Player Matchup

Ra
Ra
Cease_System32-
Ra
Level 124
God Stats
3W - 1L
1,814 SR
Queue Stats
126W - 120L
1,486 Elo+
Solo
Surtr
Surtr
HyperLevelz
Surtr
Level 214
God Stats
11W - 3L
1,673 SR
Queue Stats
175W - 150L
1,526 Elo+
Solo
Loki
Loki
Pinkie878
Loki
Level 65
God Stats
15W - 5L
1,618 SR
Queue Stats
135W - 137L
1,522 Elo+
Solo
Ares
Ares
Shini17
Ares
Level 88
God Stats
7W - 5L
1,324 SR
Queue Stats
91W - 76L
1,471 Elo+
Solo
Artemis
Artemis
xXeCkOXx Al3XB
Artemis
Level 118
God Stats
7W - 6L
1,457 SR
Queue Stats
505W - 490L
1,444 Elo+
Solo
Team Averages
Level 122
1,577 SR
1,490 Elo+

VS

Team Averages
Level 109
1,537 SR
1,407 Elo+
Ne Zha
Ne Zha
BR0T3IN SHAKE
Ne Zha
Level 177
God Stats
27W - 44L
1,450 SR
Queue Stats
543W - 504L
1,476 Elo+
Solo
Geb
Geb
Elphebah
Geb
Level 147
God Stats
2W - 1L
1,801 SR
Queue Stats
298W - 252L
1,576 Elo+
Solo
Surtr
Surtr
ORIONMOSNTER
Surtr
Level 87
God Stats
31W - 33L
1,507 SR
Queue Stats
257W - 270L
1,428 Elo+
Solo
Janus
Janus
chbxN
Janus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,334 Elo+
Party 1
Neith
Neith
puchainaloca13
Neith
Level 11
God Stats
4W - 7L
1,430 SR
Queue Stats
24W - 32L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,143
595
1,859
4,042
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
3 / 2 / 1
7,728
644
8,767
13,827
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
11
4 / 0 / 0
6,400
533
2,512
5,170
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Shini17
Ares
12
3 / 0 / 2
7,246
604
3,720
7,072
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 1 / 3
7,158
597
5,833
5,849
2,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,174
515
4,164
8,990
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
3,775
315
0
0
0
10
1 / 3 / 0
6,533
544
7,731
12,557
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
chbxN
Janus
11
1 / 4 / 0
6,124
510
4,425
6,540
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 0
5,583
465
3,379
6,654
1,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
12
Kills
4
4
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
0
1
3
1.5
L
0
0
0
0
W
3
2
1
1.75
L
1
3
0
0.33
W
Loki
4
0
0
4
W
Ares
Shini17
Ares
3
0
2
4
L
Janus
chbxN
Janus
1
4
0
0.25
L
0
3
0
0
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,691
Damage
19,699
35,960
Taken
34,741
19,289
Mitigated
15,013
13,875
Healing
7,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,164
648
0
1,698
8,990
3,611
0
1,358
7,593
0
42,365
W
1,859
437
468
1,661
4,042
1,551
834
1,132
2,820
55,686
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,767
4,039
0
4,750
13,827
9,525
292
332
13,495
1,442
58,305
L
7,731
4,156
0
4,825
12,557
8,211
103
714
11,199
1,297
45,188
W
Loki
2,512
390
0
2,833
5,170
1,609
0
654
4,434
0
33,480
W
Ares
Shini17
Ares
3,720
297
0
1,604
7,072
4,511
118
1,153
5,795
23,375
2,282
L
Janus
chbxN
Janus
4,425
135
11
409
6,540
1,670
0
2,613
3,927
41,752
0
L
3,379
1,012
0
644
6,654
1,521
48
1,252
5,402
0
32,606
W
5,833
2,228
0
2,559
5,849
2,093
463
1,072
4,659
0
46,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
28,189
416
Minions Killed
302
0
Camps Cleared
0
1,193,758
Distance Traveled
915,499
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,174
515
73
6
0
250,895
0
W
Ra
7,143
595
97
8
0
243,396
2
L
Geb
3,775
315
0
0
0
0
0
W
Surtr
7,728
644
115
10
0
209,149
0
L
Surtr
6,533
544
84
7
0
221,508
0
W
Loki
6,400
533
66
6
0
264,845
0
W
Ares
7,246
604
43
4
0
254,962
0
L
Janus
6,124
510
87
7
0
223,597
0
L
Neith
5,583
465
58
5
0
219,499
0
W
Artemis
7,158
597
95
8
0
221,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role