Player Matchup

Artio
Artio
 
Artio
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Al_Capone1308
Medusa
Level 118
God Stats
9W - 13L
1,484 SR
Queue Stats
452W - 432L
1,567 Elo+
Solo
Da Ji
Da Ji
BadGirlKimK
Da Ji
Level 170
God Stats
26W - 16L
1,582 SR
Queue Stats
285W - 266L
1,580 Elo+
Solo
Team Averages
Level 134
1,513 SR
1,530 Elo+

VS

Team Averages
Level 142
1,442 SR
1,533 Elo+
Ares
Ares
 
Ares
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Heartired
Awilix
Level 128
God Stats
26W - 24L
1,544 SR
Queue Stats
96W - 86L
1,517 Elo+
Solo
Izanami
Izanami
TheBakonHood
Izanami
Level 117
God Stats
5W - 7L
1,428 SR
Queue Stats
48W - 41L
1,519 Elo+
Party 2
Anubis
Anubis
TheWhiteButcher
Anubis
Level 157
God Stats
3W - 3L
1,642 SR
Queue Stats
102W - 103L
1,507 Elo+
Party 2
Mulan
Mulan
dimaccik425
Mulan
Level 128
God Stats
0W - 4L
1,097 SR
Queue Stats
155W - 121L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
6 / 1 / 4
8,435
703
10,097
11,869
7,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
 
Hel
10
1 / 4 / 2
6,221
518
2,599
6,813
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
 
Fafnir
8
0 / 2 / 5
5,709
476
3,089
12,205
9,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 1 / 1
6,599
550
8,871
7,159
2,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 1 / 2
7,185
599
6,673
8,143
2,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 2 / 2
6,217
518
7,294
8,329
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Heartired
Awilix
8
0 / 2 / 2
4,839
403
3,063
6,183
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
TheBakonHood
Izanami
10
2 / 3 / 1
5,994
500
4,932
7,359
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 4 / 0
6,165
514
6,167
8,764
3,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 5 / 2
5,675
473
6,036
12,025
4,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
16
Kills
9
9
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
1
4
8
W
Hel
 
Hel
1
4
2
0.5
W
Fafnir
 
Fafnir
0
2
5
1.25
L
Ares
 
Ares
2
2
2
1.5
W
4
1
1
4.5
W
5
1
2
6
L
Awilix
Heartired
Awilix
0
2
2
0.5
L
Izanami
TheBakonHood
Izanami
2
3
1
0.83
L
4
4
0
1
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,329
Damage
27,492
46,189
Taken
42,660
23,769
Mitigated
18,357
17,932
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
10,097
546
404
6,055
11,869
7,615
0
723
11,146
54,884
408
W
Hel
 
Hel
2,599
43
1,579
2,125
6,813
1,707
0
4,179
2,634
36,936
0
W
Fafnir
 
Fafnir
3,089
615
0
3,189
12,205
9,148
4
3,797
8,408
11,608
438
L
Ares
 
Ares
7,294
735
0
3,220
8,329
6,817
0
1,596
6,568
21,039
1,698
W
8,871
3,286
0
2,669
7,159
2,328
0
1,681
5,478
0
59,612
W
6,673
1,510
0
1,911
8,143
2,971
0
3,233
4,910
0
48,112
L
Awilix
Heartired
Awilix
3,063
1,222
0
2,698
6,183
1,629
0
2,081
3,905
0
21,556
L
Izanami
TheBakonHood
Izanami
4,932
2,998
0
2,758
7,359
2,028
0
1,368
5,983
0
40,952
L
6,167
156
0
2,600
8,764
3,284
0
2,396
6,342
41,508
556
L
6,036
717
0
3,865
12,025
4,599
0
6,989
4,089
0
35,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
28,890
357
Minions Killed
268
0
Camps Cleared
0
1,230,005
Distance Traveled
1,163,397
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,435
703
93
8
0
241,994
2
W
Hel
6,221
518
78
7
0
241,295
2
W
Fafnir
5,709
476
13
1
0
245,069
3
L
Ares
6,217
518
17
1
0
262,954
0
W
Medusa
6,599
550
90
8
0
228,509
0
W
Da Ji
7,185
599
83
7
0
273,138
0
L
Awilix
4,839
403
37
3
0
224,193
1
L
Izanami
5,994
500
90
8
0
219,986
1
L
Anubis
6,165
514
65
5
0
216,326
3
L
Mulan
5,675
473
59
5
0
239,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role