Player Matchup

Hercules
Hercules
Diamond III
 
Hercules
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
 
Kuzenbo
Platinum III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond III
FlamingArrow9
Baron Samedi
Diamond III
Level 136
God Stats
1W - 1L
1,493 SR
Queue Stats
46W - 30L
2,082 MMR
Party 2
Cernunnos
Cernunnos
Diamond II
FlureZ
Cernunnos
Diamond II
Level 215
God Stats
2W - 2L
1,427 SR
Queue Stats
42W - 26L
2,167 MMR
Party 2
Nu Wa
Nu Wa
Diamond III
ZenadorDima
Nu Wa
Diamond III
Level 133
God Stats
75W - 45L
1,723 SR
Queue Stats
219W - 195L
2,124 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,529 SR
1,875 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 127
1,464 SR
1,722 MMR
Zhong Kui
Zhong Kui
Diamond II
 
Zhong Kui
Diamond II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Diamond I
 
Neith
Diamond I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Diamond III
 
Xing Tian
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Deoх
Gilgamesh
Diamond I
Level 159
God Stats
0W - 4L
1,184 SR
Queue Stats
383W - 353L
2,038 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Virus88-sryLouis
Cabrakan
Diamond III
Level 63
God Stats
119W - 101L
1,637 SR
Queue Stats
179W - 171L
2,074 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
4 / 0 / 0
4,126
825
1,590
2,780
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
6
0 / 1 / 1
3,514
703
536
3,047
2,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FlamingArrow9
Baron Samedi
5
0 / 1 / 1
3,318
664
1,701
4,201
2,150
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
FlureZ
Cernunnos
6
1 / 2 / 0
3,221
644
3,254
3,921
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 3
4,020
804
1,486
2,071
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
TerraAphroditeKumbhakarnaSkadi

VS

Bans
OdinThothCthulhuMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 1 / 0
3,760
752
1,800
2,547
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
 
Neith
6
2 / 0 / 1
3,580
716
3,192
3,269
736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
 
Xing Tian
5
1 / 1 / 2
3,446
689
1,994
4,686
1,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Deoх
Gilgamesh
6
1 / 2 / 2
3,430
686
2,769
4,274
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

2
0 / 1 / 0
2,554
511
70
1,211
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
5
Kills
5
5
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
0
0
4
W
Kuzenbo
 
Kuzenbo
0
1
1
0.5
L
Zhong Kui
 
Zhong Kui
1
1
0
1
L
Neith
 
Neith
2
0
1
2.5
L
Xing Tian
 
Xing Tian
1
1
2
2
L
Gilgamesh
Deoх
Gilgamesh
1
2
2
1
W
Baron Samedi
FlamingArrow9
Baron Samedi
0
1
1
0.5
W
Cernunnos
FlureZ
Cernunnos
1
2
0
0.5
L
0
1
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,567
Damage
9,825
16,020
Taken
15,987
6,873
Mitigated
6,613
7,368
Healing
4,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,590
759
0
2,096
2,780
789
0
431
2,335
0
16,076
W
Kuzenbo
 
Kuzenbo
536
240
0
913
3,047
2,315
0
72
2,975
12,095
1,207
L
Zhong Kui
 
Zhong Kui
1,800
385
0
813
2,547
1,755
0
987
1,560
19,626
0
L
Neith
 
Neith
3,192
1,305
0
1,084
3,269
736
0
527
2,742
0
18,039
L
Xing Tian
 
Xing Tian
1,994
331
0
1,380
4,686
1,944
0
1,152
3,534
6,735
0
L
Gilgamesh
Deoх
Gilgamesh
2,769
807
0
528
4,274
1,677
0
751
3,523
1,586
12,624
W
Baron Samedi
FlamingArrow9
Baron Samedi
1,701
293
238
1,736
4,201
2,150
0
1,275
2,926
10,161
0
W
Cernunnos
FlureZ
Cernunnos
3,254
2,007
0
1,614
3,921
1,090
0
879
3,042
0
15,822
L
70
0
0
294
1,211
501
0
306
905
3,840
0
W
1,486
330
0
771
2,071
529
0
1,395
554
21,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,199
Gold Earned
16,770
147
Minions Killed
120
0
Camps Cleared
0
516,495
Distance Traveled
440,423
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,126
825
37
7
0
131,564
0
W
Kuzenbo
3,514
703
24
5
0
92,187
0
L
Zhong Kui
3,760
752
47
9
0
94,478
0
L
Neith
3,580
716
33
7
0
111,022
0
L
Xing Tian
3,446
689
12
2
0
103,957
1
L
Gilgamesh
3,430
686
20
4
0
99,377
0
W
Baron Samedi
3,318
664
14
3
0
94,833
1
W
Cernunnos
3,221
644
25
5
0
102,595
0
L
Cabrakan
2,554
511
8
2
0
31,589
0
W
Nu Wa
4,020
804
47
9
0
95,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role