Player Matchup

Medusa
Medusa
Astakimo
Medusa
Level 36
God Stats
3W - 4L
1,281 SR
Queue Stats
76W - 114L
1,418 Elo+
Solo
Freya
Freya
CyRageBlaze
Freya
Level 65
God Stats
5W - 4L
1,677 SR
Queue Stats
215W - 210L
1,425 Elo+
Solo
Surtr
Surtr
LilPorksword
Surtr
Level 48
God Stats
0W - 2L
1,248 SR
Queue Stats
150W - 124L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
RickPearson
Zhong Kui
Level 154
God Stats
1W - 5L
1,340 SR
Queue Stats
94W - 132L
1,362 Elo+
Solo
Chronos
Chronos
finnthehumanz
Chronos
Level 108
God Stats
0W - 3L
1,525 SR
Queue Stats
133W - 146L
1,448 Elo+
Solo
Team Averages
Level 82
1,414 SR
1,412 Elo+

VS

Team Averages
Level 91
1,416 SR
1,468 Elo+
Shiva
Shiva
CDTheBookMan
Shiva
Level 148
God Stats
5W - 4L
1,410 SR
Queue Stats
327W - 348L
1,490 Elo+
Solo
Hera
Hera
F8Mantis
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 63L
1,471 Elo+
Party 1
Ishtar
Ishtar
Kardian Xbox
Ishtar
Level 31
God Stats
2W - 1L
1,531 SR
Queue Stats
90W - 84L
1,502 Elo+
Solo
Artemis
Artemis
SilvaaBabyy
Artemis
Level 69
God Stats
6W - 6L
1,405 SR
Queue Stats
115W - 184L
1,427 Elo+
Solo
Rama
Rama
TheBiggestChung
Rama
Level 140
God Stats
2W - 3L
1,236 SR
Queue Stats
106W - 98L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Astakimo
Medusa
12
0 / 4 / 0
6,622
662
4,636
7,865
2,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 5 / 2
6,599
660
2,095
7,914
2,802
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 4 / 1
6,902
690
7,343
13,660
14,792
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
RickPearson
Zhong Kui
13
0 / 4 / 1
6,997
700
8,635
8,751
7,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos
15
2 / 3 / 1
7,703
770
7,805
7,742
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 12
8,624
862
13,663
10,326
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hera
15
5 / 0 / 12
8,807
881
5,552
5,757
2,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
14
1 / 1 / 15
7,883
788
6,129
5,918
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
SilvaaBabyy
Artemis
14
2 / 1 / 14
8,023
802
6,662
5,084
1,950
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 0 / 11
8,983
898
9,958
6,477
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
84
3
Kills
20
20
Deaths
3
5
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
Astakimo
Medusa
0
4
0
0
W
5
1
12
11
L
0
5
2
0.2
W
Hera
5
0
12
11
W
Ishtar
1
1
15
8.5
L
1
4
1
0.38
L
Zhong Kui
RickPearson
Zhong Kui
0
4
1
0.13
W
Artemis
SilvaaBabyy
Artemis
2
1
14
9
W
7
0
11
12.5
L
Chronos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
41,964
45,932
Taken
33,562
31,237
Mitigated
18,010
12,129
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Astakimo
Medusa
4,636
1,226
1,024
1,177
7,865
2,851
0
455
7,131
0
11,906
W
13,663
1,106
3,072
2,829
10,326
9,156
231
6,510
3,816
440
17,853
L
2,095
670
552
638
7,914
2,802
0
1,226
6,495
8,608
591
W
Hera
5,552
1,246
1,755
1,703
5,757
2,362
144
3,249
2,508
20,570
0
W
Ishtar
6,129
2,214
621
1,039
5,918
2,167
215
3,794
2,124
0
18,699
L
7,343
783
620
2,750
13,660
14,792
0
2,582
10,756
4,577
9,253
L
Zhong Kui
RickPearson
Zhong Kui
8,635
881
561
2,585
8,751
7,181
0
926
7,709
19,352
0
W
Artemis
SilvaaBabyy
Artemis
6,662
2,504
1,156
1,666
5,084
1,950
289
3,565
1,519
0
12,819
W
9,958
3,881
915
1,335
6,477
2,375
446
4,540
1,937
0
27,147
L
Chronos
7,805
1,818
381
1,841
7,742
3,611
0
803
6,822
25,712
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
42,320
102
Minions Killed
142
0
Camps Cleared
0
837,892
Distance Traveled
931,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,622
662
16
2
0
156,839
0
W
Shiva
8,624
862
8
1
0
218,398
0
L
Freya
6,599
660
10
1
0
160,063
0
W
Hera
8,807
881
39
4
0
199,707
0
W
Ishtar
7,883
788
27
3
0
173,694
0
L
Surtr
6,902
690
11
1
0
179,426
0
L
Zhong Kui
6,997
700
30
3
0
177,735
0
W
Artemis
8,023
802
20
2
0
169,419
0
W
Rama
8,983
898
48
5
0
170,477
0
L
Chronos
7,703
770
35
4
0
163,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role