Player Matchup

Skadi
Skadi
FlackoFitz-
Skadi
Level 159
God Stats
8W - 11L
1,487 SR
Queue Stats
700W - 717L
1,524 Elo+
Solo
Chang'e
Chang'e
berserker100x
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,528 Elo+
Solo
Cerberus
Cerberus
diclong69
Cerberus
Level 88
God Stats
3W - 6L
1,431 SR
Queue Stats
109W - 111L
1,498 Elo+
Party 1
Da Ji
Da Ji
mindoc
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,429 Elo+
Party 1
Atlas
Atlas
thejantasy
Atlas
Level 154
God Stats
1W - 3L
1,552 SR
Queue Stats
542W - 527L
1,511 Elo+
Solo
Team Averages
Level 130
1,494 SR
1,498 Elo+

VS

Team Averages
Level 115
1,552 SR
1,515 Elo+
Jormungandr
Jormungandr
PROJ Horizon
Jormungandr
Level 158
God Stats
5W - 3L
1,580 SR
Queue Stats
107W - 121L
1,464 Elo+
Solo
Yemoja
Yemoja
ReyCheT_T
Yemoja
Level 173
God Stats
3W - 1L
1,554 SR
Queue Stats
571W - 590L
1,417 Elo+
Solo
Chaac
Chaac
TheMork
Chaac
Level 80
God Stats
2W - 2L
1,488 SR
Queue Stats
208W - 174L
1,508 Elo+
Party 2
Ishtar
Ishtar
fuppaa
Ishtar
Level 127
God Stats
8W - 7L
1,429 SR
Queue Stats
238W - 227L
1,598 Elo+
Party 2
Hades
Hades
wertyu01
Hades
Level 39
God Stats
9W - 4L
1,710 SR
Queue Stats
109W - 93L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
9,771
514
10,214
11,041
4,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
17
1 / 5 / 2
9,721
512
7,637
13,399
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
diclong69
Cerberus
17
3 / 3 / 0
10,117
532
9,802
18,928
17,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
mindoc
Da Ji
14
1 / 7 / 2
8,095
426
8,132
17,139
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
12
1 / 4 / 1
8,146
429
9,686
18,389
16,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PROJ Horizon
Jormungandr
17
4 / 2 / 1
10,486
552
13,390
17,695
14,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
ReyCheT_T
Yemoja
16
1 / 0 / 6
9,602
505
5,038
13,543
8,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
TheMork
Chaac
18
7 / 2 / 3
10,304
542
13,415
14,506
8,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ishtar
fuppaa
Ishtar
19
5 / 1 / 2
10,777
567
11,276
13,295
5,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
wertyu01
Hades
19
5 / 1 / 3
11,245
592
13,826
13,509
6,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
22
22
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Jormungandr
PROJ Horizon
Jormungandr
4
2
1
2.25
W
Yemoja
ReyCheT_T
Yemoja
1
0
6
4
W
Chaac
TheMork
Chaac
7
2
3
4.25
L
Chang'e
1
5
2
0.4
L
Cerberus
diclong69
Cerberus
3
3
0
1
W
Ishtar
fuppaa
Ishtar
5
1
2
6
L
Da Ji
mindoc
Da Ji
1
7
2
0.29
L
Atlas
1
4
1
0.38
W
Hades
wertyu01
Hades
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,471
Damage
56,945
78,896
Taken
72,548
48,395
Mitigated
42,959
21,307
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,214
2,307
0
718
11,041
4,912
824
2,435
8,606
0
103,521
W
Jormungandr
PROJ Horizon
Jormungandr
13,390
5,117
0
6,128
17,695
14,208
0
8,529
9,166
79,938
1,369
W
Yemoja
ReyCheT_T
Yemoja
5,038
876
5,249
5,342
13,543
8,772
175
4,676
8,867
27,941
1,169
W
Chaac
TheMork
Chaac
13,415
1,445
0
3,484
14,506
8,470
0
3,047
11,459
0
84,831
L
Chang'e
7,637
627
1,141
3,749
13,399
4,371
0
7,328
6,071
71,077
0
L
Cerberus
diclong69
Cerberus
9,802
287
0
8,945
18,928
17,336
0
10,125
8,803
70,065
2,563
W
Ishtar
fuppaa
Ishtar
11,276
6,467
0
3,861
13,295
5,077
0
4,149
9,146
0
110,920
L
Da Ji
mindoc
Da Ji
8,132
1,886
0
4,600
17,139
5,604
0
5,078
12,061
0
56,889
L
Atlas
9,686
3,377
0
2,154
18,389
16,172
0
6,621
11,768
39,266
396
W
Hades
wertyu01
Hades
13,826
1,692
999
10,566
13,509
6,432
415
6,479
7,030
105,288
1,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,850
Gold Earned
52,414
606
Minions Killed
642
0
Camps Cleared
0
1,872,076
Distance Traveled
1,857,215
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,771
514
191
10
0
388,211
4
W
Jormungandr
10,486
552
127
7
0
281,985
0
W
Yemoja
9,602
505
36
2
0
335,081
0
W
Chaac
10,304
542
99
5
0
475,091
1
L
Chang'e
9,721
512
146
8
0
369,281
0
L
Cerberus
10,117
532
156
8
0
348,025
2
W
Ishtar
10,777
567
199
10
0
359,908
8
L
Da Ji
8,095
426
82
4
0
385,917
0
L
Atlas
8,146
429
31
2
0
380,642
2
W
Hades
11,245
592
181
10
0
405,150
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role