Player Matchup

Mulan
Mulan
Gold IV
ArcaneSrvivL
Mulan
Gold IV
Level 137
God Stats
12W - 20L
1,415 SR
Queue Stats
336W - 363L
1,418 MMR
Solo
Susano
Susano
Gold IV
DurableClive
Susano
Gold IV
Level 154
God Stats
18W - 27L
1,457 SR
Queue Stats
774W - 855L
1,560 MMR
Solo
Neith
Neith
Gold IV
Kbizzy102
Neith
Gold IV
Level 157
God Stats
51W - 38L
1,639 SR
Queue Stats
214W - 231L
1,416 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,504 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,587 SR
1,471 MMR
Kuzenbo
Kuzenbo
Gold III
ASDR7
Kuzenbo
Gold III
Level 117
God Stats
66W - 48L
1,605 SR
Queue Stats
690W - 751L
1,492 MMR
Solo
Danzaburou
Danzaburou
Gold II
ChrisEmory
Danzaburou
Gold II
Level 84
God Stats
55W - 48L
1,663 SR
Queue Stats
171W - 181L
1,553 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
unojorojo
Baron Samedi
Gold V
Level 147
God Stats
26W - 26L
1,494 SR
Queue Stats
226W - 271L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,549
703
9,759
22,024
24,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
17
2 / 7 / 5
10,910
727
12,845
18,654
6,843
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kbizzy102
Neith
18
3 / 4 / 3
11,505
767
13,830
15,932
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
CerberusCthulhuNe ZhaJormungandrKumbhakarna

VS

Bans
AchillesDiscordiaVulcanNu WaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASDR7
Kuzenbo
19
4 / 3 / 9
12,377
825
17,614
18,399
32,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ChrisEmory
Danzaburou
20
7 / 2 / 7
13,410
894
17,407
18,371
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Baron Samedi
unojorojo
Baron Samedi
19
4 / 2 / 10
12,355
824
13,151
12,882
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
15
16
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ASDR7
Kuzenbo
4
3
9
2.83
L
2
5
4
0.8
W
Danzaburou
ChrisEmory
Danzaburou
7
2
7
5.25
L
Susano
2
7
5
0.64
L
Neith
Kbizzy102
Neith
3
4
3
1.13
W
Baron Samedi
unojorojo
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,434
Damage
48,172
56,610
Taken
49,652
37,636
Mitigated
49,017
8,003
Healing
19,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ASDR7
Kuzenbo
17,614
5,496
0
3,683
18,399
32,686
15
0
18,031
34,644
3,013
L
9,759
1,506
0
2,344
22,024
24,515
0
10,074
11,029
0
19,708
W
Danzaburou
ChrisEmory
Danzaburou
17,407
7,700
0
9,205
18,371
10,086
2,550
43
18,104
0
65,741
L
Susano
12,845
3,100
0
725
18,654
6,843
0
9,527
8,625
0
43,433
L
Neith
Kbizzy102
Neith
13,830
5,276
0
4,934
15,932
6,278
98
9,882
5,868
0
58,244
W
Baron Samedi
unojorojo
Baron Samedi
13,151
421
2,253
4,300
12,882
6,245
807
28
12,533
37,701
175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
38,142
198
Minions Killed
179
0
Camps Cleared
0
760,043
Distance Traveled
830,725
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,377
825
31
2
0
287,734
0
L
Mulan
10,549
703
29
2
0
252,423
0
W
Danzaburou
13,410
894
87
6
0
264,817
0
L
Susano
10,910
727
67
4
0
265,947
0
L
Neith
11,505
767
102
7
0
241,673
3
W
Baron Samedi
12,355
824
61
4
0
278,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role