Player Matchup

Ganesha
Ganesha
DreamshakerLee34
Ganesha
Level 88
God Stats
2W - 5L
1,222 SR
Queue Stats
245W - 246L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
LavigneTheWise
Baron Samedi
Level 132
God Stats
1W - 0L
1,436 SR
Queue Stats
17W - 17L
1,484 Elo+
Party 1
Medusa
Medusa
Luahime666
Medusa
Level 38
God Stats
14W - 12L
1,546 SR
Queue Stats
62W - 73L
1,446 Elo+
Party 1
Fenrir
Fenrir
Prisoner788
Fenrir
Level 156
God Stats
9W - 6L
1,506 SR
Queue Stats
140W - 142L
1,466 Elo+
Party 1
Achilles
Achilles
YAMIAN666
Achilles
Level 149
God Stats
5W - 0L
1,832 SR
Queue Stats
247W - 243L
1,451 Elo+
Solo
Team Averages
Level 113
1,509 SR
1,470 Elo+

VS

Team Averages
Level 123
1,559 SR
1,470 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DaBrvToaster
Osiris
Level 137
God Stats
2W - 1L
1,610 SR
Queue Stats
239W - 245L
1,459 Elo+
Party 2
Cupid
Cupid
SURYKATU
Cupid
Level 109
God Stats
1W - 3L
1,595 SR
Queue Stats
125W - 124L
1,508 Elo+
Solo
Nu Wa
Nu Wa
URDADDY386
Nu Wa
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 152L
1,414 Elo+
Party 2
Ao Kuang
Ao Kuang
XxxRAGE69xxX
Ao Kuang
Level 136
God Stats
9W - 7L
1,589 SR
Queue Stats
284W - 306L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
6,265
627
2,520
9,894
5,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Baron Samedi
LavigneTheWise
Baron Samedi
12
6 / 0 / 1
6,917
692
4,747
7,238
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Luahime666
Medusa
10
1 / 2 / 2
5,240
524
3,492
7,867
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
11
7 / 1 / 4
6,466
647
6,774
6,929
2,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
YAMIAN666
Achilles
11
1 / 2 / 1
5,798
580
4,567
8,457
8,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 1
5,232
523
2,670
7,096
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
10
2 / 2 / 0
5,732
573
5,955
10,859
8,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
SURYKATU
Cupid
10
3 / 4 / 0
5,612
561
5,418
6,668
1,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
9
1 / 6 / 1
5,247
525
6,569
6,637
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
XxxRAGE69xxX
Ao Kuang
8
0 / 2 / 1
4,770
477
1,713
7,487
1,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
6
6
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
1
0.5
L
Osiris
2
2
0
1
W
0
1
7
3.5
W
Baron Samedi
LavigneTheWise
Baron Samedi
6
0
1
6.5
W
Medusa
Luahime666
Medusa
1
2
2
1
W
Fenrir
7
1
4
9
L
Cupid
SURYKATU
Cupid
3
4
0
0.75
L
Nu Wa
1
6
1
0.25
L
Ao Kuang
XxxRAGE69xxX
Ao Kuang
0
2
1
0.25
W
Achilles
YAMIAN666
Achilles
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,100
Damage
22,325
40,385
Taken
38,747
21,676
Mitigated
17,960
15,352
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,670
156
70
2,913
7,096
4,036
0
633
6,463
22,939
0
L
Osiris
5,955
2,532
0
4,474
10,859
8,663
0
0
10,169
0
31,781
W
2,520
34
1,910
3,292
9,894
5,613
227
2,280
7,614
19,564
526
W
Baron Samedi
LavigneTheWise
Baron Samedi
4,747
90
0
2,842
7,238
2,506
602
5,123
2,115
40,416
811
W
Medusa
Luahime666
Medusa
3,492
1,159
0
1,041
7,867
2,138
0
1,564
6,303
0
32,468
W
Fenrir
6,774
1,107
0
2,055
6,929
2,539
11
1,614
5,315
0
29,827
L
Cupid
SURYKATU
Cupid
5,418
2,765
110
1,725
6,668
1,762
0
1,061
5,607
0
34,221
L
Nu Wa
6,569
2,036
0
322
6,637
1,652
0
2,984
3,342
29,275
0
L
Ao Kuang
XxxRAGE69xxX
Ao Kuang
1,713
300
0
3,361
7,487
1,847
0
2,023
5,336
23,349
0
W
Achilles
YAMIAN666
Achilles
4,567
1,361
0
4,212
8,457
8,880
0
371
8,086
0
26,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,686
Gold Earned
26,593
255
Minions Killed
238
0
Camps Cleared
0
1,051,724
Distance Traveled
917,901
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,232
523
51
5
0
146,292
1
L
Osiris
5,732
573
42
4
0
199,614
2
W
Ganesha
6,265
627
5
1
0
183,345
0
W
Baron Samedi
6,917
692
93
9
0
205,767
0
W
Medusa
5,240
524
55
6
0
200,012
2
W
Fenrir
6,466
647
53
5
0
276,124
0
L
Cupid
5,612
561
61
6
0
183,899
2
L
Nu Wa
5,247
525
39
4
0
189,336
0
L
Ao Kuang
4,770
477
45
5
0
198,760
3
W
Achilles
5,798
580
49
5
0
186,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role