Player Matchup

Cabrakan
Cabrakan
Silver II
Damsikk
Cabrakan
Silver II
Level 127
God Stats
1W - 0L
1,709 SR
Queue Stats
13W - 13L
1,548 MMR
Party 1
Tiamat
Tiamat
Gold V
GentlyHootHoot
Tiamat
Gold V
Level 107
God Stats
3W - 0L
1,541 SR
Queue Stats
6W - 1L
1,686 MMR
Solo
Shiva
Shiva
Gold V
Sasaki18
Shiva
Gold V
Level 132
God Stats
1W - 1L
1,647 SR
Queue Stats
13W - 13L
1,613 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,632 SR
1,616 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,615 SR
1,686 MMR
Ares
Ares
Gold III
 
Ares
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Platinum I
Huselius
Xbalanque
Platinum I
Level 157
God Stats
10W - 10L
1,674 SR
Queue Stats
79W - 85L
1,921 MMR
Solo
Discordia
Discordia
Platinum III
viintyx
Discordia
Platinum III
Level 132
God Stats
51W - 40L
1,671 SR
Queue Stats
197W - 240L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Damsikk
Cabrakan
17
1 / 2 / 14
10,812
832
8,294
18,839
25,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
4 / 2 / 13
12,408
954
16,687
12,861
9,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Sasaki18
Shiva
20
12 / 0 / 4
13,280
1,022
11,381
13,966
13,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AchillesKuzenboCthulhuSerqetThoth

VS

Bans
FafnirNe ZhaHerculesHorusOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 6 / 1
8,692
669
5,744
15,210
12,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Huselius
Xbalanque
16
2 / 6 / 1
10,220
786
10,943
14,739
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
viintyx
Discordia
17
2 / 5 / 2
11,017
847
15,914
9,929
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
17
Kills
4
4
Deaths
17
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
1
0.08
W
Cabrakan
Damsikk
Cabrakan
1
2
14
4
W
4
2
13
5.25
L
Xbalanque
Huselius
Xbalanque
2
6
1
0.42
W
Shiva
Sasaki18
Shiva
12
0
4
14
L
Discordia
viintyx
Discordia
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,362
Damage
32,601
45,666
Taken
39,878
48,782
Mitigated
21,043
17,754
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,744
139
0
530
15,210
12,796
0
7,851
5,693
7,874
719
W
Cabrakan
Damsikk
Cabrakan
8,294
796
0
5,582
18,839
25,266
778
9,205
9,634
27,728
1,499
W
16,687
1,892
240
7,056
12,861
9,761
771
6,312
6,549
57,758
0
L
Xbalanque
Huselius
Xbalanque
10,943
5,874
0
2,744
14,739
5,256
1,180
7,288
5,763
0
39,338
W
Shiva
Sasaki18
Shiva
11,381
2,617
1,406
3,470
13,966
13,755
1,185
5,771
8,195
330
42,462
L
Discordia
viintyx
Discordia
15,914
339
0
1,189
9,929
2,991
0
5,285
3,470
57,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
29,929
198
Minions Killed
169
0
Camps Cleared
0
839,035
Distance Traveled
687,836
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,692
669
5
0
0
214,177
1
W
Cabrakan
10,812
832
38
3
0
262,081
0
W
Tiamat
12,408
954
98
8
0
282,095
0
L
Xbalanque
10,220
786
74
6
0
211,732
0
W
Shiva
13,280
1,022
62
5
0
294,859
0
L
Discordia
11,017
847
90
7
0
261,927
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role