Player Matchup

Vulcan
Vulcan
BabaNawaf
Vulcan
Level 141
God Stats
4W - 0L
1,827 SR
Queue Stats
399W - 431L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
D0oM3rthe1st
Heimdallr
Level 121
God Stats
6W - 5L
1,508 SR
Queue Stats
148W - 142L
1,485 Elo+
Solo
Bacchus
Bacchus
Ebra-kj
Bacchus
Level 127
God Stats
12W - 7L
1,614 SR
Queue Stats
376W - 383L
1,515 Elo+
Party 1
Guan Yu
Guan Yu
the-tiger_0005
Guan Yu
Level 143
God Stats
6W - 2L
1,691 SR
Queue Stats
239W - 231L
1,468 Elo+
Party 1
Ullr
Ullr
x REaPeRZz I
Ullr
Level 122
God Stats
1W - 0L
1,227 SR
Queue Stats
18W - 18L
1,451 Elo+
Solo
Team Averages
Level 131
1,573 SR
1,486 Elo+

VS

Team Averages
Level 166
1,531 SR
1,490 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BL00D--RA1N
Cu Chulainn
Level 129
God Stats
1W - 2L
1,482 SR
Queue Stats
421W - 442L
1,459 Elo+
Solo
Janus
Janus
KazWukong
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,500 Elo+
Solo
Anubis
Anubis
S1NNL05
Anubis
Level 164
God Stats
1W - 2L
1,509 SR
Queue Stats
157W - 191L
1,436 Elo+
Solo
Chaac
Chaac
chychyndra
Chaac
Level 211
God Stats
35W - 26L
1,664 SR
Queue Stats
1,430W - 1,422L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BabaNawaf
Vulcan
13
1 / 2 / 7
7,962
796
16,216
5,913
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
D0oM3rthe1st
Heimdallr
13
2 / 1 / 10
7,979
798
9,744
7,434
3,138
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Ebra-kj
Bacchus
15
4 / 1 / 9
9,536
954
12,007
13,700
16,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 9
8,955
896
3,883
14,474
8,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
5 / 0 / 3
8,510
851
7,421
6,827
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 1 / 2
6,621
662
3,413
7,935
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
BL00D--RA1N
Cu Chulainn
14
0 / 2 / 3
7,622
762
6,701
17,148
9,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
KazWukong
Janus
11
1 / 7 / 1
6,724
672
5,466
9,060
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
S1NNL05
Anubis
13
0 / 3 / 2
7,009
701
9,790
8,199
3,191
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
15
4 / 1 / 1
7,742
774
11,850
10,661
8,782
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
14
Kills
5
5
Deaths
14
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
1
2
1
L
Cu Chulainn
BL00D--RA1N
Cu Chulainn
0
2
3
0.75
W
Vulcan
BabaNawaf
Vulcan
1
2
7
2.25
W
Heimdallr
D0oM3rthe1st
Heimdallr
2
1
10
7
W
Bacchus
Ebra-kj
Bacchus
4
1
9
8.5
L
Janus
KazWukong
Janus
1
7
1
0.21
L
Anubis
S1NNL05
Anubis
0
3
2
0.33
L
Chaac
4
1
1
4.5
W
2
1
9
6.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,271
Damage
37,220
48,348
Taken
53,003
32,929
Mitigated
27,645
29,788
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,413
434
7,765
4,956
7,935
3,415
0
4,743
3,192
9,937
0
L
Cu Chulainn
BL00D--RA1N
Cu Chulainn
6,701
437
608
6,696
17,148
9,862
0
6,998
10,150
0
13,126
W
Vulcan
BabaNawaf
Vulcan
16,216
233
0
1,465
5,913
1,960
0
2,408
3,276
29,519
0
W
Heimdallr
D0oM3rthe1st
Heimdallr
9,744
3,517
653
909
7,434
3,138
513
2,032
5,225
0
22,705
W
Bacchus
Ebra-kj
Bacchus
12,007
1,118
276
3,408
13,700
16,118
117
6,305
6,959
19,400
2,829
L
Janus
KazWukong
Janus
5,466
168
0
574
9,060
2,395
0
6,269
2,791
16,117
0
L
Anubis
S1NNL05
Anubis
9,790
0
0
2,446
8,199
3,191
0
3,783
4,415
26,815
0
L
Chaac
11,850
581
47
4,367
10,661
8,782
0
5,258
5,403
0
27,164
W
3,883
290
11,873
8,186
14,474
8,881
74
5,578
8,640
181
10,389
W
7,421
1,965
1,733
1,285
6,827
2,832
545
2,104
4,496
0
16,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,942
Gold Earned
35,718
123
Minions Killed
111
0
Camps Cleared
0
1,070,361
Distance Traveled
974,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,621
662
21
2
0
191,663
0
L
Cu Chulainn
7,622
762
9
1
0
201,068
0
W
Vulcan
7,962
796
31
3
0
221,002
0
W
Heimdallr
7,979
798
35
4
0
191,980
0
W
Bacchus
9,536
954
19
2
0
213,725
0
L
Janus
6,724
672
20
2
0
165,177
0
L
Anubis
7,009
701
43
4
0
212,002
0
L
Chaac
7,742
774
18
2
0
204,361
0
W
Guan Yu
8,955
896
11
1
0
234,386
0
W
Ullr
8,510
851
27
3
0
209,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role