Player Matchup

Scylla
Scylla
FrodoDabbins871
Scylla
Level 156
God Stats
7W - 3L
1,712 SR
Queue Stats
338W - 339L
1,461 Elo+
Solo
Hou Yi
Hou Yi
ºººººººººººººººº
Hou Yi
Level 158
God Stats
23W - 4L
1,983 SR
Queue Stats
2,322W - 249L
1,948 Elo+
Party 1
Cernunnos
Cernunnos
人影烛火跃婆娑
Cernunnos
Level 158
God Stats
15W - 1L
2,011 SR
Queue Stats
1,052W - 105L
1,965 Elo+
Party 1
Xing Tian
Xing Tian
白白胖胖充满希望
Xing Tian
Level 141
God Stats
9W - 2L
1,889 SR
Queue Stats
758W - 92L
1,930 Elo+
Party 1
Kukulkan
Kukulkan
白白胖胖四川分胖
Kukulkan
Level 155
God Stats
26W - 0L
2,213 SR
Queue Stats
782W - 96L
1,982 Elo+
Party 1
Team Averages
Level 154
1,962 SR
1,857 Elo+

VS

Team Averages
Level 96
1,520 SR
1,449 Elo+
Danzaburou
Danzaburou
BLUN73D_C4LIF4S
Danzaburou
Level 141
God Stats
0W - 2L
1,257 SR
Queue Stats
18W - 30L
1,409 Elo+
Solo
Lancelot
Lancelot
ChromieHomie69
Lancelot
Level 68
God Stats
1W - 1L
1,681 SR
Queue Stats
55W - 47L
1,514 Elo+
Solo
Izanami
Izanami
Greasee_405
Izanami
Level 46
God Stats
2W - 2L
1,660 SR
Queue Stats
66W - 79L
1,423 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlimeyB9024
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 77L
1,397 Elo+
Party 2
Kuzenbo
Kuzenbo
Water_Buffalo176
Kuzenbo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 18
9,299
930
10,603
7,702
2,856
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 2 / 8
10,416
1,042
18,467
8,365
4,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
10 / 2 / 12
9,524
952
13,181
6,954
3,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
2 / 2 / 19
9,327
933
5,608
13,980
12,326
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 15
8,760
876
12,649
3,666
1,390
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLUN73D_C4LIF4S
Danzaburou
15
1 / 5 / 3
8,199
820
5,744
11,295
3,929
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
12
1 / 9 / 1
6,683
668
6,122
14,022
9,958
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Greasee_405
Izanami
11
0 / 7 / 5
6,751
675
4,325
9,395
2,741
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
SlimeyB9024
Morgan Le Fay
11
1 / 9 / 2
6,678
668
6,568
16,255
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 2 / 4
7,860
786
6,924
14,322
13,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
31
Kills
5
8
Deaths
32
72
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BLUN73D_C4LIF4S
Danzaburou
1
5
3
0.5
L
Lancelot
1
9
1
0.17
W
2
1
18
11
L
Izanami
Greasee_405
Izanami
0
7
5
0.36
L
Morgan Le Fay
SlimeyB9024
Morgan Le Fay
1
9
2
0.22
L
2
2
4
2
W
10
2
12
8
W
2
2
19
5.75
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,508
Damage
29,683
40,667
Taken
65,289
24,855
Mitigated
35,166
17,396
Healing
17,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BLUN73D_C4LIF4S
Danzaburou
5,744
2,252
603
2,093
11,295
3,929
0
5,182
5,804
0
19,004
L
Lancelot
6,122
246
516
360
14,022
9,958
0
5,228
8,138
0
11,491
W
10,603
647
933
1,342
7,702
2,856
53
3,863
3,839
27,156
1,678
L
Izanami
Greasee_405
Izanami
4,325
1,896
143
515
9,395
2,741
0
3,145
5,828
0
9,973
L
Morgan Le Fay
SlimeyB9024
Morgan Le Fay
6,568
539
552
4,281
16,255
5,359
0
8,925
6,973
12,783
562
L
6,924
2,957
2,805
6,036
14,322
13,179
0
5,598
8,310
9,784
0
W
18,467
8,865
437
3,392
8,365
4,854
794
1,880
6,485
0
32,391
W
13,181
4,841
0
2,226
6,954
3,429
1,709
1,345
5,609
0
18,095
W
5,608
547
3,371
4,833
13,980
12,326
119
3,626
10,354
13,674
0
W
12,649
1,065
111
751
3,666
1,390
596
2,671
995
23,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,326
Gold Earned
36,171
155
Minions Killed
71
0
Camps Cleared
0
953,820
Distance Traveled
887,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,199
820
35
4
0
169,786
0
L
Lancelot
6,683
668
7
1
0
144,630
0
W
Scylla
9,299
930
50
5
0
212,000
0
L
Izanami
6,751
675
13
1
0
185,077
0
L
Morgan Le Fay
6,678
668
13
1
0
169,476
0
L
Kuzenbo
7,860
786
3
0
0
218,573
0
W
Hou Yi
10,416
1,042
39
4
0
161,035
0
W
Cernunnos
9,524
952
22
2
0
183,331
0
W
Xing Tian
9,327
933
9
1
0
218,350
0
W
Kukulkan
8,760
876
35
4
0
179,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role