Player Matchup

Charon
Charon
Silver III
 
Charon
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Klaudek01PL
Erlang Shen
Silver IV
Level 47
God Stats
0W - 4L
1,199 SR
Queue Stats
21W - 33L
1,128 MMR
Solo
Neith
Neith
Silver I
anastasiakvr
Neith
Silver I
Level 129
God Stats
6W - 4L
1,438 SR
Queue Stats
44W - 51L
1,134 MMR
Solo
Poseidon
Poseidon
Gold V
evaninho9
Poseidon
Gold V
Level 124
God Stats
8W - 4L
1,735 SR
Queue Stats
100W - 114L
1,281 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
eventuell-Chilli
Ao Kuang
Gold V
Level 128
God Stats
12W - 20L
1,484 SR
Queue Stats
355W - 360L
1,387 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,471 SR
1,286 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,503 SR
1,279 MMR
Nemesis
Nemesis
Silver I
FeistyLilThang
Nemesis
Silver I
Level 69
God Stats
1W - 0L
1,584 SR
Queue Stats
33W - 38L
1,414 MMR
Solo
Zeus
Zeus
Gold II
Jefiro-Blast
Zeus
Gold II
Level 149
God Stats
95W - 96L
1,534 SR
Queue Stats
293W - 296L
1,395 MMR
Solo
Heimdallr
Heimdallr
Silver I
Mohlvagabond
Heimdallr
Silver I
Level 108
God Stats
5W - 3L
1,503 SR
Queue Stats
535W - 543L
1,281 MMR
Solo
Yemoja
Yemoja
Silver III
Racdini
Yemoja
Silver III
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 118L
1,034 MMR
Party 1
Bastet
Bastet
Gold V
l-ClueLess-l
Bastet
Gold V
Level 121
God Stats
1W - 1L
1,392 SR
Queue Stats
170W - 192L
1,270 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
8
0 / 0 / 0
5,200
520
3,216
6,430
3,325
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Klaudek01PL
Erlang Shen
8
0 / 5 / 1
5,022
502
5,687
9,349
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,170
517
4,352
6,705
1,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
evaninho9
Poseidon
10
1 / 4 / 0
5,697
570
2,778
5,677
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
5,387
539
2,789
7,375
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AresFenrirAwilixNu Wa

VS

Bans
AnubisHerculesJanusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,887
689
4,171
7,004
2,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
4 / 0 / 4
7,297
730
6,520
4,004
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Mohlvagabond
Heimdallr
10
1 / 2 / 2
5,409
541
4,725
9,045
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yemoja
Racdini
Yemoja
10
2 / 0 / 3
6,147
615
2,644
6,296
3,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
11
5 / 0 / 6
6,643
664
5,794
7,439
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
15
15
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
0
0
0
W
3
1
1
3.5
W
4
0
4
6
L
Erlang Shen
Klaudek01PL
Erlang Shen
0
5
1
0.1
W
Heimdallr
Mohlvagabond
Heimdallr
1
2
2
1
W
Yemoja
Racdini
Yemoja
2
0
3
3.5
L
0
2
1
0.25
L
Poseidon
evaninho9
Poseidon
1
4
0
0.25
L
2
4
0
0.5
W
Bastet
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
23,854
35,536
Taken
33,788
13,216
Mitigated
12,555
9,695
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,216
420
0
1,441
6,430
3,325
0
3,047
3,383
17,872
0
W
4,171
1,472
0
2,214
7,004
2,532
251
292
6,195
0
36,715
W
6,520
691
0
892
4,004
1,115
0
1,608
2,396
60,259
0
L
Erlang Shen
Klaudek01PL
Erlang Shen
5,687
2,662
0
2,288
9,349
4,273
0
651
8,299
0
25,132
W
Heimdallr
Mohlvagabond
Heimdallr
4,725
1,310
0
2,254
9,045
2,725
0
2,602
6,443
0
32,803
W
Yemoja
Racdini
Yemoja
2,644
475
3,165
2,241
6,296
3,587
0
1,922
4,374
22,946
1,301
L
4,352
1,681
0
1,971
6,705
1,874
0
1,453
5,252
0
34,236
L
Poseidon
evaninho9
Poseidon
2,778
140
0
699
5,677
1,832
0
2,798
2,879
38,705
0
L
2,789
132
0
3,296
7,375
1,912
0
1,215
6,160
24,225
0
W
Bastet
5,794
2,114
0
2,603
7,439
2,596
0
2,359
5,010
0
39,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,476
Gold Earned
32,383
261
Minions Killed
357
0
Camps Cleared
0
1,060,184
Distance Traveled
1,064,389
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,200
520
34
3
0
204,176
0
W
Nemesis
6,887
689
80
8
0
191,819
0
W
Zeus
7,297
730
123
12
0
203,849
2
L
Erlang Shen
5,022
502
38
4
0
188,241
0
W
Heimdallr
5,409
541
48
5
0
198,057
1
W
Yemoja
6,147
615
41
4
0
208,882
4
L
Neith
5,170
517
69
7
0
213,925
5
L
Poseidon
5,697
570
72
7
0
222,841
0
L
Ao Kuang
5,387
539
48
5
0
231,001
0
W
Bastet
6,643
664
65
7
0
261,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role