875
Healing
19,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,848
2,060
74
375
6,414
2,059
486
3,025
3,307
19,522
1,063
W
Pele
 
Pele
3,972
512
630
3,176
10,313
3,134
1,382
6,390
3,631
0
10,294
W
11,217
5,204
346
2,291
9,865
3,398
288
5,480
4,085
0
24,544
L
Aphrodite
HGJG99
Aphrodite
2,228
532
336
2,762
8,106
2,680
0
4,905
2,899
11,912
0
L
Thor
JPJP777
Thor
8,252
971
129
109
13,352
3,563
0
3,707
9,407
0
14,405
L
5,016
136
304
2,675
6,634
1,707
0
3,070
3,280
15,181
0
W
6,894
489
6,653
5,505
9,983
3,415
114
7,049
2,712
14,119
0
W
Medusa
Vegermy
Medusa
6,103
2,615
0
130
7,726
2,221
4,025
3,753
3,815
0
14,821
L
12,202
311
1,130
2,890
8,681
2,879
0
3,219
5,221
22,376
1,062
L
Discordia
noonana
Discordia
7,355
406
403
1,137
7,176
1,910
0
2,151
4,756
19,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,870
Gold Earned
45,881
97
Minions Killed
105
0
Camps Cleared
0
847,708
Distance Traveled
938,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,270
927
22
2
0
180,308
0
W
Pele
8,466
847
21
2
0
200,644
0
W
Ishtar
10,404
1,040
30
3
0
206,458
0
L
Aphrodite
7,074
707
12
1
0
116,670
0
L
Thor
7,415
742
14
1
0
158,573
0
L
Sol
7,790
779
24
2
0
177,861
0
W
Hel
9,375
938
16
2
0
184,746
0
W
Medusa
8,366
837
16
2
0
166,469
0
L
Janus
9,145
915
25
3
0
209,342
0
L
Discordia
8,446
845
22
2
0
185,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role