Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pukelips
Ne Zha
Level 106
God Stats
4W - 5L
1,705 SR
Queue Stats
195W - 186L
1,549 Elo+
Solo
Kumbhakarna
Kumbhakarna
To4d16
Kumbhakarna
Level 125
God Stats
31W - 26L
1,557 SR
Queue Stats
245W - 258L
1,452 Elo+
Solo
Team Averages
Level 152
1,588 SR
1,500 Elo+

VS

Team Averages
Level 91
1,527 SR
1,457 Elo+
Izanami
Izanami
Bazoinked
Izanami
Level 96
God Stats
2W - 3L
1,507 SR
Queue Stats
45W - 56L
1,435 Elo+
Party 1
Mulan
Mulan
Buebito6052
Mulan
Level 101
God Stats
40W - 22L
1,647 SR
Queue Stats
764W - 556L
1,491 Elo+
Solo
Janus
Janus
SaggyMagik
Janus
Level 76
God Stats
9W - 7L
1,428 SR
Queue Stats
50W - 61L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 0 / 4
8,848
885
7,773
5,467
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Pukelips
Ne Zha
14
4 / 0 / 3
8,541
854
4,225
4,135
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
To4d16
Kumbhakarna
12
1 / 0 / 6
7,388
739
2,154
3,929
2,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bazoinked
Izanami
12
0 / 4 / 0
6,808
681
2,145
6,718
2,056
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
6,629
663
2,598
6,053
2,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Janus
13
0 / 3 / 0
7,023
702
2,933
4,247
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
8
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
0
4
5
L
Izanami
Bazoinked
Izanami
0
4
0
0
L
0
2
0
0
W
Ne Zha
Pukelips
Ne Zha
4
0
3
5.5
L
Janus
0
3
0
0
W
Kumbhakarna
To4d16
Kumbhakarna
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,152
Damage
7,676
13,531
Taken
17,018
8,149
Mitigated
6,221
3,551
Healing
1,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,773
517
282
2,485
5,467
3,308
80
587
4,776
40,667
594
L
Izanami
Bazoinked
Izanami
2,145
1,151
0
0
6,718
2,056
0
3,789
2,471
0
16,615
L
2,598
172
0
1,127
6,053
2,817
0
3,841
1,947
0
14,103
W
Ne Zha
Pukelips
Ne Zha
4,225
667
0
784
4,135
2,410
0
583
3,481
253
26,355
L
Janus
2,933
0
0
0
4,247
1,348
0
1,921
2,098
22,147
0
W
Kumbhakarna
To4d16
Kumbhakarna
2,154
643
0
0
3,929
2,431
0
1,846
2,005
8,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
20,460
130
Minions Killed
99
0
Camps Cleared
0
519,186
Distance Traveled
487,699
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,848
885
73
7
0
183,976
0
L
Izanami
6,808
681
25
3
0
159,404
0
L
Mulan
6,629
663
26
3
0
189,569
0
W
Ne Zha
8,541
854
45
5
0
189,051
0
L
Janus
7,023
702
48
5
0
138,726
1
W
Kumbhakarna
7,388
739
12
1
0
146,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role